From a4e9d95f1afee7c045a78e1bed3ede1867eb3a87 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 08 三月 2019 16:33:40 +0800
Subject: [PATCH] 6291 【后端】【2.0】限时仙盟boss
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py | 9 ++++++---
1 files changed, 6 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py
index cb41eb1..85de183 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py
@@ -20,6 +20,7 @@
import IpyGameDataPY
import GameWorld
import ChConfig
+import ItemCommon
#---------------------------------------------------------------------
#全局变量
@@ -61,7 +62,7 @@
playerItemControler = ItemControler.PlayerItemControler(curPlayer)
# 拍品
- if auctionGroup:
+ if auctionGroup > 0:
isAuctionItem = True
ipyData = IpyGameDataPY.GetIpyGameData("AuctionItem", itemID)
if not ipyData:
@@ -70,9 +71,11 @@
if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, auctionGroup, [IPY_GameWorld.rptItem], event=event):
GameWorld.DebugAnswer(curPlayer, "###放入物品失败!")
else:
+ auctionGroup = 0
isAuctionItem = False
- if itemData.GetPackCount() > 1:
- __DoGMGivePlayerItem(curPlayer, playerItemControler, itemID, itemCount, isAuctionItem, isAllAttr, event)
+ if not ItemCommon.GetIsEquip(itemData):
+ if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, auctionGroup, [IPY_GameWorld.rptItem], event=event):
+ GameWorld.DebugAnswer(curPlayer, "###放入物品失败!")
else:
for _ in xrange(itemCount):
__DoGMGivePlayerItem(curPlayer, playerItemControler, itemID, 1, isAuctionItem, isAllAttr, event)
--
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