From a02d7379e60b7b3fe0ae8d1ada4cf86fc4d0a1be Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 11 九月 2020 14:27:11 +0800
Subject: [PATCH] 1111 媒体卡固定码支持按appid配置;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py |   38 ++++++++++++++++++++++++++++++++++++--
 1 files changed, 36 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index 5629cf1..d42170a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -26,10 +26,12 @@
 import GameWorld
 import ChConfig
 import PlayerSuccess
-import OpenServerCampaign
+import ChEquip
 import PlayerBillboard
+import PassiveBuffEffMng
 import EventShell
 import DataRecordPack
+import SkillCommon
 
 import time
 #------------------------------------------------------------------------------
@@ -126,6 +128,29 @@
         if not canLvUp:
             GameWorld.DebugLog('    副本未过关,不能升级境界')
             return
+    #等级判断
+    if curPlayer.GetLV() < realmIpyData.GetNeedLV():
+        return
+    #装备判断
+    needEquip = realmIpyData.GetNeedEquip()
+    if needEquip and len(needEquip) == 4:
+        classLV, star, isSuite, color = needEquip
+        equipPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
+        for place in ChConfig.EquipPlace_Base:
+            ipyData = IpyGameDataPY.GetIpyGameData('EquipPlaceIndexMap', classLV, place)
+            if not ipyData:
+                return
+            gridIndex = ipyData.GetGridIndex()
+            curEquip = equipPack.GetAt(gridIndex)
+            if not ItemCommon.CheckItemCanUse(curEquip):
+                return
+            curPartStar = ChEquip.GetEquipPartStar(curPlayer, gridIndex)
+            if curPartStar < star:
+                return
+            if isSuite and not curEquip.GetSuiteID():
+                return
+            if curEquip.GetItemColor() < color:
+                return
     
     needItemID = realmIpyData.GetNeedItemID()
     needItemCount = realmIpyData.GetNeedItemCnt()
@@ -181,6 +206,15 @@
         else:
             PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv])
             
+    if SkillCommon.GivePlayerSkillByJobSkill(curPlayer, nextRealmIpyData.GetLearnSkillIDInfo()):
+        PassiveBuffEffMng.GetPassiveEffManager().RegistPassiveEffSet(curPlayer)
+        
+    addFreePoint = nextRealmIpyData.GetAddFreePoint()
+    if addFreePoint:
+        updFreePoint = curPlayer.GetFreePoint() + addFreePoint
+        curPlayer.SetFreePoint(updFreePoint)
+        GameWorld.DebugLog("    addFreePoint=%s,updFreePoint=%s" % (addFreePoint, updFreePoint))
+        
     RefreshOfficialAttr(curPlayer)
     GameFuncComm.DoFuncOpenLogic(curPlayer)
     SyncRealmFBState(curPlayer)
@@ -192,7 +226,7 @@
     #更新排行榜
     PlayerBillboard.UpdateRealmBillboard(curPlayer)
     # 记录开服活动
-    OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RealmLV, nextRealmLv)
+    #OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RealmLV, nextRealmLv)
     EventShell.EventRespons_RealmUp(curPlayer, nextRealmLv)
     #流向
     DataRecordPack.DR_RealmLVUp(curPlayer, nextRealmLv)

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