From a5a3fae74222495868ae0bcd8483954cf2a4a712 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 03 二月 2019 16:46:54 +0800
Subject: [PATCH] 2906 【1.5.0】【1.5.100】跨服及子服启动未完成优化

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBoss.py |   97 ++++++++++++++++++++++++++++--------------------
 1 files changed, 57 insertions(+), 40 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBoss.py
index f2dec64..283cdf3 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBoss.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBoss.py
@@ -51,15 +51,18 @@
 
 g_bossRecDataDict = {} # boss对应rec记录缓存 {(zoneID, bossID):recData, ...}
 
-def GetCrossBossZoneIpyData(realMapID, dataMapID, copyMapID):
+def GetCrossBossZoneID(realMapID, dataMapID, copyMapID):
     ## 获取地图跨服boss所属分区
     if dataMapID not in ChConfig.Def_CrossMapIDList:
-        return
-    if dataMapID not in ChConfig.Def_CrossZoneTableName:
+        return 0
+    if dataMapID not in ChConfig.Def_CrossZoneMapTableName:
         GameWorld.ErrLog("跨服boss没有分区表!dataMapID=%s" % dataMapID)
-        return
-    tableName = ChConfig.Def_CrossZoneTableName[dataMapID]
-    return IpyGameDataPY.GetIpyGameData(tableName, realMapID, dataMapID, copyMapID)
+        return 0
+    tableName = ChConfig.Def_CrossZoneMapTableName[dataMapID]
+    zoneIpyData = IpyGameDataPY.GetIpyGameData(tableName, realMapID, dataMapID, copyMapID)
+    if not zoneIpyData:
+        return 0
+    return zoneIpyData.GetZoneID()
 
 def __GetCrossBossRecData(zoneID, bossID):
     ## 获取跨服Boss Rec数据
@@ -99,37 +102,47 @@
     ## 获取跨服世界boss是否活着
     return GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_CrossBossIsAlive % (zoneID, bossID))
 
-def ClientServerMsg_ServerInitOK(serverGroupID):
-    ## 子服连接成功
+def Sync_CrossBossInitDataToClientServer(serverGroupID=0):
+    ''' 同步跨服Boss活动数据到子服务器
+    @param serverGroupID: 为0时同步所有子服
+    '''
     
-    bossInfoList = []
+    GameWorld.Log("同步给子服跨服boss信息: syncServerGroupID=%s" % (serverGroupID))
+    zoneIpyDataList = CrossRealmPlayer.GetCrossCommZoneIpyDataListByServerGroupID(serverGroupID)
+    if not zoneIpyDataList:
+        GameWorld.Log("    没有跨服boss分区信息!")
+        return
+    
     ipyDataMgr = IpyGameDataPY.IPY_Data()
-    for i in xrange(ipyDataMgr.GetBOSSInfoCount()):
-        ipyData = ipyDataMgr.GetBOSSInfoByIndex(i)
-        mapID = ipyData.GetMapID()
-        zoneIpyData = CrossRealmPlayer.GetServerCrossZoneIpyData(mapID, serverGroupID)
-        if not zoneIpyData:
-            continue
+    for zoneIpyData in zoneIpyDataList:
         zoneID = zoneIpyData.GetZoneID()
-        bossID = ipyData.GetNPCID()
-        bossRecData = __GetCrossBossRecData(zoneID, bossID)
-        killedTime = GetRecKilledTime(bossRecData)
-        refreshTime = GetRecRefreshTime(bossRecData)
-        killedRecord = GetRecKilledRecord(bossRecData)
-        isAlive = __GetCrossBossIsAlive(zoneID, bossID)
-        killerExInfo = [] # 重连成功的信息同步不发送击杀者信息
-        bossInfoList.append([zoneID, bossID, killedTime, refreshTime, killedRecord, isAlive, killerExInfo])
-        
-    if bossInfoList:
-        bossInfoDict = {"BossInfoType":"InitOK", "BossInfoList":bossInfoList}
-        CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossBossInfo, bossInfoDict, [serverGroupID])
-        
+        bossInfoList = []
+        for i in xrange(ipyDataMgr.GetBOSSInfoCount()):
+            ipyData = ipyDataMgr.GetBOSSInfoByIndex(i)
+            mapID = ipyData.GetMapID()
+            if mapID not in ChConfig.Def_CrossMapIDList:
+                continue
+            bossID = ipyData.GetNPCID()
+            bossRecData = __GetCrossBossRecData(zoneID, bossID)
+            killedTime = GetRecKilledTime(bossRecData)
+            refreshTime = GetRecRefreshTime(bossRecData)
+            killedRecord = GetRecKilledRecord(bossRecData)
+            isAlive = __GetCrossBossIsAlive(zoneID, bossID)
+            killerExInfo = [] # 重连成功的信息同步不发送击杀者信息
+            bossInfoList.append([zoneID, bossID, killedTime, refreshTime, killedRecord, isAlive, killerExInfo])
+            
+        if bossInfoList:
+            serverGroupIDList = [serverGroupID] if serverGroupID else zoneIpyData.GetServerGroupIDList()
+            bossInfoDict = {"BossInfoType":"InitOK", "BossInfoList":bossInfoList}
+            CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossBossInfo, bossInfoDict, serverGroupIDList)
+        else:
+            GameWorld.Log("没有跨服boss信息! zoneID=%s" % zoneID)
+            
     return
 
 def DoCrossBossOnKilled(bossID, killPlayerName, realMapID, dataMapID, copyMapID, killerIDList):
     ## 跨服boss被杀
-    zoneIpyData = GetCrossBossZoneIpyData(realMapID, dataMapID, copyMapID)
-    zoneID = 0 if not zoneIpyData else zoneIpyData.GetZoneID()
+    zoneID = GetCrossBossZoneID(realMapID, dataMapID, copyMapID)
     GameWorld.Log("击杀跨服boss: zoneID=%s,bossID=%s,realMapID=%s,dataMapID=%s,copyMapID=%s,killerIDList=%s" 
                   % (zoneID, bossID, realMapID, dataMapID, copyMapID, killerIDList))
     if not zoneID:
@@ -146,6 +159,9 @@
     refreshTime = SetBossRefreshTime(zoneID, bossID, killedTime, bossRecData)
     
     # 广播子服跨服boss被击杀
+    zoneIpyData = CrossRealmPlayer.GetCrossCommZoneIpyDataByZoneID(zoneID)
+    if zoneIpyData == None:
+        return
     serverGroupIDList = zoneIpyData.GetServerGroupIDList()
     killedRecord = GetRecKilledRecord(bossRecData)
     killerExInfo = [killerIDList, dataMapID]
@@ -156,8 +172,7 @@
 
 def DoCrossBossStateChange(bossID, isAlive, dataMapID, realMapID, copyMapID):
     ## 跨服boss状态变更
-    zoneIpyData = GetCrossBossZoneIpyData(realMapID, dataMapID, copyMapID)
-    zoneID = 0 if not zoneIpyData else zoneIpyData.GetZoneID()
+    zoneID = GetCrossBossZoneID(realMapID, dataMapID, copyMapID)
     GameWorld.Log("跨服boss状态变更: zoneID=%s,bossID=%s,isAlive=%s,realMapID=%s,dataMapID=%s,copyMapID=%s" 
                   % (zoneID, bossID, isAlive, realMapID, dataMapID, copyMapID))
     if not zoneID:
@@ -167,10 +182,12 @@
     
     if isAlive:
         # 广播子服跨服boss复活
-        serverGroupIDList = zoneIpyData.GetServerGroupIDList()
-        stateInfo = [zoneID, bossID, isAlive]
-        CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossBossState, stateInfo, serverGroupIDList)
-        
+        zoneIpyData = CrossRealmPlayer.GetCrossCommZoneIpyDataByZoneID(zoneID)
+        if zoneIpyData != None:
+            serverGroupIDList = zoneIpyData.GetServerGroupIDList()
+            stateInfo = [zoneID, bossID, isAlive]
+            CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossBossState, stateInfo, serverGroupIDList)
+            
     return
 
 def __SetKilledRecord(bossRecData, killedTime, playerName):
@@ -222,9 +239,9 @@
             ipyData = ipyDataMgr.GetBOSSInfoByIndex(i)
             bossID = ipyData.GetNPCID()
             mapID = ipyData.GetMapID()
-            if mapID not in ChConfig.Def_CrossZoneTableName:
+            if mapID not in ChConfig.Def_CrossZoneMapTableName:
                 continue
-            tableName = ChConfig.Def_CrossZoneTableName[mapID]
+            tableName = ChConfig.Def_CrossZoneMapTableName[mapID]
             if not hasattr(ipyDataMgr, "Get%sCount" % tableName):
                 continue
             for i in xrange(getattr(ipyDataMgr, "Get%sCount" % tableName)()):
@@ -269,9 +286,9 @@
         ipyData = IpyGameDataPY.IPY_Data().GetBOSSInfoByIndex(i)
         bossID = ipyData.GetNPCID()
         mapID = ipyData.GetMapID()
-        if mapID not in ChConfig.Def_CrossZoneTableName:
+        if mapID not in ChConfig.Def_CrossZoneMapTableName:
             continue
-        tableName = ChConfig.Def_CrossZoneTableName[mapID]
+        tableName = ChConfig.Def_CrossZoneMapTableName[mapID]
         if not hasattr(ipyDataMgr, "Get%sCount" % tableName):
             continue
         for i in xrange(getattr(ipyDataMgr, "Get%sCount" % tableName)()):

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