From a6e76be4cf8976ff4931a81884a25092a0a20dcb Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 13 一月 2025 15:53:07 +0800 Subject: [PATCH] 10334 【越南】【英语】【BT】【砍树】境界修改-服务端(修改A235选择境界难度发送的值,支持境界等级超过百位) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index 6413109..942d3bc 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -6545,7 +6545,7 @@ curPlayer.SetExAttr18(realmDifficulty) SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_ExAttr18, realmDifficulty) return -def GetDifficultyRealmLV(realmDifficulty): return realmDifficulty - 100 +def GetDifficultyRealmLV(realmDifficulty): return realmDifficulty % 1000 def GetMapRealmDifficulty(curPlayer): ## 获取玩家在本地图中的境界难度层级,必须在境界地图且有选择境界难度才算,否则为默认0;该难度值同时也是视野层级 realmDifficulty = GetRealmDifficulty(curPlayer) -- Gitblit v1.8.0