From a6e76be4cf8976ff4931a81884a25092a0a20dcb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 13 一月 2025 15:53:07 +0800
Subject: [PATCH] 10334 【越南】【英语】【BT】【砍树】境界修改-服务端(修改A235选择境界难度发送的值,支持境界等级超过百位)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 6413109..942d3bc 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -6545,7 +6545,7 @@
         curPlayer.SetExAttr18(realmDifficulty)
         SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_ExAttr18, realmDifficulty)
     return
-def GetDifficultyRealmLV(realmDifficulty): return realmDifficulty - 100
+def GetDifficultyRealmLV(realmDifficulty): return realmDifficulty % 1000
 def GetMapRealmDifficulty(curPlayer):
     ## 获取玩家在本地图中的境界难度层级,必须在境界地图且有选择境界难度才算,否则为默认0;该难度值同时也是视野层级
     realmDifficulty = GetRealmDifficulty(curPlayer)

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