From 9aec2993fb9c257870afaa7f8fb4e8020b2c2ca2 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 18 十二月 2020 11:14:57 +0800
Subject: [PATCH] 1111 【主干】【BT】 curBuff.GetSkill()、curEquip.GetAddSkill(0) 获取错误防范;

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py |   19 ++++++++++++-------
 1 files changed, 12 insertions(+), 7 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
index 66ff9ca..8860fd5 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -25,7 +25,6 @@
 # @change: "2014-02-27 12:00" hxp 增加世界boss逻辑
 # @change: "2014-04-26 19:30" hxp 增加领地战活动
 # @change: "2014-06-21 15:20" hxp 增加特惠活动
-# @change: "2014-08-04 17:30" xmnathan 天梯每日更新
 # @change: "2014-08-15 17:00" xmnathan 修改OnDay函数内的执行顺序
 # @change: "2014-10-08 10:30" xmnathan add 定时清理过期补偿
 # @change: "2014-10-29 22:00" hxp MapServerInitOK增加扩展key状态通知
@@ -97,6 +96,7 @@
 import IpyGameDataPY
 import PlayerFamilyParty
 import GameWorldFamilyWar
+import GameWorldArena
 import AuctionHouse
 import PlayerXMZZ
 import PlayerTeam
@@ -164,7 +164,7 @@
     #GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ServerDay, openServerDay)
     #清理过期补偿
     PlayerCompensation.ClearUpTimeOutCompensation()
-    PlayerGeTui.ClearFMTGeTuiLimit()
+    #PlayerGeTui.ClearFMTGeTuiLimit()
     import PlayerBourse
     PlayerBourse.OverTimeItemsDeal()
     # 仙盟联赛
@@ -179,6 +179,8 @@
     
     #仙魔之争
     PlayerXMZZ.XMZZOndayEx()
+    #boss复活
+    GameWorldBoss.BossRebornOnDayEx()
     return
 
 ## 触发每周事件(参数 -> 当前时间)
@@ -294,8 +296,8 @@
     CrossRealmPK.OnPKMatchProcess(tick)
     
     GameWorldBoss.DoCheckWorldBossReborn(tick)
-    GameWorldBoss.ProcessBossGeTui(tick)
-    PlayerGeTui.ProcessNewGuyCallBackGeTui(tick)
+    #GameWorldBoss.ProcessBossGeTui(tick)
+    #PlayerGeTui.ProcessNewGuyCallBackGeTui(tick)
     #组队副本版本
     PlayerTeam.DoTeamProcess(tick)
     
@@ -354,12 +356,10 @@
     GameWorldAverageLv.OpenWorldAverageLv()
     #倒计时离队处理
     PlayerTeam.DoCountdownLeaveTeamLogic(tick)
-    #副本助战
-    PlayerFBHelpBattle.OnMinuteProcess()
     #红包
     PlayerFamilyRedPacket.OnRedPacketMinuteProcess()
     #拍卖行
-    AuctionHouse.OnAuctionItemMinuteProcess()
+    AuctionHouse.OnAuctionItemMinuteProcess(tick)
     #每5分钟触发一次仙盟总战力更新
     if curMinute % 5 == 0:
         PlayerFamily.UpdFamilyTotalFightPower()
@@ -1235,6 +1235,8 @@
     ChPlayer.LoadPlayerLVData()
     #加载助战信息
     PlayerFBHelpBattle.OnServerStart()
+    #本服竞技场
+    GameWorldArena.OnServerStart()
     #跨服PK
     CrossRealmPK.OnGameServerInitOK()
     #世界boss被杀次数重置
@@ -1412,6 +1414,8 @@
     
     # 跨服PK
     CrossRealmPK.OnMapServerInitOK()
+    # 本服竞技场
+    GameWorldArena.SendMapServerArenaInfo()
     
     SendAllMapGlobalDropInfo() # 全局掉落控制
     
@@ -1926,6 +1930,7 @@
     PlayerTeam.OnServerClose(tick)
     ChPlayer.SavePlayerLVData()
     PlayerFBHelpBattle.OnServerClose()
+    GameWorldArena.OnServerClose()
     GameWorld.Log("通知C++关服!")
     GameWorld.GetGameWorld().OnServerClose()
     

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