From a527a5017993b4e91d528f74f5787d47db9d159d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 30 三月 2020 12:44:04 +0800
Subject: [PATCH] 8399 每日灵石礼包修改(修改周循环与开服、合服天定制冲突规则,有定制走定制,没定制走循环,不受14天影响)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py | 8 ++++++++
1 files changed, 8 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index 7420dec..410b063 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -159,6 +159,7 @@
needStartList = [] # [startDateTime, ...]
needEndList = [] # [endDateTime, ...]
needNotifyDict = {} # {notifyDateTime:[notifyKey, [参数]], ...}
+ isCustomDay = False
activityIpyData = None # 活动中的的配置,取需要处理的配置中开始时间最晚的,反之开关时间头尾相连的时候无法开启后面的活动
# 注意:每个活动配置会有多个活动时间点,但是有且只能生效一条活动配置,换句话说就是每个活动配置时间不允许交叉
for ipyData in curServerActIpyDataList:
@@ -185,6 +186,8 @@
# 按开服天开的
if startDateStr.isdigit() and endDateStr.isdigit():
startServerDay, endServerDay = int(startDateStr), int(endDateStr)
+ if not isCustomDay:
+ isCustomDay = startServerDay == openServerDay
#结束日可能还需要处理广播之类,所以这里需要+1
if openServerDay > endServerDay + 1:
GameWorld.Log(" 当前开服天超过活动结束开服天,不处理! cfgID=%s,%s ~ %s < openServerDay(%s)" % (cfgID, startDateStr, endDateStr, openServerDay))
@@ -199,6 +202,8 @@
GameWorld.Log(" 非合服服务器,不处理! cfgID=%s,%s ~ %s" % (cfgID, startDateStr, endDateStr))
continue
startMixServerDay, endMixServerDay = int(startDateStr[3:]), int(endDateStr[3:])
+ if not isCustomDay:
+ isCustomDay = startMixServerDay == mixServerDay
#结束日可能还需要处理广播之类,所以这里需要+1
if mixServerDay > endMixServerDay + 1:
GameWorld.Log(" 当前合服天超过活动结束合服天,不处理! cfgID=%s,%s ~ %s < mixServerDay(%s)" % (cfgID, startDateStr, endDateStr, mixServerDay))
@@ -209,6 +214,9 @@
endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day)
GameWorld.Log(" 合服天转化为日期: %s ~ %s" % (startDateStr, endDateStr))
elif startDateStr.startswith("W") and endDateStr.startswith("W"):
+ if isCustomDay:
+ GameWorld.Log(" 当前开服合服天存在的定制天,周循环开启的不处理! cfgID=%s,%s ~ %s" % (cfgID, startDateStr, endDateStr))
+ continue
startWeekday = int(startDateStr[1:])
endWeekday = int(endDateStr[1:])
startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday))
--
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