From a127f246999ad4c1e40b9c8efcce991c8672ad23 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 08 三月 2019 11:29:20 +0800
Subject: [PATCH] 6332 【后端】【2.0】主要是拍品相关规则调整及背包优化(GivePlayerItem 修复给非拍品报错)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py |  118 ++++++++++++++++++++++-------------------------------------
 1 files changed, 44 insertions(+), 74 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 6680a4f..4a57ddb 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -132,6 +132,7 @@
 Def_Notify_WorldKey_IsMixServer = 'IsMixServer'           # 是否合服服务器
 Def_Notify_WorldKey_MixServerDay = 'MixServerDay'         # 合服天数
 Def_Notify_WorldKey_LastMixServerDay = 'LastMixServerDay' # 上次合服时的开服天数
+Def_Notify_WorldKey_LastMixServerWorldLV = 'LastMixServerWorldLV' # 上次合服时的世界等级
 Def_Notify_WorldKey_OnDayEx = 'OnDayEx'                   # 特殊时间点凌晨X点过天
 Def_Notify_WorldKey_OnWeekEx = 'OnWeekEx'                 # 特殊时间点凌晨X点过周
 Def_Notify_WorldKey_OnMonthEx = 'OnMonthEx'               # 特殊时间点凌晨X点过月
@@ -169,13 +170,11 @@
 
 Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState"  # 跨服服务器链接状态
 Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen"  # 跨服服务器是否开启中
+Def_Notify_WorldKey_CrossZoneName = "CrossZoneName"  # 跨服分区名
 
 Def_Notify_WorldKey_CrossPKZoneID = "CrossPKZoneID"  # 本服跨服PK所属赛区
 Def_Notify_WorldKey_CrossPKSeasonID = "CrossPKSeasonID"  # 本服跨服PK当前赛季
 Def_Notify_WorldKey_CrossPKSeasonState = "CrossPKSeasonState"  # 本服跨服PK赛季状态 0-关闭,1-开启中
-
-Def_Notify_WorldKey_MixServerCampaignSaveData = "MixServerCampaignSaveData_%s"  # 合服活动记录数据时机0-否 1-是
-Def_Notify_WorldKey_MixServerCampaignGetAward = "MixServerCampaignGetAward_%s"  # 合服活动可领奖时机0-否 1-是
 
 Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s'   # 跨服世界boss重生, 参数为(zoneID, bossID)
 Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s'   # 世界boss重生, 参数为(bossID)
@@ -214,9 +213,8 @@
 Def_Notify_WorldKey_LoginAwardStartDate = 'LoginAwardStartDate_%s'   # 登录领取奖励开始时间,参数为活动类型
 Def_Notify_WorldKey_LoginAwardEndDate = 'LoginAwardEndDate_%s'   # 登录领取奖励结束时间,参数为活动类型
 
-Def_Notify_WorldKey_ClearBillboardSign = 'ClearBillboardSign'  # 清除排行榜标记
-
 Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput'  # 红包产出信息
+Def_Notify_WorldKey_HurtLog = 'HurtLog'  # 战斗伤害日志
 
 #运营活动表名定义
 OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动
@@ -235,6 +233,7 @@
 OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动
 OperationActionName_FeastRedPacket = "ActFeastRedPacket" # 节日红包活动
 OperationActionName_FeastCollectWords = "ActFeastCollectWords" # 节日集字活动
+OperationActionName_LuckyTreasure = "ActLuckyTreasure" # 幸运鉴宝活动
 #节日活动类型列表 - 该类型无视开服天,日期到了就开启
 FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket, OperationActionName_FeastCollectWords]
 #所有的运营活动列表,含节日活动
@@ -244,11 +243,14 @@
                            OperationActionName_RealmPoint, OperationActionName_FlashSale,
                            OperationActionName_WishingWell, OperationActionName_TotalRecharge, 
                            OperationActionName_WeekParty, OperationActionName_LoginAward, 
-                           OperationActionName_NewFairyCeremony, ] \
+                           OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure] \
                            + FeastOperationActionNameList
 #需要记录开启活动时的世界等级的运营活动
 NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, 
-                                   OperationActionName_NewFairyCeremony, OperationActionName_FlashSale]
+                                   OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
+                                   OperationActionName_BossReborn, OperationActionName_TotalRecharge,
+                                   OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
+                                   OperationActionName_SpringSale, OperationActionName_LuckyTreasure]
 
 #活动信息字典key定义
 ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
@@ -256,6 +258,7 @@
 ActKey_CfgID = "CfgID" # 活动表配置ID
 ActKey_DayIndex = "DayIndex" # 活动表配置ID
 ActKey_WorldLV = "WorldLV" # 活动开启时世界等级
+ActKey_WorldLVList = "WorldLVList" # 活动每天的世界等级列表
 
 #答题类型枚举
 Def_Game_ExamTypeList = range(1, 4 + 1)
@@ -304,7 +307,7 @@
     Def_mitProduceResult,     # 生产采集结果回应
     Def_mitPetEquipMerge,     # 宠物装备合成回应
     Def_mitEquipInherit,      # 装备继承
-    Def_mitEquipPlus,         # 装备加强
+    Def_mitEquipStarUp,       # 装备升星
     Def_mitEquipMayaPlus,     # 装备玛雅加强
     Def_mitEquipAddAttr,      # 装备追加
     Def_mitEquipSlotting,     # 装备打孔
@@ -518,6 +521,11 @@
 Def_Effect_SkillReducePer6 = 114 # 受到技能伤害减少6
 Def_Effect_SkillReducePer7 = 115 # 受到技能伤害减少7
 
+Def_Effect_ZXWeaponAttrPer = 116 # 诛仙剑1属性加成百分比
+Def_Effect_LXWeaponAttrPer = 117 # 诛仙剑2属性加成百分比
+Def_Effect_XXWeaponAttrPer = 118 # 诛仙剑3属性加成百分比
+Def_Effect_JXWeaponAttrPer = 119 # 诛仙剑4属性加成百分比
+
 #增加%d物理伤害值,其中a值为伤害值
 Def_Effect_AddAtk = 1005
 #增加%d魔法伤害值,其中a值为伤害值
@@ -618,16 +626,11 @@
     Def_BT_RechargeTeHuiLast,                 #充值特惠活动排行榜-上一期记录
     Def_BT_RechargeTeHui,                     #充值特惠活动排行榜-当前期记录
     
-    Def_BT_MixCampaign_PlayerBattle,          #总战斗力(合服活动)
-    Def_BT_MixCampaign_Recharge,              #累计充值(合服活动)
-    Def_BT_MixCampaign_WinFamilyMember,       #获胜战盟成员,按职位排(合服活动)
-    Def_BT_MixCampaign_FamilyKillBoss,        #战盟击杀boss(合服活动)
-    
     Def_BT_CostTeHui,                         #消费特惠排行榜
     Def_BT_CostTeHuiLast,                     #消费特惠排行榜上一期
     
     Def_BT_Max,                               #排行榜最大类型
-) = range(0, 34 + 2) 
+) = range(0, 30 + 2) 
     
 #职业对应战力排行榜类型
 JobFightPowerBillboardDict = {
@@ -1011,7 +1014,7 @@
                                 Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9
                                 Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10
                                 Def_UniversalGameRecType_ZhuXianBossRecord, #诛仙BOSS结算记录11
-                                Def_UniversalGameRecType_12,
+                                Def_UniversalGameRecType_LuckyTreasure, #幸运鉴宝大奖记录12
                                 Def_UniversalGameRecType_13,
                                 Def_UniversalGameRecType_Reward,    # 通用奖励表(TopBar)14
                                 Def_UniversalGameRecType_15,
@@ -1148,9 +1151,6 @@
 Def_Enter_Truck,  #进入骠车
 ) = range(1, 3)
 
-Def_OSC_ValidDay = 6 # 开服活动有效活动天
-Def_MSC_ValidDay = 5 # 合服活动有效活动天
-
 # 开服活动类型标识, 不可超过32
 Def_Campaign_Type_List = (
 Def_Campaign_Type_PlusLV,           # 强化等级排行 1
@@ -1191,40 +1191,6 @@
 Def_CampaignAwardState_None, # 无
 Def_CampaignAwardState_Allow, # 允许领奖
 Def_CampaignAwardState_Over, # 领奖结束
-) = range(3)
-
-#合服活动类型标识
-Def_MixCampaign_Type_List = (
-    Def_MixCampaign_Type_PlayerBattle,     # 总战斗力0
-    Def_MixCampaign_Type_RechargeFirst,    # 首充奖励1
-    Def_MixCampaign_Type_RechargeRank,     # 累计充值排行奖励2
-    Def_MixCampaign_Type_RechargeCnt,      # 累计充值保底奖励3
-    Def_MixCampaign_Type_FamilyWar,        # 冰封王座家族战获胜家族成员奖励4
-    Def_MixCampaign_Type_FamilyWarEnter,   # 冰封王座参与奖5
-    Def_MixCampaign_Type_FamilyKillBoss,   # 战盟击杀boss排行
-    Def_MixCampaign_Type_PlayerKillBoss,   # 个人击杀boss
-) = range(8)
-
-#合服活动类型对应的奖励排行榜
-Def_MixCampaign_Billboard_Dict = {
-    Def_MixCampaign_Type_PlayerBattle:Def_BT_MixCampaign_PlayerBattle,  # 总战斗力
-    Def_MixCampaign_Type_RechargeRank:Def_BT_MixCampaign_Recharge,      # 累计充值排行 
-    Def_MixCampaign_Type_FamilyWar:Def_BT_MixCampaign_WinFamilyMember,  # 获胜战盟成员 
-    Def_MixCampaign_Type_FamilyKillBoss:Def_BT_MixCampaign_FamilyKillBoss,  # 战盟击杀boss排行 
-    }
-
-# 直接在MapServer中处理的合服活动类型
-DoOnMapServerMixCampaignTypeList = [
-                                 Def_MixCampaign_Type_RechargeFirst,
-                                 Def_MixCampaign_Type_RechargeCnt,
-                                 Def_MixCampaign_Type_FamilyWarEnter,
-                                 Def_MixCampaign_Type_PlayerKillBoss,
-                                 ]
-# 合服活动请求GameServer操作类型定义
-(
-Def_MSCGameServerQuery_QueryAward, # 查询
-Def_MSCGameServerQuery_GetAward, # 领奖
-Def_MSCGameServerQuery_MailAward, # 邮件发送奖励
 ) = range(3)
 
 #队伍最大人数
@@ -1738,6 +1704,8 @@
                               SuccType_EquipSuit,SuccType_Collect,SuccType_DogzBattle,
                               SuccType_UseItem,SuccType_FamilyTechLV,
                               SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
+                              SuccType_FeastRedPack_KillSpecificNPC,SuccType_FeastRedPack_KillBoss,
+                              SuccType_FeastRedPack_EnterMap, SuccType_FeastRedPack_FBSweep,
                               ]
 #传进来的条件满足配置的条件列表中的一个就行的成就类型
 ContainSuccessTypeList = [SuccType_CompoundItemEx, SuccType_PickUpItem, SuccType_MWSkillUp]
@@ -1765,32 +1733,34 @@
 # 手游不使用C++定义 enum            RoleEquipType
 # 装备位定义
 RoleEquipType = (
-    retWeapon,      #1 主手
-    retWeapon2,     #2 副手
-    retHat,         #3 帽子
-    retClothes,     #4 衣服
-    retBelt,        #5 腰带
-    retTrousers,    #6 裤子
-    retShoes,       #7 鞋子
-    retNeck,        #8 项链
-    retFairyCan,       #9 仙器
-    retFairyCan2,       #10 仙器
-    retWing,        #11 翅膀
-    retGuard,    #12 守护
-    retBaldric1,     #13 佩饰
-    retBaldric2,     #14 佩饰
-    retBaldric3,     #15 佩饰
-    retBaldric4,     #16 佩饰
-    retBaldric5,     #17 佩饰
-    retBaldric6,     #18 佩饰
-    retHorse,        #19 坐骑
-    retWeaponSkin,   #20 时装武器
-    retClothesSkin,  #21 时装衣服
-    retWeapon2Skin,  #22 时装副手
+    retWeapon,          #1 主手
+    retWeapon2,         #2 副手
+    retHat,             #3 帽子
+    retClothes,         #4 衣服
+    retBelt,            #5 腰带
+    retTrousers,        #6 裤子
+    retShoes,           #7 鞋子
+    retGlove,           #8 手套
+    retNeck,            #9 项链
+    retFairyCan,        #10 仙器1
+    retFairyCan2,       #11 仙器2
+    retJade,            #12 玉佩
+    retWing,            #13 翅膀
+    retGuard1,          #14 守护1
+    retGuard2,          #15 守护2
+    retPeerlessWeapon,  #16 绝世武器
+    retPeerlessWeapon2, #17 绝世副手
+    retXXX18,           #18 暂无
+    retHorse,           #19 坐骑
+    retWeaponSkin,      #20 时装武器
+    retClothesSkin,     #21 时装衣服
+    retWeapon2Skin,     #22 时装副手
     retMax,
 ) = range(1, 24)
 
 
+
+
 # 神兽装备位定义
 DogzEquipPlace = (
     dogzetHorn,     # 神兽兽角

--
Gitblit v1.8.0