From a55e88f46a8eea3e95f732b3dd4ddcc34435bcc5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 13 十月 2018 10:25:37 +0800
Subject: [PATCH] 1 修复个推获取玩家appID调用报错;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGreatMaster.py | 8 ++++++--
1 files changed, 6 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGreatMaster.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGreatMaster.py
index cedbc3d..813fb9d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGreatMaster.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGreatMaster.py
@@ -27,6 +27,7 @@
import GameFuncComm
import IpyGameDataPY
import ItemCommon
+import PassiveBuffEffMng
## 大师功能是否开启
# @param curPlayer
@@ -334,9 +335,12 @@
SetGreatMasterFreeSkillPoint(curPlayer, freeSkillPoint + resetPoint)
Sync_GreatMasterFreeSkillPoint(curPlayer)
+ # 重新刷新被动技能
+ passiveEff = PassiveBuffEffMng.GetPassiveEffManager().InitObjPassiveEff(curPlayer)
+ passiveEff.RefreshPassiveSkill()
+
if isRefreshAttr:
curControl = PlayerControl.PlayerControl(curPlayer)
- #curControl.CalcPassiveBuffAttr()
- curControl.RefreshPlayerAttrByBuff()
+ curControl.RefreshPlayerAttrState()
return True
--
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