From a68fd82869f2b29ae2beea2ef4b27afd88359e1a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 06 十二月 2018 14:16:58 +0800
Subject: [PATCH] 5265 【后端】【1.3】【1.3.100】炼丹新增特殊规则
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py | 7 ++++++-
1 files changed, 6 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
index 37e99ea..d2cc301 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
@@ -198,7 +198,12 @@
GameWorld.DebugLog("更新炼丹产出特殊物品次数: makeItemID=%s,outputCount=%s" % (makeItemID, outputCount), playerID)
#给物品
- ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, delItemHasBind, [IPY_GameWorld.rptItem],
+ notBindItemList = IpyGameDataPY.GetFuncEvalCfg("SpecialAlchemy", 4) # 固定不绑定的物品
+ if makeItemID in notBindItemList:
+ makeItemBind = False
+ else:
+ makeItemBind = delItemHasBind
+ ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, makeItemBind, [IPY_GameWorld.rptItem],
event=[ChConfig.ItemGive_Refine, False, {}])
Sycn_AlchemyMsg(curPlayer, makeItemID)
--
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