From a20d1ef24191c07fc7150303ca2aa965a2262f19 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 27 五月 2019 14:50:23 +0800 Subject: [PATCH] 3724 【BUG】【2.0】快速连续点击进入草园不弹结算(优化自定义场景采集判断,优化进入自定义场景验证) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_12.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_12.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_12.py index 48b2743..e9b1b6d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_12.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_12.py @@ -36,7 +36,7 @@ # @remarks 指定目标有角度的群体范围攻击模板 def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick): skillEffect = curSkill.GetEffect(0) - skillPer = skillEffect.GetEffectValue(0) / float(ChConfig.Def_MaxRateValue) + skillPer = skillEffect.GetEffectValue(0) skillEnhance = skillEffect.GetEffectValue(1) #---攻击遍历起点优先级 1.找指定点 2.防守者(包括自己)--- -- Gitblit v1.8.0