From a20d1ef24191c07fc7150303ca2aa965a2262f19 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 27 五月 2019 14:50:23 +0800 Subject: [PATCH] 3724 【BUG】【2.0】快速连续点击进入草园不弹结算(优化自定义场景采集判断,优化进入自定义场景验证) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py index 5b39e56..f761133 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py @@ -2207,14 +2207,14 @@ return -## 自定义场景采集OK +## 自定义场景采集OK,需自带是否允许采集的判断 def OnCustomSceneCollectOK(curPlayer, mapID, lineID, npcID): do_FBLogic_ID = __GetFBLogic_MapID(mapID) callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnCustomSceneCollectOK")) if callFunc: - callFunc(curPlayer, mapID, lineID, npcID) + return callFunc(curPlayer, mapID, lineID, npcID) return -- Gitblit v1.8.0