From 9bc8c9c3e4b48dab63efbca946713465ee30b4cd Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 17 一月 2024 15:47:31 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(副本回合制NPC支持配置精怪技能、神通技能;增加属性强化治疗215、弱化治疗216;NPC支持触发被动效果;被动效果触发方式增加按回合触发-效果ID5000;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
index 58321d4..54c1138 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -3859,7 +3859,7 @@
     
     skillAim = GetSkillFireAim(curSkill)
     affectTag = GetSkillAffectTag(curSkill)
-    GameWorld.DebugLog("释放被动触发技能 : %s- %s"%(skillAim, curSkill.GetSkillID()))
+    GameWorld.DebugLog("释放被动触发技能 : atkID=%s,skillID=%s(%s)" % (attacker.GetID(), curSkill.GetSkillID(), curSkill.GetSkillName()))
 
     if skillAim == ChConfig.Def_UseSkillAim_None:
         if curSkill.GetSkillType() in ChConfig.Def_CanAttackSkill_List and affectTag != ChConfig.Def_UseSkillTag_Self:

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