From a02d7379e60b7b3fe0ae8d1ada4cf86fc4d0a1be Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 11 九月 2020 14:27:11 +0800
Subject: [PATCH] 1111 媒体卡固定码支持按appid配置;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py |   17 +++++++++++++++--
 1 files changed, 15 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index 559ea4f..d42170a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -28,8 +28,10 @@
 import PlayerSuccess
 import ChEquip
 import PlayerBillboard
+import PassiveBuffEffMng
 import EventShell
 import DataRecordPack
+import SkillCommon
 
 import time
 #------------------------------------------------------------------------------
@@ -131,8 +133,8 @@
         return
     #装备判断
     needEquip = realmIpyData.GetNeedEquip()
-    if needEquip and len(needEquip) == 3:
-        classLV, star, isSuite = needEquip
+    if needEquip and len(needEquip) == 4:
+        classLV, star, isSuite, color = needEquip
         equipPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
         for place in ChConfig.EquipPlace_Base:
             ipyData = IpyGameDataPY.GetIpyGameData('EquipPlaceIndexMap', classLV, place)
@@ -146,6 +148,8 @@
             if curPartStar < star:
                 return
             if isSuite and not curEquip.GetSuiteID():
+                return
+            if curEquip.GetItemColor() < color:
                 return
     
     needItemID = realmIpyData.GetNeedItemID()
@@ -202,6 +206,15 @@
         else:
             PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv])
             
+    if SkillCommon.GivePlayerSkillByJobSkill(curPlayer, nextRealmIpyData.GetLearnSkillIDInfo()):
+        PassiveBuffEffMng.GetPassiveEffManager().RegistPassiveEffSet(curPlayer)
+        
+    addFreePoint = nextRealmIpyData.GetAddFreePoint()
+    if addFreePoint:
+        updFreePoint = curPlayer.GetFreePoint() + addFreePoint
+        curPlayer.SetFreePoint(updFreePoint)
+        GameWorld.DebugLog("    addFreePoint=%s,updFreePoint=%s" % (addFreePoint, updFreePoint))
+        
     RefreshOfficialAttr(curPlayer)
     GameFuncComm.DoFuncOpenLogic(curPlayer)
     SyncRealmFBState(curPlayer)

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