From 9b825d6edd35719b9da16eb2ef263e5ac0bdedbd Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 19 七月 2019 14:14:59 +0800 Subject: [PATCH] 860312 技能命中翻X倍配置 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py | 6 +++++- 1 files changed, 5 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py index 9f98ce1..304ed07 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py @@ -15,8 +15,9 @@ import GameWorld import SkillCommon import BuffSkill +import IPY_GameWorld -def CheckCanHappen(attacker, defender, effect, tagSkill): +def CheckCanHappen(attacker, defender, effect, tagSkill, **skillkwargs): debuffState = effect.GetEffectValue(1) if debuffState and debuffState != SkillCommon.GetBuffStateType(tagSkill): return False @@ -48,6 +49,9 @@ return BuffSkill.SetBuffLayer(attacker, findBuff, findBuff.GetLayer()-1, skillTypeID=findSkill.GetSkillTypeID()) + if defender.GetGameObjType() != IPY_GameWorld.gotPlayer: + # 不反弹NPC + return # 给对方加buff BuffSkill.DoAddBuff(defender, SkillCommon.GetBuffType(tagSkill), tagSkill, -- Gitblit v1.8.0