From a20d1ef24191c07fc7150303ca2aa965a2262f19 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 27 五月 2019 14:50:23 +0800
Subject: [PATCH] 3724 【BUG】【2.0】快速连续点击进入草园不弹结算(优化自定义场景采集判断,优化进入自定义场景验证)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_12.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_12.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_12.py
index 48b2743..e9b1b6d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_12.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_12.py
@@ -36,7 +36,7 @@
 # @remarks 指定目标有角度的群体范围攻击模板
 def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick):
     skillEffect = curSkill.GetEffect(0)
-    skillPer = skillEffect.GetEffectValue(0) / float(ChConfig.Def_MaxRateValue)
+    skillPer = skillEffect.GetEffectValue(0)
     skillEnhance = skillEffect.GetEffectValue(1)
     
     #---攻击遍历起点优先级 1.找指定点 2.防守者(包括自己)---

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