From a4b26105257000b3eb001f0bc05a9a5135e79443 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 26 九月 2018 21:56:52 +0800
Subject: [PATCH] 3885 【后端】神兽装备一键穿戴功能
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py | 74 ++++++++++-------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py | 68 ++++++++++------
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py | 68 ++++++++++------
3 files changed, 129 insertions(+), 81 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
index 8213deb..a2e4493 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
@@ -8210,56 +8210,74 @@
# A5 C0 神兽穿戴装备 #tagCMDogzEquipItem
class tagCMDogzEquipItem(Structure):
- _pack_ = 1
- _fields_ = [
- ("Cmd", c_ubyte),
- ("SubCmd", c_ubyte),
- ("DogzID", c_ubyte), # 神兽ID
- ("EquipIndex", c_ubyte), #神兽装备所在神兽背包索引
- ]
+ Head = tagHead()
+ DogzID = 0 #(BYTE DogzID)// 神兽ID
+ EquipIndexCount = 0 #(BYTE EquipIndexCount)
+ EquipIndexList = list() #(vector<BYTE> EquipIndexList)//神兽装备所在神兽背包索引列表
+ data = None
def __init__(self):
self.Clear()
- self.Cmd = 0xA5
- self.SubCmd = 0xC0
+ self.Head.Cmd = 0xA5
+ self.Head.SubCmd = 0xC0
return
- def ReadData(self, stringData, _pos=0, _len=0):
+ def ReadData(self, _lpData, _pos=0, _Len=0):
self.Clear()
- memmove(addressof(self), stringData[_pos:], self.GetLength())
- return _pos + self.GetLength()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.DogzID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.EquipIndexCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.EquipIndexCount):
+ value,_pos=CommFunc.ReadBYTE(_lpData,_pos)
+ self.EquipIndexList.append(value)
+ return _pos
def Clear(self):
- self.Cmd = 0xA5
- self.SubCmd = 0xC0
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xA5
+ self.Head.SubCmd = 0xC0
self.DogzID = 0
- self.EquipIndex = 0
+ self.EquipIndexCount = 0
+ self.EquipIndexList = list()
return
def GetLength(self):
- return sizeof(tagCMDogzEquipItem)
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ length += 1
+ length += 1 * self.EquipIndexCount
+
+ return length
def GetBuffer(self):
- return string_at(addressof(self), self.GetLength())
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.DogzID)
+ data = CommFunc.WriteBYTE(data, self.EquipIndexCount)
+ for i in range(self.EquipIndexCount):
+ data = CommFunc.WriteBYTE(data, self.EquipIndexList[i])
+ return data
def OutputString(self):
- DumpString = '''// A5 C0 神兽穿戴装备 //tagCMDogzEquipItem:
- Cmd:%s,
- SubCmd:%s,
+ DumpString = '''
+ Head:%s,
DogzID:%d,
- EquipIndex:%d
+ EquipIndexCount:%d,
+ EquipIndexList:%s
'''\
%(
- self.Cmd,
- self.SubCmd,
+ self.Head.OutputString(),
self.DogzID,
- self.EquipIndex
+ self.EquipIndexCount,
+ "..."
)
return DumpString
m_NAtagCMDogzEquipItem=tagCMDogzEquipItem()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMDogzEquipItem.Cmd,m_NAtagCMDogzEquipItem.SubCmd))] = m_NAtagCMDogzEquipItem
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMDogzEquipItem.Head.Cmd,m_NAtagCMDogzEquipItem.Head.SubCmd))] = m_NAtagCMDogzEquipItem
#------------------------------------------------------
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
index 8213deb..a2e4493 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -8210,56 +8210,74 @@
# A5 C0 神兽穿戴装备 #tagCMDogzEquipItem
class tagCMDogzEquipItem(Structure):
- _pack_ = 1
- _fields_ = [
- ("Cmd", c_ubyte),
- ("SubCmd", c_ubyte),
- ("DogzID", c_ubyte), # 神兽ID
- ("EquipIndex", c_ubyte), #神兽装备所在神兽背包索引
- ]
+ Head = tagHead()
+ DogzID = 0 #(BYTE DogzID)// 神兽ID
+ EquipIndexCount = 0 #(BYTE EquipIndexCount)
+ EquipIndexList = list() #(vector<BYTE> EquipIndexList)//神兽装备所在神兽背包索引列表
+ data = None
def __init__(self):
self.Clear()
- self.Cmd = 0xA5
- self.SubCmd = 0xC0
+ self.Head.Cmd = 0xA5
+ self.Head.SubCmd = 0xC0
return
- def ReadData(self, stringData, _pos=0, _len=0):
+ def ReadData(self, _lpData, _pos=0, _Len=0):
self.Clear()
- memmove(addressof(self), stringData[_pos:], self.GetLength())
- return _pos + self.GetLength()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.DogzID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.EquipIndexCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.EquipIndexCount):
+ value,_pos=CommFunc.ReadBYTE(_lpData,_pos)
+ self.EquipIndexList.append(value)
+ return _pos
def Clear(self):
- self.Cmd = 0xA5
- self.SubCmd = 0xC0
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xA5
+ self.Head.SubCmd = 0xC0
self.DogzID = 0
- self.EquipIndex = 0
+ self.EquipIndexCount = 0
+ self.EquipIndexList = list()
return
def GetLength(self):
- return sizeof(tagCMDogzEquipItem)
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ length += 1
+ length += 1 * self.EquipIndexCount
+
+ return length
def GetBuffer(self):
- return string_at(addressof(self), self.GetLength())
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.DogzID)
+ data = CommFunc.WriteBYTE(data, self.EquipIndexCount)
+ for i in range(self.EquipIndexCount):
+ data = CommFunc.WriteBYTE(data, self.EquipIndexList[i])
+ return data
def OutputString(self):
- DumpString = '''// A5 C0 神兽穿戴装备 //tagCMDogzEquipItem:
- Cmd:%s,
- SubCmd:%s,
+ DumpString = '''
+ Head:%s,
DogzID:%d,
- EquipIndex:%d
+ EquipIndexCount:%d,
+ EquipIndexList:%s
'''\
%(
- self.Cmd,
- self.SubCmd,
+ self.Head.OutputString(),
self.DogzID,
- self.EquipIndex
+ self.EquipIndexCount,
+ "..."
)
return DumpString
m_NAtagCMDogzEquipItem=tagCMDogzEquipItem()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMDogzEquipItem.Cmd,m_NAtagCMDogzEquipItem.SubCmd))] = m_NAtagCMDogzEquipItem
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMDogzEquipItem.Head.Cmd,m_NAtagCMDogzEquipItem.Head.SubCmd))] = m_NAtagCMDogzEquipItem
#------------------------------------------------------
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
index b2a436f..102814b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
@@ -82,50 +82,62 @@
#{
# tagHead Head;
# BYTE DogzID; // 神兽ID
-# BYTE EquipIndex; //神兽装备所在神兽背包索引
+# BYTE EquipIndexCount;
+# BYTE EquipIndexList[EquipIndexCount]; //神兽装备所在神兽背包索引列表
#};
def OnDogzEquipItem(index, clientData, tick):
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
playerID = curPlayer.GetPlayerID()
dogzID = clientData.DogzID
- equipIndex = clientData.EquipIndex
+ equipIndexList = clientData.EquipIndexList
ipyData = IpyGameDataPY.GetIpyGameData("Dogz", dogzID)
if not ipyData:
return
- dogzItemPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
- curEquip = dogzItemPack.GetAt(equipIndex)
- if not ItemCommon.CheckItemCanUse(curEquip):
- GameWorld.DebugLog("物品不可用: equipIndex=%s" % equipIndex)
- return
- if not ItemCommon.GetIsDogzEquip(curEquip):
- GameWorld.DebugLog("非神兽装备: equipIndex=%s" % equipIndex)
+ GameWorld.DebugLog("神兽穿戴装备: dogzID=%s,equipIndexList=%s" % (dogzID, equipIndexList), playerID)
+ if not equipIndexList:
return
- equipPlace = curEquip.GetEquipPlace()
- equipPlaceIndex = GetDogzEquipPlaceIndex(equipPlace)
- equipPlaceColorList = ipyData.GetEquipPlaceColorList()
- if equipPlaceIndex < 0 or equipPlaceIndex >= len(equipPlaceColorList):
- GameWorld.ErrLog("神兽装备位异常: equipPlace=%s,equipPlaceIndex=%s" % (equipPlace, equipPlaceIndex))
- return
+ succIndexList = []
+ for equipIndex in equipIndexList:
+ dogzItemPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
+ curEquip = dogzItemPack.GetAt(equipIndex)
+ if not ItemCommon.CheckItemCanUse(curEquip):
+ GameWorld.DebugLog("物品为空或不可用: equipIndex=%s" % equipIndex, playerID)
+ continue
+ if not ItemCommon.GetIsDogzEquip(curEquip):
+ GameWorld.DebugLog("非神兽装备: equipIndex=%s" % equipIndex, playerID)
+ continue
+
+ equipPlace = curEquip.GetEquipPlace()
+ equipPlaceIndex = GetDogzEquipPlaceIndex(equipPlace)
+ equipPlaceColorList = ipyData.GetEquipPlaceColorList()
+ if equipPlaceIndex < 0 or equipPlaceIndex >= len(equipPlaceColorList):
+ GameWorld.ErrLog("神兽装备位异常: equipIndex=%s,equipPlace=%s,equipPlaceIndex=%s"
+ % (equipIndex, equipPlace, equipPlaceIndex), playerID)
+ continue
+
+ dogzEquipPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzEquip)
+ equipPackIndex = GetDogzEquipPackIndex(dogzID, equipPlaceIndex)
+ if equipPackIndex < 0 or equipPackIndex >= dogzEquipPack.GetCount():
+ GameWorld.ErrLog("神兽装备背包索引异常: dogzID=%s,equipIndex=%s,equipPlace=%s,equipPackIndex=%s"
+ % (dogzID, equipIndex, equipPlace, equipPackIndex), playerID)
+ continue
+
+ equipColor = curEquip.GetItemColor()
+ limitColor = equipPlaceColorList[equipPlaceIndex]
+ if equipColor < limitColor:
+ GameWorld.Log("神兽装备位穿戴颜色限制:dogzID=%s,equipIndex=%s,equipPlaceIndex=%s,limitColor=%s > equipColor=%s"
+ % (dogzID, equipIndex, equipPlaceIndex, limitColor, equipColor), playerID)
+ continue
+
+ destEquip = dogzEquipPack.GetAt(equipPackIndex)
+ if ItemCommon.DoLogicSwitchItem(curPlayer, curEquip, destEquip, ShareDefine.rptDogzEquip):
+ succIndexList.append(equipIndex)
- dogzEquipPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzEquip)
- equipPackIndex = GetDogzEquipPackIndex(dogzID, equipPlaceIndex)
- if equipPackIndex < 0 or equipPackIndex >= dogzEquipPack.GetCount():
- GameWorld.ErrLog("神兽装备背包索引异常: dogzID=%s,equipPlace=%s,equipPackIndex=%s" % (dogzID, equipPlace, equipPackIndex))
- return
-
- equipColor = curEquip.GetItemColor()
- limitColor = equipPlaceColorList[equipPlaceIndex]
- if equipColor < limitColor:
- GameWorld.Log("神兽装备位穿戴颜色限制:dogzID=%s,equipPlaceIndex=%s,limitColor=%s > equipColor=%s"
- % (dogzID, equipPlaceIndex, limitColor, equipColor), playerID)
- return
-
- destEquip = dogzEquipPack.GetAt(equipPackIndex)
- isOK = ItemCommon.DoLogicSwitchItem(curPlayer, curEquip, destEquip, ShareDefine.rptDogzEquip)
- if not isOK:
+ GameWorld.DebugLog(" 穿戴成功索引列表: %s" % succIndexList, playerID)
+ if not succIndexList:
return
# 助战状态换装需要刷属性
--
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