From a42f5ee6615a14ff1f2291952ca14fd4e293f72e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 28 四月 2025 14:58:14 +0800
Subject: [PATCH] 10367 【越南】【英语】【BT】【砍树】仙盟攻城战-服务端(FamilyGCZ命令支持技能攻击)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerRecData.py | 72 +++++++++++++++++++++++++++---------
1 files changed, 54 insertions(+), 18 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerRecData.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerRecData.py
index a471d0b..66bfeaf 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerRecData.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerRecData.py
@@ -32,11 +32,13 @@
if not dbRecData:
dbRecData = PyGameDataStruct.tagDBPlayerRecData()
self.dbRecData = dbRecData
- self.evalUserData = None
+ self.__userDataDict = None
+ self.__userDataChange = False
return
def clear(self):
self.dbRecData.clear()
- self.evalUserData = None
+ self.__userDataDict = None
+ self.__userDataChange = False
return
def GetPlayerID(self): return self.dbRecData.PlayerID
def SetPlayerID(self, playerID): self.dbRecData.PlayerID = playerID
@@ -60,24 +62,47 @@
def SetValue7(self, value7): self.dbRecData.Value7 = value7
def GetValue8(self): return self.dbRecData.Value8
def SetValue8(self, value8): self.dbRecData.Value8 = value8
- def GetUserData(self): return self.dbRecData.UserData
+ def __GetUserDataDict(self):
+ if self.__userDataDict == None:
+ try:
+ self.__userDataDict = eval(self.dbRecData.UserData)
+ except:
+ self.__userDataDict = {}
+ return self.__userDataDict
+ def GetUserDataByKey(self, key, defaultValue=None):
+ userDataDict = self.__GetUserDataDict()
+ if key in userDataDict:
+ return userDataDict[key]
+ return defaultValue
+ def SetUserDataByKey(self, key, value, noneDelKey=False):
+ if not value and noneDelKey:
+ self.DelUserDataByKey(key)
+ return
+ userDataDict = self.__GetUserDataDict()
+ userDataDict[key] = value
+ self.__userDataChange = True
+ return
+ def DelUserDataByKey(self, key):
+ userDataDict = self.__GetUserDataDict()
+ userDataDict.pop(key, None)
+ self.__userDataChange = True
+ return
+ def GetUserData(self):
+ if self.__userDataChange:
+ self.SaveUserData()
+ return self.dbRecData.UserData
def SetUserData(self, userData):
+ ## 支持直接保存任意格式数据,或者按字典方式读取kv值
if type(userData) != str:
userData = str(userData)
self.dbRecData.UserData = userData.replace(" ", "")
self.dbRecData.UserDataLen = len(self.dbRecData.UserData)
- if self.evalUserData != None:
- self.evalUserData = None
+ self.__userDataDict = None
+ self.__userDataChange = False
return
- def GetEvalUserData(self, defValue={}):
- if self.evalUserData == None:
- try:
- self.evalUserData = eval(self.dbRecData.UserData)
- except:
- self.evalUserData = defValue
- return self.evalUserData
- def SetEvalUserData(self, eValue):
- self.evalUserData = eValue
+ def SaveUserData(self):
+ if self.__userDataChange:
+ self.SetUserData(self.__userDataDict)
return
def IsMatchValue(self, valueList):
@@ -93,6 +118,12 @@
curValue = getattr(self, "GetValue%s" % i)()
if curValue != value:
return False
+ return True
+
+ def IsEmpty(self):
+ if self.GetValue1() or self.GetValue2() or self.GetValue3() or self.GetUserData() not in ["", "{}"] or self.GetValue4() \
+ or self.GetValue5() or self.GetValue6() or self.GetValue7() or self.GetValue8():
+ return False
return True
def GetString(self):
@@ -208,12 +239,14 @@
playerRecDataList.append(recData)
return
- def GetPlayerRecDataFirst(self, recType, playerID):
+ def GetPlayerRecDataFirst(self, recType, playerID, isAddNew):
## 获取玩家记录类型对应的第一条记录,适用于仅需一条的记录类型
+ # @param isAddNew: 没有记录时是否添加一条新记录,一般获取后需要更新数据的可以设置为True,仅判断用的建议设置为False,减少产生多余空数据
+ recData = None
recDataList = self.GetPlayerRecDataList(recType, playerID)
if recDataList:
recData = recDataList[0]
- else:
+ elif isAddNew:
recData = self.AddPlayerRecData(recType, playerID)
return recData
@@ -257,9 +290,10 @@
for playerRecDataDict in self.recTypeDict.values():
for recDataList in playerRecDataDict.values():
for recData in recDataList:
+ recData.SaveUserData()
+ if recData.IsEmpty():
+ continue
cnt += 1
- if recData.evalUserData != None:
- recData.SetUserData(recData.evalUserData)
savaData += recData.dbRecData.getBuffer()
GameWorld.Log("Save DBPlayerRecData count :%s len=%s" % (cnt, len(savaData)))
@@ -301,6 +335,8 @@
@param userData: 自定义字符信息
@param notifyType: 0-不通知; 1-通知单条; 2-通知全部
'''
+ if not curPlayer:
+ return
playerID = curPlayer.GetPlayerID()
if recType not in ShareDefine.Def_PlayerRecTypeList:
GameWorld.ErrLog("玩家记录类型错误: recType=%s" % recType, playerID)
--
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