From a3b3032cd671876a1b0995fb88bf10246dfb8330 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 25 十二月 2018 09:59:26 +0800 Subject: [PATCH] 5505 王者法宝初版 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py index 75f7fc5..79d5eda 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py @@ -483,7 +483,7 @@ #阵营奖励 winAward = IpyGameDataPY.GetFuncEvalCfg('XMZZAward', 3) LoseAward = IpyGameDataPY.GetFuncEvalCfg('XMZZAward', 4) - dogfallAward = IpyGameDataPY.GetFuncEvalCfg('XMZZAward', 5) + dogfallAward = IpyGameDataPY.GetFuncCfg('XMZZAward', 5) result = self.GetXMZZCurResult() if result == Faction_1: SavePKRecord('XMZZ_Victory', [result], True) @@ -694,7 +694,7 @@ aboveList2.append(playerID) GameWorld.DebugLog(' 筛选对手 myPower=%s,underList1=%s, aboveList1=%s,underList2=%s, aboveList2=%s' % (myPower, underList1, aboveList1, underList2, aboveList2), myPlayerID) - if conWinCnt % 5 == 0: #每5个匹配战力低的对手 + if conWinCnt % 5 == 0 or conWinCnt <= IpyGameDataPY.GetFuncCfg('XMZZPKPowerRange', 3): #每5个匹配战力低的对手 if underList1: pkPlayerID = underList1[0] elif underList2: -- Gitblit v1.8.0