From 9f22ca0294f38f6490679798e1c06baf28c87002 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 23 五月 2022 17:00:13 +0800 Subject: [PATCH] 9415 【BT】【后端】古神战场(增加被采集中的水晶资源NPCID同步) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py index 6b08c4f..3193394 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py @@ -5663,9 +5663,9 @@ if collectNPCIpyData.GetLostHPPer(): curPlayer.SetDict(ChConfig.Def_PlayerKey_CollectLostHPTick, tick) - FBLogic.OnBeginCollect(curPlayer, curNPC) ##添加这个NPC的伤血列表,用于判断可否同时采集,改为字典判断 AttackCommon.AddHurtValue(curNPC, curPlayer.GetPlayerID(), ChConfig.Def_NPCHurtTypePlayer, 1) + FBLogic.OnBeginCollect(curPlayer, curNPC) return def SetCollectNPC(curPlayer, curNPC): -- Gitblit v1.8.0