From a68fd82869f2b29ae2beea2ef4b27afd88359e1a Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 06 十二月 2018 14:16:58 +0800 Subject: [PATCH] 5265 【后端】【1.3】【1.3.100】炼丹新增特殊规则 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py | 7 ++++++- 1 files changed, 6 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py index 37e99ea..d2cc301 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py @@ -198,7 +198,12 @@ GameWorld.DebugLog("更新炼丹产出特殊物品次数: makeItemID=%s,outputCount=%s" % (makeItemID, outputCount), playerID) #给物品 - ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, delItemHasBind, [IPY_GameWorld.rptItem], + notBindItemList = IpyGameDataPY.GetFuncEvalCfg("SpecialAlchemy", 4) # 固定不绑定的物品 + if makeItemID in notBindItemList: + makeItemBind = False + else: + makeItemBind = delItemHasBind + ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, makeItemBind, [IPY_GameWorld.rptItem], event=[ChConfig.ItemGive_Refine, False, {}]) Sycn_AlchemyMsg(curPlayer, makeItemID) -- Gitblit v1.8.0