From 9ce4c3181bdc05f17069eb023be220176723065b Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 23 十月 2018 19:28:35 +0800
Subject: [PATCH] 860312 注释加好友触发任务和成就,若开启可根据具体情况开发,如直接通知好友总数

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py |   77 ++++++++++++++++++++++++++------------
 1 files changed, 53 insertions(+), 24 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
index 713981c..179d334 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -169,8 +169,11 @@
     #GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ServerDay, openServerDay)
     #清理过期补偿
     PlayerCompensation.ClearUpTimeOutCompensation()
+    PlayerGeTui.ClearFMTGeTuiLimit()
     import PlayerBourse
     PlayerBourse.OverTimeItemsDeal()
+    # 仙盟联赛
+    GameWorldFamilyWar.DoOnDay()
     return
 
 def OnDayEx(tick):
@@ -563,7 +566,7 @@
         return
     
     # 全服在线人数平台明细
-    #platformOLDict = {} # 平台在线人数 {平台:人数, ...}
+    platformOLDict = {} # 平台在线人数 {平台:人数, ...}
     #mapPlatformOLDict = {} # 地图平台在线人数 {mapID:{平台:人数, ...}, ...}
     tjgOnlineCnt = 0 # 脱机挂在线玩家
     playerManager = GameWorld.GetPlayerManager()
@@ -577,8 +580,8 @@
             tjgOnlineCnt += 1
             continue
         
-        #platform = GameWorld.GetPlayerPlatform(player.GetAccID())
-        #platformOLDict[platform] = platformOLDict.get(platform, 0) + 1 # 累计平台在线人数
+        platform = GameWorld.GetPlayerPlatform(player)
+        platformOLDict[platform] = platformOLDict.get(platform, 0) + 1 # 累计平台在线人数
         
 #        mapID = player.GetMapID()
 #        mapOLDict = mapPlatformOLDict.get(mapID, {})
@@ -592,15 +595,15 @@
     #activePlayerCount = GameWorld.GetPlayerManager().GetActivePlayerCount()
     #DataRecordPack.DR_OnLinePlayerCount(activePlayerCount, platformOLDict, tjgOnlineCnt)
     #===========================================================================
-    # for platform, playerCnt in platformOLDict.items():
-    #    concurrency = EventReport.concurrency()
-    #    concurrency.SetEventAgentInfo(platform)
-    #    concurrency.concurrency = playerCnt
-    #    EventReport.WriteEvent(concurrency)
+    for platform, playerCnt in platformOLDict.items():
+        DataRecordPack.DR_OnLinePlayerCount(playerCnt, platform, tjgOnlineCnt) # 单平台
+        EventReport.WriteEvent_concurrency(playerCnt, 0, platform) # 单平台  此处不能传脱机挂玩家总数
+        
+
     #===========================================================================
 
-    DataRecordPack.DR_OnLinePlayerCount(activePlayerCount, {}, tjgOnlineCnt)
-    EventReport.WriteEvent_concurrency(activePlayerCount, tjgOnlineCnt)
+    DataRecordPack.DR_OnLinePlayerCount(activePlayerCount, {}, tjgOnlineCnt)    # 总在线
+    #EventReport.WriteEvent_concurrency(activePlayerCount, tjgOnlineCnt)
     #刷新当前地图服务器
     #===========================================================================
     # custom_concurrencyMapList = ReadChConfig.GetEvalChConfig("EventReportMapID")
@@ -1204,9 +1207,16 @@
 #  @remarks 先请求排行榜信息,然后SetTickTypeCount,设置需要保存的时间种类
 def InitGameWorld(tick):
     #标记GameWorld初始化完成
-    GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_IsGameWorldInit, 1)
+    GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_IsGameWorldInit, int(time.time()))
     #初始化游戏时钟
     GameWorld.GetGameWorld().SetTickTypeCount(ChConfig.TYPE_Tick_Count)
+    #初始话开服时间、星期几
+    initOpenServerTime = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime)
+    openServerWeekday = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OpenServerWeekday)
+    if initOpenServerTime <= 0 or openServerWeekday <= 0:
+        #记录首次开发时间(现实时间戳)
+        PlayerDBGSEvent.SetInitOpenServerTime(initOpenServerTime if initOpenServerTime else int(time.time()))
+
     #初始化家族数量
     GameWorld.GetFamilyManager().SetFamilyUpperLimitCount(ChConfig.Def_Family_MaxCnt)
     #排序元宝交易平台
@@ -1224,10 +1234,6 @@
     #事件汇报初始化
     EventReport.InitDllAppID()
     
-    initOpenServerTime = PlayerDBGSEvent.GetDBGSTrig_ByKey( PlayerDBGSEvent.Def_InitOpenServerTime)
-    if initOpenServerTime <= 0:
-        #记录首次开发时间(现实时间戳)
-        PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime , int(time.time()))
     #ReloadModule.RefreshModuleFileCMTime(True)
     #合服首次启动加载处理
     __DoMixServerInit()
@@ -1239,13 +1245,15 @@
     #GameWorldBoss.CheckResetBossKilledCntOnServerInit()
     #GameWorldActionTeHui.OnGameServerInitOK() # 特惠活动初始化
     #子服启动成功告知跨服主服
-    serverGroupID = GameWorld.GetServerGroupID()
-    if GameWorld.IsMergeOpen() and not GameWorld.IsMergeServer():
-        GameWorld.Log("通知跨服主服务器启动成功, 可接收最新跨服活动状态及数据...")
-        dataMsg = {"Platform":GameWorld.GetPlatform(), "ServerID":GameWorld.GetServerSID(), "ServerGroupID":serverGroupID}
-        MergeChildMsg.SendMergerChildToCenterStringData(ChConfig.Def_ClientServerInitOK, dataMsg)
-        
-    GameWorld.Log("服务器启动成功: ServerGroupID=%s" % serverGroupID)
+    #===========================================================================
+    # serverGroupID = GameWorld.GetServerGroupID()
+    # if GameWorld.IsMergeOpen() and not GameWorld.IsMergeServer():
+    #    GameWorld.Log("通知跨服主服务器启动成功, 可接收最新跨服活动状态及数据...")
+    #    dataMsg = {"Platform":GameWorld.GetPlatform(), "ServerID":GameWorld.GetServerSID(), "ServerGroupID":serverGroupID}
+    #    MergeChildMsg.SendMergerChildToCenterStringData(ChConfig.Def_ClientServerInitOK, dataMsg)
+    #    
+    # GameWorld.Log("服务器启动成功: ServerGroupID=%s" % serverGroupID)
+    #===========================================================================
     return
 
 def DoCheckNewServerOpen(tick):
@@ -1319,8 +1327,11 @@
     
     AllMapServerInitOK(tick)
     
-    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime, setOpenServerTime)
+    PlayerDBGSEvent.SetInitOpenServerTime(setOpenServerTime)
     return
+
+## 服务器开服时是星期几
+def GetOpenServerWeekday(): return PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OpenServerWeekday)
 
 ## 所有地图服务器初始化成功后(封包注册)
 #  @param tick 当前时间
@@ -1360,6 +1371,8 @@
     # 通知开服天数
     openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)
     GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ServerDay, openServerDay)
+    openServerWeekday = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OpenServerWeekday)
+    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_OpenServerWeekday, openServerWeekday)
     # 合服状态
     isMixServer = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer)
     GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_IsMixServer, isMixServer)
@@ -1376,6 +1389,9 @@
     # 通知战盟相关活动开启状态
     fadState = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_FamilyActivityDayState)
     GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyActivityDayState, fadState) 
+    # 通知开启服务器时间
+    initGameWorldTime = GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_IsGameWorldInit)
+    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_InitGameWorldTime, initGameWorldTime) 
     
     # 通知世界boss奖励信息
     GameWorldBoss.OnMapServerInitOK()
@@ -1660,7 +1676,8 @@
 
 def SendAllMapGlobalDropInfo():
     # 同步所有地图所有全服掉落控制信息
-    globalDropCDDict = IpyGameDataPY.GetFuncEvalCfg("GlobalDropCD") # {物品ID:分钟, ...}
+    globalDropCDDict = IpyGameDataPY.GetFuncEvalCfg("GlobalDropCD", 1) # {物品ID:分钟, ...}
+    globalKilledCountDropDict = IpyGameDataPY.GetFuncEvalCfg("GlobalDropCD", 2) # 全服击杀次数必掉
     globalDropRateDict = IpyGameDataPY.GetFuncEvalCfg("NPCGlobalDropRate") # {物品ID:[[npcID列表], "概率公式"], ...}
     
     for itemID in globalDropCDDict.keys():
@@ -1673,6 +1690,10 @@
         killedCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(key)
         GameWorld.SendMapServerMsgEx(key, killedCnt)
         
+    for npcID in globalKilledCountDropDict.keys():
+        key = ShareDefine.Def_Notify_WorldKey_NPCKilledCount % npcID
+        killedCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(key)
+        GameWorld.SendMapServerMsgEx(key, killedCnt)
     return
 
 def UpdGlobalDropCD(msgList):
@@ -1691,6 +1712,14 @@
     GameWorld.SendMapServerMsgEx(key, updKilledCnt)
     return
 
+def UpdGlobalKillCount(msgList):
+    ## 更新全局击杀次数
+    npcID, updKilledCnt = msgList
+    key = ShareDefine.Def_Notify_WorldKey_NPCKilledCount % npcID
+    PlayerDBGSEvent.SetDBGSTrig_ByKey(key, updKilledCnt)
+    GameWorld.SendMapServerMsgEx(key, updKilledCnt)
+    return
+
 #---------------------------------------------------------------------
 #//////////////////////////////////////////////////////////////
 #//01 05 注册副本信息#tagGRegisterFBInfo

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