From 9b25b2ff7ed6de7722ec81e77c7181913f991d93 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 29 五月 2024 22:18:50 +0800 Subject: [PATCH] 10170 【越南】【主干】【港台】终身卡(快速完成任务附加验证玩家是否有该任务) --- ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py | 57 ++++++++++++++++++++++++++++++++++++++++++++++++++++----- 1 files changed, 52 insertions(+), 5 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py b/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py index ef72280..c13904f 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py @@ -58,6 +58,12 @@ ##获取服务器根路径 return GameServerPath.split("CoreServerGroup")[0] +def GetSizeof(o, isAsize=True): + return 0 + #if isAsize: + # return asizeof.asizeof(o) + #return sys.getsizeof(0) + #------主角相关设定 #主角发型列表 [职业:发型列表] Def_RoleHair = { @@ -263,7 +269,7 @@ #创建家族,最大字符数 Def_CreatFamily_MaxStr = 33 #创建角色,最大字符数, UTF8是3个字节 最少3个字母 最大5中文加1个字母 -Def_CreatRole_MaxStr = 16 +Def_CreatRole_MaxStr = 20 Def_CreatRole_MinStr = 3 @@ -369,7 +375,7 @@ Def_WorldKey_BossIsAlive = 'BossIsAlive_%s' #boss是否活着 Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit' #GameWold是否初始化完成 Def_WorldKey_BossIsGeTui = "BossGeTui%s" #当前复活通知 -Def_WorldKey_OperationActionState = "OperationActState_%s" #运营活动状态,参数为运营活动名 +Def_WorldKey_OperationActionState = "State_%s" #运营活动状态,参数为(运营活动名) Def_WorldKey_BossRebornNeedPoint = "BossRebornNeedPoint" #boss复活需要总点数 Def_WorldKey_CrossBossIsAlive = 'CrossBossIsAlive_%s_%s' #跨服boss是否活着,参数(zoneID, bossID) Def_WorldKey_GameWorldInitOK = 'GameWorldInitOK' #GameWold是否初始化完成OK @@ -591,6 +597,11 @@ ShareDefine.Def_BT_NewFCCostGold : 5, #消费排行榜(仙界盛典) ShareDefine.Def_BT_Arena : 1000, #竞技场榜 + ShareDefine.Def_BT_Environment : 20, #环保榜 (垃圾分类活动) + ShareDefine.Def_BT_CharmTotal : 100, #魅力总榜 + ShareDefine.Def_BT_CharmWeek : 100, #魅力周榜 + ShareDefine.Def_BT_CharmDay : 100, #魅力日榜 + ShareDefine.Def_BT_BossTrialSubmit : 1000, #boss凭证 (boss历练活动) } #排行榜保存类型(和BillboardType匹配), 默认保存, 如果不保存,可配置进去 @@ -684,8 +695,12 @@ Def_FBMapID_QueenRelics = 51010 #跨服竞技场 Def_FBMapID_CrossRealmPK = 32010 +#跨服排位 +Def_FBMapID_CrossChampionship = 32070 #跨服蓬莱仙境 Def_FBMapID_CrossPenglai = 32020 +#跨服魔化之地 +Def_FBMapID_CrossDemonLand = 32080 #跨服妖王 Def_FBMapID_CrossDemonKing = 32030 #本服妖王 @@ -696,22 +711,39 @@ Def_FBMapID_CrossGrasslandLing = 32040 #跨服仙草园 Def_FBMapID_CrossGrasslandXian = 32050 +#跨服战场 +Def_FBMapID_CrossBattlefield = 32060 +#跨服仙盟夺旗战/逐鹿万界 +Def_FBMapID_CrossFamilyFlagwar = 32090 +#情缘副本 +Def_FBMapID_Love = 31300 #需要刷世界BOSS的副本 WorldBossFBMapIDList = [Def_FBMapID_SealDemon, Def_FBMapID_ZhuXianBoss, Def_FBMapID_DemonKing] #跨服地图 -Def_CrossMapIDList = [Def_FBMapID_CrossRealmPK, Def_FBMapID_CrossPenglai, Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian] +Def_CrossMapIDList = [Def_FBMapID_CrossRealmPK, Def_FBMapID_CrossPenglai, Def_FBMapID_CrossDemonLand, Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian] #跨服分区类型配置, 没配置的默认 CrossZoneComm Def_CrossZoneTypeName = {0:"CrossZoneComm", # 特殊0,默认常规分区 Def_FBMapID_CrossPenglai:"CrossZoneComm", + Def_FBMapID_CrossDemonLand:"CrossZoneComm", Def_FBMapID_CrossRealmPK:"CrossZonePK", Def_FBMapID_CrossDemonKing:"CrossZonePK", Def_FBMapID_CrossGrasslandLing:"CrossZonePK", Def_FBMapID_CrossGrasslandXian:"CrossZonePK", + Def_FBMapID_CrossBattlefield:"CrossZonePK", + Def_FBMapID_CrossChampionship:"CrossZonePK", } #跨服分区对应地图配置表名 - 仅适用于固定地图及虚拟分线的跨服玩法 Def_CrossZoneMapTableName = {Def_FBMapID_CrossPenglai:"CrossPenglaiZoneMap", + Def_FBMapID_CrossDemonLand:"CrossDemonLandZoneMap", + Def_FBMapID_CrossFamilyFlagwar:"CrossFamilyFlagwarZoneMap", } + +#跨服日常活动对应需要直接开启副本线路地图的,仅适用于固定分区的日常,不包含动态分配线路及有特定分配规则的地图 +Def_CrossDailyMap = { + ShareDefine.CrossDailyActionID_FamilyWarFlag:Def_FBMapID_CrossFamilyFlagwar, + } + #需要动态分配线路的跨服地图 Def_CrossDynamicLineMap = [Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian] @@ -751,13 +783,14 @@ Def_Online = 1 Def_OnlineNoClient = 2 -# 分组 1 最近联系人 2 好友 3 仇人 4 黑名单 +# 分组 1 最近联系人 2 好友 3 仇人 4 黑名单 5 亲密 ( Def_SocialGroup_Contacts, Def_SocialGroup_Friend, Def_SocialGroup_Enemy, Def_SocialGroup_Black, -) = range(1, 5) +Def_SocialGroup_Intimacy, +) = range(1, 6) Def_CDBPlayerRefresh_Online = "OnlineType" @@ -846,3 +879,17 @@ Def_GiveMoney_AuctionBidReturn, #拍卖竞价返还 Def_GiveMoney_AuctionGain, #拍卖获得利润 ) = range(1000, 1000 + 29) + +Def_ItemID_GoldMoney = 20 # 直接给仙玉 +Def_ItemID_GoldPaper = 30 # 直接给绑玉/灵石 +Def_ItemID_SilverPaper = 500 # 直接给金票物品 +Def_ItemID_GongdePoint = 530 # 直接给功德点 +Def_ItemID_FamilyFlagWarPoint = 540 # 直接给万界积分 +# 货币类型对应直接给货币物品ID +MoneyItemIDDict = {IPY_GameServer.TYPE_Price_Gold_Money:Def_ItemID_GoldMoney, + IPY_GameServer.TYPE_Price_Gold_Paper:Def_ItemID_GoldPaper, + IPY_GameServer.TYPE_Price_Silver_Paper:Def_ItemID_SilverPaper, + ShareDefine.TYPE_Price_GongdePoint:Def_ItemID_GongdePoint, + ShareDefine.TYPE_Price_FamilyFlagWarPoint:Def_ItemID_FamilyFlagWarPoint, + } + -- Gitblit v1.8.0