From a3b3032cd671876a1b0995fb88bf10246dfb8330 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 25 十二月 2018 09:59:26 +0800
Subject: [PATCH] 5505 王者法宝初版

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py
index 75f7fc5..79d5eda 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py
@@ -483,7 +483,7 @@
         #阵营奖励
         winAward = IpyGameDataPY.GetFuncEvalCfg('XMZZAward', 3)
         LoseAward = IpyGameDataPY.GetFuncEvalCfg('XMZZAward', 4)
-        dogfallAward = IpyGameDataPY.GetFuncEvalCfg('XMZZAward', 5)
+        dogfallAward = IpyGameDataPY.GetFuncCfg('XMZZAward', 5)
         result = self.GetXMZZCurResult()
         if result == Faction_1:
             SavePKRecord('XMZZ_Victory', [result], True)          
@@ -694,7 +694,7 @@
                 aboveList2.append(playerID)
         GameWorld.DebugLog('    筛选对手 myPower=%s,underList1=%s, aboveList1=%s,underList2=%s, aboveList2=%s' % (myPower, underList1, aboveList1, underList2, aboveList2), myPlayerID)
 
-        if conWinCnt % 5 == 0: #每5个匹配战力低的对手
+        if conWinCnt % 5 == 0 or conWinCnt <= IpyGameDataPY.GetFuncCfg('XMZZPKPowerRange', 3): #每5个匹配战力低的对手
             if underList1:
                 pkPlayerID = underList1[0]
             elif underList2:

--
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