From a5658b679ac1ac932834f35a6e59642b274913c6 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 19 四月 2019 17:55:30 +0800
Subject: [PATCH] 6516 【后端】【2.0】战斗公式增加系数 获取dFinalHurtReducePer值

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py
index 759f958..ad8aa31 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py
@@ -186,7 +186,7 @@
     if step == Def_EndGuard:
         itemID, giveExp = FBCommon.GetFBLineReward(GameWorld.GetMap().GetMapID(), 0)
         if itemID:
-            ItemControler.GivePlayerItem(curPlayer, itemID, 1, 1, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True, showSysInfo=True)
+            ItemControler.GivePlayerItem(curPlayer, itemID, 1, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
     
     # 新手本玩家退出默认关闭副本
     GameWorldProcess.CloseFB(tick)
@@ -437,7 +437,7 @@
     if isPass:
         itemID, giveExp = FBCommon.GetFBLineReward(GameWorld.GetMap().GetMapID(), 0)
         #物品改在退出副本时给
-        #ItemControler.GivePlayerItem(curPlayer, itemID, 1, 1, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True, showSysInfo=True)
+        #ItemControler.GivePlayerItem(curPlayer, itemID, 1, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
         if giveExp:
             PlayerControl.PlayerControl(curPlayer).AddExp(giveExp)
             overDict[FBCommon.Over_exp] = giveExp

--
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