From 9aec2993fb9c257870afaa7f8fb4e8020b2c2ca2 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 18 十二月 2020 11:14:57 +0800
Subject: [PATCH] 1111 【主干】【BT】 curBuff.GetSkill()、curEquip.GetAddSkill(0) 获取错误防范;
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py | 19 ++++++++++++-------
1 files changed, 12 insertions(+), 7 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
index 66ff9ca..8860fd5 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -25,7 +25,6 @@
# @change: "2014-02-27 12:00" hxp 增加世界boss逻辑
# @change: "2014-04-26 19:30" hxp 增加领地战活动
# @change: "2014-06-21 15:20" hxp 增加特惠活动
-# @change: "2014-08-04 17:30" xmnathan 天梯每日更新
# @change: "2014-08-15 17:00" xmnathan 修改OnDay函数内的执行顺序
# @change: "2014-10-08 10:30" xmnathan add 定时清理过期补偿
# @change: "2014-10-29 22:00" hxp MapServerInitOK增加扩展key状态通知
@@ -97,6 +96,7 @@
import IpyGameDataPY
import PlayerFamilyParty
import GameWorldFamilyWar
+import GameWorldArena
import AuctionHouse
import PlayerXMZZ
import PlayerTeam
@@ -164,7 +164,7 @@
#GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ServerDay, openServerDay)
#清理过期补偿
PlayerCompensation.ClearUpTimeOutCompensation()
- PlayerGeTui.ClearFMTGeTuiLimit()
+ #PlayerGeTui.ClearFMTGeTuiLimit()
import PlayerBourse
PlayerBourse.OverTimeItemsDeal()
# 仙盟联赛
@@ -179,6 +179,8 @@
#仙魔之争
PlayerXMZZ.XMZZOndayEx()
+ #boss复活
+ GameWorldBoss.BossRebornOnDayEx()
return
## 触发每周事件(参数 -> 当前时间)
@@ -294,8 +296,8 @@
CrossRealmPK.OnPKMatchProcess(tick)
GameWorldBoss.DoCheckWorldBossReborn(tick)
- GameWorldBoss.ProcessBossGeTui(tick)
- PlayerGeTui.ProcessNewGuyCallBackGeTui(tick)
+ #GameWorldBoss.ProcessBossGeTui(tick)
+ #PlayerGeTui.ProcessNewGuyCallBackGeTui(tick)
#组队副本版本
PlayerTeam.DoTeamProcess(tick)
@@ -354,12 +356,10 @@
GameWorldAverageLv.OpenWorldAverageLv()
#倒计时离队处理
PlayerTeam.DoCountdownLeaveTeamLogic(tick)
- #副本助战
- PlayerFBHelpBattle.OnMinuteProcess()
#红包
PlayerFamilyRedPacket.OnRedPacketMinuteProcess()
#拍卖行
- AuctionHouse.OnAuctionItemMinuteProcess()
+ AuctionHouse.OnAuctionItemMinuteProcess(tick)
#每5分钟触发一次仙盟总战力更新
if curMinute % 5 == 0:
PlayerFamily.UpdFamilyTotalFightPower()
@@ -1235,6 +1235,8 @@
ChPlayer.LoadPlayerLVData()
#加载助战信息
PlayerFBHelpBattle.OnServerStart()
+ #本服竞技场
+ GameWorldArena.OnServerStart()
#跨服PK
CrossRealmPK.OnGameServerInitOK()
#世界boss被杀次数重置
@@ -1412,6 +1414,8 @@
# 跨服PK
CrossRealmPK.OnMapServerInitOK()
+ # 本服竞技场
+ GameWorldArena.SendMapServerArenaInfo()
SendAllMapGlobalDropInfo() # 全局掉落控制
@@ -1926,6 +1930,7 @@
PlayerTeam.OnServerClose(tick)
ChPlayer.SavePlayerLVData()
PlayerFBHelpBattle.OnServerClose()
+ GameWorldArena.OnServerClose()
GameWorld.Log("通知C++关服!")
GameWorld.GetGameWorld().OnServerClose()
--
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