From a0d7967e913a22bfb43bc7b82c538dc47a3bc546 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 19 六月 2019 15:16:28 +0800
Subject: [PATCH] 7385 【2.0】【后端】超值礼包修改(充值表增加字段配置是否允许重置次数、总限购次数)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 6 ++++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py | 33 +++++++++++++++++++++++----------
PySysDB/PySysDBPY.h | 2 ++
3 files changed, 31 insertions(+), 10 deletions(-)
diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index 881af95..11d93c2 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -1161,6 +1161,8 @@
struct tagCTG
{
BYTE _RecordID; //记录ID
+ BYTE CanResetBuyCount; //是否允许重置次数
+ BYTE TotalBuyCount; //总限购次数
BYTE DailyBuyCount; //每日限购次数
WORD GainGold; //获得仙玉数
WORD GainGoldPrize; //赠送仙玉数
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index df473b5..0bebfc8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -924,6 +924,8 @@
"CTG":(
("BYTE", "RecordID", 1),
+ ("BYTE", "CanResetBuyCount", 0),
+ ("BYTE", "TotalBuyCount", 0),
("BYTE", "DailyBuyCount", 0),
("WORD", "GainGold", 0),
("WORD", "GainGoldPrize", 0),
@@ -3346,6 +3348,8 @@
def __init__(self):
self.RecordID = 0
+ self.CanResetBuyCount = 0
+ self.TotalBuyCount = 0
self.DailyBuyCount = 0
self.GainGold = 0
self.GainGoldPrize = 0
@@ -3355,6 +3359,8 @@
return
def GetRecordID(self): return self.RecordID # 记录ID
+ def GetCanResetBuyCount(self): return self.CanResetBuyCount # 是否允许重置次数
+ def GetTotalBuyCount(self): return self.TotalBuyCount # 总限购次数
def GetDailyBuyCount(self): return self.DailyBuyCount # 每日限购次数
def GetGainGold(self): return self.GainGold # 获得仙玉数
def GetGainGoldPrize(self): return self.GainGoldPrize # 赠送仙玉数
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index ebec6cb..a8d46ac 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -97,6 +97,8 @@
for i in xrange(ipyDataMgr.GetCTGCount()):
ipyData = ipyDataMgr.GetCTGByIndex(i)
recordID = ipyData.GetRecordID()
+ if not ipyData.GetCanResetBuyCount():
+ continue
totalBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % recordID)
todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCount % recordID)
if not totalBuyCount and not todayBuyCount:
@@ -234,26 +236,37 @@
DataRecordPack.DR_CTGError(curPlayer, "Can not find CTG ipyData!", addDRDict)
return
- dailyBuyCount = ipyData.GetDailyBuyCount()
addDRDict.update({"recordID":recordID})
+
+ totalBuyCountLimit = ipyData.GetTotalBuyCount()
+ totalBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % recordID)
+ if totalBuyCountLimit:
+ addDRDict.update({"totalBuyCountLimit":totalBuyCountLimit, "totalBuyCount":totalBuyCount})
+ if totalBuyCount >= totalBuyCountLimit:
+ DataRecordPack.DR_CTGError(curPlayer, "Pay count limit total!totalBuyCount=%s" % totalBuyCount, addDRDict)
+ return
+
+ dailyBuyCountLimit = ipyData.GetDailyBuyCount()
todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCount % recordID)
- if dailyBuyCount:
- addDRDict.update({"dailyCanBuyCount":dailyBuyCount, "todayBuyCount":todayBuyCount})
- if todayBuyCount >= dailyBuyCount:
+ if dailyBuyCountLimit:
+ addDRDict.update({"dailyBuyCountLimit":dailyBuyCountLimit, "todayBuyCount":todayBuyCount})
+ if todayBuyCount >= dailyBuyCountLimit:
DataRecordPack.DR_CTGError(curPlayer, "Pay count limit today!todayBuyCount=%s" % todayBuyCount, addDRDict)
return
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCount % recordID, todayBuyCount + 1)
-
+
+ if totalBuyCountLimit:
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGGoodsBuyCount % recordID, totalBuyCount + 1)
+ addDRDict.update({"totalBuyCountUpd":(totalBuyCount + 1)})
+ if dailyBuyCountLimit:
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCount % recordID, todayBuyCount + 1)
+ addDRDict.update({"todayBuyCountUpd":(todayBuyCount + 1)})
+
giveItemList = ipyData.GetGainItemList()
addGold = ipyData.GetGainGold() # 获得仙玉数
gainGoldPrize = ipyData.GetGainGoldPrize() # 赠送仙玉数,首次充值赠送仙玉时,此仙玉不给
firstGoldPrize = ipyData.GetFirstGoldPrize() # 首次充值赠送的仙玉
notifyMark = ipyData.GetNotifyMark()
- totalBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % recordID)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGGoodsBuyCount % recordID, totalBuyCount + 1)
prizeGold = firstGoldPrize if (not totalBuyCount and firstGoldPrize) else gainGoldPrize
-
- addDRDict.update({"totalBuyCount":(totalBuyCount + 1)})
Sync_CoinToGoldCountInfo(curPlayer, [recordID])
return addGold, prizeGold, giveItemList, notifyMark
--
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