From a7bd2045e99da9faa23aa2296e5b161cffc2194f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 23 五月 2022 17:00:19 +0800
Subject: [PATCH] 9415 【BT】【后端】古神战场(击杀守卫增加个人积分)
---
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 32 +++++++++++++++++++++++++++++---
1 files changed, 29 insertions(+), 3 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 2ad79cc..4ab62c3 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -994,7 +994,9 @@
CDBPlayerRefresh_ExAttr18, # ExAttr18
CDBPlayerRefresh_ExAttr19, # ExAttr19
CDBPlayerRefresh_CharmLV, # 魅力等级 239
-) = range(146, 240)
+CDBPlayerRefresh_BTGMPoint, # BT版GM令 240
+CDBPlayerRefresh_GuShenMoney, # 古神币 241
+) = range(146, 242)
TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -1015,6 +1017,8 @@
TYPE_Price_SoulCore = 30 # 核心环
TYPE_Price_FuncSysPrivilege = 31 # 功能系统特权令
TYPE_Price_Environment = 32 # 环保值
+TYPE_Price_BTGMPoint = 33 # BT版GM令
+TYPE_Price_GuShenMoney = 34 # 古神币
#以下是旧的金钱类型
TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分
@@ -1040,6 +1044,8 @@
TYPE_Price_BossActScore:CDBPlayerRefresh_BossActScore,
TYPE_Price_FuncSysPrivilege:CDBPlayerRefresh_FuncSysPrivilege,
TYPE_Price_Environment:CDBPlayerRefresh_Environment,
+ TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
+ TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
}
# 支持负值的货币及对应0418刷新类型
@@ -1800,7 +1806,27 @@
SuccType_FeastRedPack_CrossPK, # 节日红包 - 跨服PK x次 141
SuccType_FeastRedPack_FBSweep, # 节日红包 - 副本扫荡 x次 142
SuccType_PassSkyTower, #通关天星塔 143
-) = range(1, 144)
+SuccType_Battlefield_Join, # 古神战场 - 参与 x次 144
+SuccType_Battlefield_CallOpen, # 古神战场 - 召集开启 x次 145
+SuccType_Battlefield_Called, # 古神战场 - 当被召集人 x次 146
+SuccType_Battlefield_WinJ, # 古神战场 - 道家获胜 x次 147
+SuccType_Battlefield_WinE, # 古神战场 - 佛家获胜 x次 148
+SuccType_Battlefield_KillCnt, # 古神战场 - 击败玩家 x次 149
+SuccType_Battlefield_CKillCnt, # 古神战场 - 连续击败y玩家 x次 150
+SuccType_Battlefield_KillBoss, # 古神战场 - 阵营击败boss x次 151
+SuccType_Battlefield_KillScoreKing, # 古神战场 - 不同场次击败积分王 x次 152
+SuccType_Battlefield_KillGuard, # 古神战场 - 击败守卫 x次 153
+SuccType_Battlefield_Score, # 古神战场 - 累计获得个人积分 xx 154
+SuccType_Battlefield_ScoreMore, # 古神战场 - 单场个人积分超过yy积分 x次 155
+SuccType_Battlefield_AuraScore, # 古神战场 - 累计在积分光环中获得积分 xx 156
+SuccType_Battlefield_SuperItem, # 古神战场 - 累计获得古神大奖 x次 157
+SuccType_Battlefield_FactionBuff, # 古神战场 - 累计采集阵营buff x次 158
+SuccType_Battlefield_PersonBuff, # 古神战场 - 累计获得个人buff x次 159
+SuccType_Battlefield_Crystal, # 古神战场 - 累计采集占领资源 x次 160
+SuccType_Battlefield_Wall, # 古神战场 - 累计采集积分墙 x次 161
+SuccType_Battlefield_BillFirst, # 古神战场 - 任意周榜榜首 x次 162
+SuccType_Battlefield_BillIn, # 古神战场 - 结算时累计上榜 x次 163
+) = range(1, 164)
# 节日红包成就类型
FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
@@ -1836,7 +1862,7 @@
ContainSuccessTypeList = [SuccType_CompoundItemEx, SuccType_PickUpItem, SuccType_MWSkillUp]
#传进来的条件是配置条件的整数倍的成就类型
-MultipleSuccessTypeList = [SuccType_ElderBattlefieldConKill]
+MultipleSuccessTypeList = [SuccType_ElderBattlefieldConKill, SuccType_Battlefield_CKillCnt]
#增加进度前需要重置的成就类型
NeedResetSuccessTypeList = [
--
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