From a4cc5ca09eb2b1ccbb40d7db4b45ded8195d0a98 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 27 十一月 2019 16:19:16 +0800
Subject: [PATCH] 8346 【恺英】【后端】协助系统(协助表修改)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
index be3835c..f47b37a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
@@ -114,8 +114,8 @@
             return
         
         if curPlayer != None:
-            FBLogic.DoFB_Player_KillNPC(curPlayer, curTagNPC, tick)
             NPCCommon.OnPlayerAttackNPCDie(curTagNPC, curPlayer, skill)
+            FBLogic.DoFB_Player_KillNPC(curPlayer, curTagNPC, tick)
             
         curTagNormalNPCControl = NPCCommon.NPCControl(curTagNPC)
         curTagNormalNPCControl.SetKilled()

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