From 9e96321acfae28fe3d086c58ad858db0c6df77a2 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 13 三月 2019 15:36:20 +0800
Subject: [PATCH] 6305 【后端】【2.0】日常活动修改

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py |   13 +++++++++++--
 1 files changed, 11 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
index 37e99ea..3c5bf18 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
@@ -30,6 +30,8 @@
 import EventShell
 import PlayerActivity
 import PlayerFairyCeremony
+import PlayerNewFairyCeremony
+import PlayerActLogin
 import PlayerVip
 
 import copy
@@ -198,7 +200,12 @@
         GameWorld.DebugLog("更新炼丹产出特殊物品次数: makeItemID=%s,outputCount=%s" % (makeItemID, outputCount), playerID)
         
     #给物品
-    ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, delItemHasBind, [IPY_GameWorld.rptItem], 
+    notBindItemList = IpyGameDataPY.GetFuncEvalCfg("SpecialAlchemy", 4) # 固定不绑定的物品
+    if makeItemID in notBindItemList:
+        makeItemBind = False
+    else:
+        makeItemBind = delItemHasBind
+    ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, 0, [IPY_GameWorld.rptItem], 
                                  event=[ChConfig.ItemGive_Refine, False, {}])
     
     Sycn_AlchemyMsg(curPlayer, makeItemID)
@@ -220,6 +227,8 @@
     costItemCnt = sum(needMaterialDict.values())
     PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_RefineStove, costItemCnt)
     PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_RefineStove, 1)
+    PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_RefineStove, 1)
+    PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_Alchemy, 1)
     return 
 
 def __GetAlchemyUpItemID(itemID, alchemyLV, alchemyUpCfg):
@@ -391,7 +400,7 @@
     if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, costMoney, ChConfig.Def_Cost_AlchemyPray):
         return
     #给物品
-    ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, True, [IPY_GameWorld.rptItem], 
+    ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, 0, [IPY_GameWorld.rptItem], 
                                  event=[ChConfig.ItemGive_Refine, False, {}])
     #GameWorld.DebugLog('makeItemID=%s,newItemInfoList=%s'%(makeItemID, newItemInfoList))
     

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