From a5658b679ac1ac932834f35a6e59642b274913c6 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 19 四月 2019 17:55:30 +0800 Subject: [PATCH] 6516 【后端】【2.0】战斗公式增加系数 获取dFinalHurtReducePer值 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py index 759f958..ad8aa31 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py @@ -186,7 +186,7 @@ if step == Def_EndGuard: itemID, giveExp = FBCommon.GetFBLineReward(GameWorld.GetMap().GetMapID(), 0) if itemID: - ItemControler.GivePlayerItem(curPlayer, itemID, 1, 1, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True, showSysInfo=True) + ItemControler.GivePlayerItem(curPlayer, itemID, 1, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere]) # 新手本玩家退出默认关闭副本 GameWorldProcess.CloseFB(tick) @@ -437,7 +437,7 @@ if isPass: itemID, giveExp = FBCommon.GetFBLineReward(GameWorld.GetMap().GetMapID(), 0) #物品改在退出副本时给 - #ItemControler.GivePlayerItem(curPlayer, itemID, 1, 1, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True, showSysInfo=True) + #ItemControler.GivePlayerItem(curPlayer, itemID, 1, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere]) if giveExp: PlayerControl.PlayerControl(curPlayer).AddExp(giveExp) overDict[FBCommon.Over_exp] = giveExp -- Gitblit v1.8.0