From a49287c1591671d95952114f04db742c1507de13 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 20 八月 2024 15:01:53 +0800
Subject: [PATCH] 10223 10238 10241 【越南】【砍树】【主干】【港台】仙匣秘境、骑宠养成、古宝养成增加可配置是否关联跨服活动;

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py |   23 ++++++++++++++++++++++-
 1 files changed, 22 insertions(+), 1 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
index b6912a2..99d6dc2 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
@@ -23,6 +23,9 @@
 import IpyGameDataPY
 import CrossActCTGBillboard
 import PlayerActBossTrial
+import PlayerActXianXiaMJ
+import PlayerActGubao
+import PlayerActHorsePetTrain
 import CrossRealmMsg
 import PyGameData
 import PlayerFB
@@ -622,8 +625,17 @@
                 if actName == ShareDefine.CrossActName_CTGBillboard:
                     CrossActCTGBillboard.OnActIDChange(cfgID, dbTemplateID, state)
                     
-                if actName == ShareDefine.CrossActName_BossTrial:
+                elif actName == ShareDefine.CrossActName_BossTrial:
                     PlayerActBossTrial.OnCrossActIDChange(cfgID, zoneID, ipyData, state)
+                    
+                elif actName == ShareDefine.CrossActName_XianXiaMJ:
+                    PlayerActXianXiaMJ.OnCrossActIDChange(cfgID, zoneID, ipyData, state)
+                    
+                elif actName == ShareDefine.CrossActName_Gubao:
+                    PlayerActGubao.OnCrossActIDChange(cfgID, zoneID, ipyData, state)
+                    
+                elif actName == ShareDefine.CrossActName_HorsePetTrain:
+                    PlayerActHorsePetTrain.OnCrossActIDChange(cfgID, zoneID, ipyData, state)
                     
                 else:
                     actChangeList.append([actName, ipyData, state, cfgID, groupName, zoneID, dbActID, actID, forceReset, dbTemplateID])
@@ -649,6 +661,15 @@
                     if actName == ShareDefine.CrossActName_BossTrial:
                         PlayerActBossTrial.OnCrossActJoinEnd(cfgID, zoneID, ipyData)
                         
+                    elif actName == ShareDefine.CrossActName_XianXiaMJ:
+                        PlayerActXianXiaMJ.OnCrossActJoinEnd(cfgID, zoneID, ipyData)
+                        
+                    elif actName == ShareDefine.CrossActName_Gubao:
+                        PlayerActGubao.OnCrossActJoinEnd(cfgID, zoneID, ipyData)
+                        
+                    elif actName == ShareDefine.CrossActName_HorsePetTrain:
+                        PlayerActHorsePetTrain.OnCrossActJoinEnd(cfgID, zoneID, ipyData)
+                        
             GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossActInfo % actName, crossActInfoDict[actName])
             # 非活动中的处理完关闭后,最后删除
             if not state and isEnd:

--
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