From 9d0b6e92a4cdb313f5b5c451715cc1dfcb227177 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 06 六月 2024 11:18:00 +0800 Subject: [PATCH] 10130 【后端】福地争夺资源功能(增加摇人功能、支持自己驱赶;优化刷福地物品相关GM命令;) --- ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 113 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 113 insertions(+), 0 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py index 34d8143..5f635c1 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py @@ -48937,6 +48937,119 @@ #------------------------------------------------------ +# B4 20 回合制战斗状态 #tagMCTurnFightState + +class tagMCTurnFightState(Structure): + Head = tagHead() + MapID = 0 #(DWORD MapID)// 自定义地图ID,可用于绑定战斗场景功能(如野外关卡,爬塔功能,竞技场等) + FuncLineID = 0 #(WORD FuncLineID) + TagType = 0 #(BYTE TagType)// 战斗目标类型,0-NPC,1-玩家,2-队伍 + TagID = 0 #(DWORD TagID)// 战斗目标类型对应的ID + State = 0 #(BYTE State)// 0-起始状态标记;1-准备完毕;2-战斗中;3-战斗结束;4-结算奖励;5-结束状态标记 + TurnNum = 0 #(BYTE TurnNum)// 当前轮次 + TurnMax = 0 #(BYTE TurnMax)// 最大轮次 + Len = 0 #(WORD Len) + Msg = "" #(String Msg)//size = Len + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xB4 + self.Head.SubCmd = 0x20 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FuncLineID,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.TagType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.TagID,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.State,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.TurnNum,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.TurnMax,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Len,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Msg,_pos = CommFunc.ReadString(_lpData, _pos,self.Len) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xB4 + self.Head.SubCmd = 0x20 + self.MapID = 0 + self.FuncLineID = 0 + self.TagType = 0 + self.TagID = 0 + self.State = 0 + self.TurnNum = 0 + self.TurnMax = 0 + self.Len = 0 + self.Msg = "" + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 4 + length += 2 + length += 1 + length += 4 + length += 1 + length += 1 + length += 1 + length += 2 + length += len(self.Msg) + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteDWORD(data, self.MapID) + data = CommFunc.WriteWORD(data, self.FuncLineID) + data = CommFunc.WriteBYTE(data, self.TagType) + data = CommFunc.WriteDWORD(data, self.TagID) + data = CommFunc.WriteBYTE(data, self.State) + data = CommFunc.WriteBYTE(data, self.TurnNum) + data = CommFunc.WriteBYTE(data, self.TurnMax) + data = CommFunc.WriteWORD(data, self.Len) + data = CommFunc.WriteString(data, self.Len, self.Msg) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + MapID:%d, + FuncLineID:%d, + TagType:%d, + TagID:%d, + State:%d, + TurnNum:%d, + TurnMax:%d, + Len:%d, + Msg:%s + '''\ + %( + self.Head.OutputString(), + self.MapID, + self.FuncLineID, + self.TagType, + self.TagID, + self.State, + self.TurnNum, + self.TurnMax, + self.Len, + self.Msg + ) + return DumpString + + +m_NAtagMCTurnFightState=tagMCTurnFightState() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightState.Head.Cmd,m_NAtagMCTurnFightState.Head.SubCmd))] = m_NAtagMCTurnFightState + + +#------------------------------------------------------ # C1 09 跨服排位玩家信息 #tagMCChampionshipPlayerInfo class tagMCChampionshipPlayerInfo(Structure): -- Gitblit v1.8.0