From 9e96321acfae28fe3d086c58ad858db0c6df77a2 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期三, 13 三月 2019 15:36:20 +0800 Subject: [PATCH] 6305 【后端】【2.0】日常活动修改 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py | 13 +++++++++++-- 1 files changed, 11 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py index 37e99ea..3c5bf18 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py @@ -30,6 +30,8 @@ import EventShell import PlayerActivity import PlayerFairyCeremony +import PlayerNewFairyCeremony +import PlayerActLogin import PlayerVip import copy @@ -198,7 +200,12 @@ GameWorld.DebugLog("更新炼丹产出特殊物品次数: makeItemID=%s,outputCount=%s" % (makeItemID, outputCount), playerID) #给物品 - ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, delItemHasBind, [IPY_GameWorld.rptItem], + notBindItemList = IpyGameDataPY.GetFuncEvalCfg("SpecialAlchemy", 4) # 固定不绑定的物品 + if makeItemID in notBindItemList: + makeItemBind = False + else: + makeItemBind = delItemHasBind + ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, 0, [IPY_GameWorld.rptItem], event=[ChConfig.ItemGive_Refine, False, {}]) Sycn_AlchemyMsg(curPlayer, makeItemID) @@ -220,6 +227,8 @@ costItemCnt = sum(needMaterialDict.values()) PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_RefineStove, costItemCnt) PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_RefineStove, 1) + PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_RefineStove, 1) + PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_Alchemy, 1) return def __GetAlchemyUpItemID(itemID, alchemyLV, alchemyUpCfg): @@ -391,7 +400,7 @@ if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, costMoney, ChConfig.Def_Cost_AlchemyPray): return #给物品 - ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, True, [IPY_GameWorld.rptItem], + ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, 0, [IPY_GameWorld.rptItem], event=[ChConfig.ItemGive_Refine, False, {}]) #GameWorld.DebugLog('makeItemID=%s,newItemInfoList=%s'%(makeItemID, newItemInfoList)) -- Gitblit v1.8.0