From 9d3eb54f791b846ef03ff4e3a9e96dde2bb2b88f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 10 一月 2025 19:17:14 +0800
Subject: [PATCH] 10263 【越南】【英文】后端支持NPC仿真实玩家战斗和快速战斗(修复战力不变时可能导致打包数据拉取失败bug;)
---
ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/Assist.py | 39 +++++++++++++++++++++++++++++++--------
1 files changed, 31 insertions(+), 8 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/Assist.py b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/Assist.py
index d9ead76..ec4eb90 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/Assist.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/Assist.py
@@ -31,21 +31,20 @@
# @remarks 函数详细说明.
def OnExec(curPlayer, gmList):
+ if not gmList:
+ GameWorld.DebugAnswer(curPlayer, "清除感谢: Assist t0")
+
+ isShowThanks = gmList[0] if len(gmList) > 0 else 0
assistMgr = PyDataManager.GetPlayerAssistPyManager()
GameWorld.Log("---------- 当前总协助条数: %s" % len(assistMgr.allAssistDict))
for assist in assistMgr.allAssistDict.values():
GameWorld.DebugLog("%s" % assist.outputString())
- GameWorld.DebugLog("IsSaveDB=%s,ObjID=%s,AssistType=%s,AssistPlayerIDList=%s" % (assist.IsSaveDB, assist.ObjID, assist.AssistType, assist.AssistPlayerIDList))
+ GameWorld.DebugLog("IsSaveDB=%s,FamilyID=%s,ObjID=%s,AssistType=%s,AssistPlayerIDList=%s"
+ % (assist.IsSaveDB, assist.FamilyID, assist.ObjID, assist.AssistType, assist.AssistPlayerIDList))
GameWorld.DebugLog("--- ")
GameWorld.DebugLog("--- ")
- for familyID, assistList in assistMgr.familyAssistDict.items():
- GameWorld.DebugLog("仙盟协助列表: %s, 条数: %s" % (familyID, len(assistList)))
- for assist in assistList:
- GameWorld.DebugLog(" %s" % assist.GUID)
-
- GameWorld.DebugLog("--- ")
- for playerID, assistList in assistMgr.playerNoSaveDBAssistDict.items():
+ for playerID, assistList in assistMgr.playerAssistDict.items():
GameWorld.DebugLog("玩家协助列表: %s, 条数: %s" % (playerID, len(assistList)))
for assist in assistList:
GameWorld.DebugLog(" %s" % assist.GUID)
@@ -55,5 +54,29 @@
GameWorld.DebugLog("玩家协助中的: %s, %s" % (playerID, assist.GUID))
GameWorld.DebugLog("-----------------------------------------")
+ if not isShowThanks:
+ return
+
+ assistThanksMgr = PyDataManager.GetPlayerAssistThanksPyManager()
+ if isShowThanks == "t0":
+ assistThanksMgr.allAssistThanksList = []
+ assistThanksMgr.playerThanksDict = {}
+ assistThanksMgr.assistPlayerThanksDict = {}
+ GameWorld.DebugAnswer(curPlayer, "清除所有协助感谢!")
+
+ GameWorld.Log("---------- 未完结总感谢条数: %s" % len(assistThanksMgr.allAssistThanksList))
+ for playerID, thanksList in assistThanksMgr.playerThanksDict.items():
+ GameWorld.DebugLog("--- 玩家未发送感谢数: %s, %s" % (playerID, len(thanksList)))
+ for i, thanks in enumerate(thanksList):
+ GameWorld.DebugLog(" %s itemID=%s,map(%s,%s,%s), %s %s" % (i, thanks.ItemID, thanks.MapID, thanks.LineID, thanks.NPCID, thanks.TimeStr, thanks.GUID), thanks.PlayerID)
+ GameWorld.DebugLog(" ThanksState=%s, %s" % (thanks.ThanksState, thanks.AssistPlayerDict), thanks.PlayerID)
+
+ for playerID, thanksList in assistThanksMgr.assistPlayerThanksDict.items():
+ GameWorld.DebugLog("--- 玩家未接收感谢数: %s, %s" % (playerID, len(thanksList)))
+ for i, thanks in enumerate(thanksList):
+ GameWorld.DebugLog(" %s itemID=%s,map(%s,%s,%s), %s %s" % (i, thanks.ItemID, thanks.MapID, thanks.LineID, thanks.NPCID, thanks.TimeStr, thanks.GUID), thanks.PlayerID)
+ GameWorld.DebugLog(" ThanksState=%s, %s" % (thanks.ThanksState, thanks.AssistPlayerDict), thanks.PlayerID)
+
+ GameWorld.DebugLog("-----------------------------------------")
return
--
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