From a296ea45548bf475b113842b60d604762a8af266 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 26 二月 2025 17:56:07 +0800
Subject: [PATCH] 10385 【越南】【英语】【BT】【GM】【砍树】福地新增鼠管及优化-服务端(优化结算奖励逻辑;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMineArea.py |   10 ++++------
 1 files changed, 4 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMineArea.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMineArea.py
index af5fbd8..63e3d17 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMineArea.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMineArea.py
@@ -254,9 +254,8 @@
     awardItemDict = {}
     robCount = 0 # 抢劫数
     selfCount = 0 # 自己数量
-    GUIDList = []
     for awardInfo in awardInfoList:
-        GUID, awardTime, workerCount, areaPlayerID, mineID, itemLV, itemID, itemCount = awardInfo
+        awardTime, workerCount, areaPlayerID, mineID, itemLV, itemID, itemCount = awardInfo
         isToday = GameWorld.CheckTimeIsSameServerDayEx(awardTime)
         if isToday:
             addEnergyUsed += workerCount
@@ -265,9 +264,8 @@
         else:
             selfCount += 1
         awardItemDict[itemID] = awardItemDict.get(itemID, 0) + itemCount
-        GUIDList.append(GUID)
-        GameWorld.DebugLog("结算福地奖励! areaPlayerID=%s,mineID=%s,itemLV=%s,itemID=%s,itemCount=%s,awardTime=%s,isToday=%s,workerCount=%s %s" 
-                           % (areaPlayerID, mineID, itemLV, itemID, itemCount, GameWorld.ChangeTimeNumToStr(awardTime), isToday, workerCount, GUID), playerID)
+        GameWorld.DebugLog("结算福地奖励! areaPlayerID=%s,mineID=%s,itemLV=%s,itemID=%s,itemCount=%s,awardTime=%s,isToday=%s,workerCount=%s" 
+                           % (areaPlayerID, mineID, itemLV, itemID, itemCount, GameWorld.ChangeTimeNumToStr(awardTime), isToday, workerCount), playerID)
         __OnMineAreaPullEnd(curPlayer, areaPlayerID, "OK")
         
     if addEnergyUsed:
@@ -287,7 +285,7 @@
     awardItemList = [[itemID, itemCount, 0] for itemID, itemCount in awardItemDict.items()]
     ItemControler.GivePlayerItemOrMail(curPlayer, awardItemList, None, ["MineAreaAward", False, {}])
     
-    SendToGameServer_MineArea(curPlayer, "MineAreaAwardGetOK", [GUIDList, awardItemList])
+    SendToGameServer_MineArea(curPlayer, "MineAreaAwardGetOK", [None, awardItemList])
     return
 
 def __OnMineAreaPullEnd(curPlayer, areaPlayerID, reason):

--
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