From 9bc8c9c3e4b48dab63efbca946713465ee30b4cd Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 17 一月 2024 15:47:31 +0800 Subject: [PATCH] 10019 【砍树】回合战斗(副本回合制NPC支持配置精怪技能、神通技能;增加属性强化治疗215、弱化治疗216;NPC支持触发被动效果;被动效果触发方式增加按回合触发-效果ID5000;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py index 58321d4..54c1138 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py @@ -3859,7 +3859,7 @@ skillAim = GetSkillFireAim(curSkill) affectTag = GetSkillAffectTag(curSkill) - GameWorld.DebugLog("释放被动触发技能 : %s- %s"%(skillAim, curSkill.GetSkillID())) + GameWorld.DebugLog("释放被动触发技能 : atkID=%s,skillID=%s(%s)" % (attacker.GetID(), curSkill.GetSkillID(), curSkill.GetSkillName())) if skillAim == ChConfig.Def_UseSkillAim_None: if curSkill.GetSkillType() in ChConfig.Def_CanAttackSkill_List and affectTag != ChConfig.Def_UseSkillTag_Self: -- Gitblit v1.8.0