From a802eaaa36aa1467ddd4e30e208f8293412bb41b Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 27 十二月 2024 17:25:40 +0800 Subject: [PATCH] 10289 【越南】【英语】【砍树】【BT】运势-服务端(增加任务类型消耗培养丹34坐骑 35灵宠) --- ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 1407 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 files changed, 1,346 insertions(+), 61 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py index e617a17..427682f 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py @@ -1747,6 +1747,8 @@ NameLen = 0 #(BYTE NameLen) Name = "" #(String Name)//名字 PlayeJob = 0 #(BYTE PlayeJob)//玩家职业 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MoneyNum = 0 #(DWORD MoneyNum)//金钱数量 data = None @@ -1759,6 +1761,8 @@ self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos @@ -1766,6 +1770,8 @@ self.NameLen = 0 self.Name = "" self.PlayeJob = 0 + self.Face = 0 + self.FacePic = 0 self.MoneyNum = 0 return @@ -1775,6 +1781,8 @@ length += len(self.Name) length += 1 length += 4 + length += 4 + length += 4 return length @@ -1783,6 +1791,8 @@ data = CommFunc.WriteBYTE(data, self.NameLen) data = CommFunc.WriteString(data, self.NameLen, self.Name) data = CommFunc.WriteBYTE(data, self.PlayeJob) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MoneyNum) return data @@ -1791,12 +1801,16 @@ NameLen:%d, Name:%s, PlayeJob:%d, + Face:%d, + FacePic:%d, MoneyNum:%d '''\ %( self.NameLen, self.Name, self.PlayeJob, + self.Face, + self.FacePic, self.MoneyNum ) return DumpString @@ -1885,6 +1899,8 @@ Name = "" #(String Name)//玩家名字 Time = 0 #(DWORD Time)//时间 PlayeJob = 0 #(BYTE PlayeJob)//玩家职业 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MoneyType = 0 #(BYTE MoneyType)//金钱类型 MoneyNum = 0 #(DWORD MoneyNum)//金钱数量 GetWay = 0 #(BYTE GetWay)//获得途径 @@ -1907,6 +1923,8 @@ self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.GetWay,_pos = CommFunc.ReadBYTE(_lpData, _pos) @@ -1924,6 +1942,8 @@ self.Name = "" self.Time = 0 self.PlayeJob = 0 + self.Face = 0 + self.FacePic = 0 self.MoneyType = 0 self.MoneyNum = 0 self.GetWay = 0 @@ -1942,6 +1962,8 @@ length += len(self.Name) length += 4 length += 1 + length += 4 + length += 4 length += 1 length += 4 length += 1 @@ -1961,6 +1983,8 @@ data = CommFunc.WriteString(data, self.NameLen, self.Name) data = CommFunc.WriteDWORD(data, self.Time) data = CommFunc.WriteBYTE(data, self.PlayeJob) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteBYTE(data, self.MoneyType) data = CommFunc.WriteDWORD(data, self.MoneyNum) data = CommFunc.WriteBYTE(data, self.GetWay) @@ -1979,6 +2003,8 @@ Name:%s, Time:%d, PlayeJob:%d, + Face:%d, + FacePic:%d, MoneyType:%d, MoneyNum:%d, GetWay:%d, @@ -1995,6 +2021,8 @@ self.Name, self.Time, self.PlayeJob, + self.Face, + self.FacePic, self.MoneyType, self.MoneyNum, self.GetWay, @@ -2968,6 +2996,8 @@ AddScore = "" #(String AddScore)//本次对战增加的积分,有正负 IsWin = 0 #(BYTE IsWin)//是否获胜 Time = 0 #(DWORD Time)//时间戳 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -2988,6 +3018,8 @@ self.AddScore,_pos = CommFunc.ReadString(_lpData, _pos,self.AddScoreLen) self.IsWin,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -3003,6 +3035,8 @@ self.AddScore = "" self.IsWin = 0 self.Time = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -3018,6 +3052,8 @@ length += 1 length += len(self.AddScore) length += 1 + length += 4 + length += 4 length += 4 return length @@ -3036,6 +3072,8 @@ data = CommFunc.WriteString(data, self.AddScoreLen, self.AddScore) data = CommFunc.WriteBYTE(data, self.IsWin) data = CommFunc.WriteDWORD(data, self.Time) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -3051,7 +3089,9 @@ AddScoreLen:%d, AddScore:%s, IsWin:%d, - Time:%d + Time:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -3065,7 +3105,9 @@ self.AddScoreLen, self.AddScore, self.IsWin, - self.Time + self.Time, + self.Face, + self.FacePic ) return DumpString @@ -3148,6 +3190,8 @@ FightPower = 0 #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力 FightPowerEx = 0 #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力 Score = 0 #(DWORD Score)//积分 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -3164,6 +3208,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -3175,6 +3221,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.Score = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -3184,6 +3232,8 @@ length += 1 length += 2 length += 2 + length += 4 + length += 4 length += 4 length += 4 length += 4 @@ -3200,6 +3250,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteDWORD(data, self.Score) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -3211,7 +3263,9 @@ RealmLV:%d, FightPower:%d, FightPowerEx:%d, - Score:%d + Score:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -3221,7 +3275,9 @@ self.RealmLV, self.FightPower, self.FightPowerEx, - self.Score + self.Score, + self.Face, + self.FacePic ) return DumpString @@ -4652,7 +4708,7 @@ ID = 0 #(DWORD ID) ID2 = 0 #(DWORD ID2) Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字 - Name2 = "" #(char Name2[33])//名字2 + Name2 = "" #(char Name2[65])//名字2 Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等 Value1 = 0 #(DWORD Value1)//排序依赖的值,比如,等级 Value2 = 0 #(DWORD Value2)//排序依赖的值,比如,战斗力 @@ -4679,7 +4735,7 @@ self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33) - self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65) self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -4724,7 +4780,7 @@ length += 4 length += 4 length += 33 - length += 33 + length += 65 length += 1 length += 4 length += 4 @@ -4748,7 +4804,7 @@ data = CommFunc.WriteDWORD(data, self.ID) data = CommFunc.WriteDWORD(data, self.ID2) data = CommFunc.WriteString(data, 33, self.Name1) - data = CommFunc.WriteString(data, 33, self.Name2) + data = CommFunc.WriteString(data, 65, self.Name2) data = CommFunc.WriteBYTE(data, self.Type2) data = CommFunc.WriteDWORD(data, self.Value1) data = CommFunc.WriteDWORD(data, self.Value2) @@ -5796,6 +5852,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 EquipShowSwitch = 0 #(DWORD EquipShowSwitch) EquipShowIDCount = 0 #(BYTE EquipShowIDCount) EquipShowID = list() #(vector<DWORD> EquipShowID) @@ -5815,6 +5873,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.EquipShowSwitch,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.EquipShowIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.EquipShowIDCount): @@ -5831,6 +5891,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.EquipShowSwitch = 0 self.EquipShowIDCount = 0 self.EquipShowID = list() @@ -5847,6 +5909,8 @@ length += 1 length += 2 length += 4 + length += 4 + length += 4 length += 1 length += 4 * self.EquipShowIDCount @@ -5862,6 +5926,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.EquipShowSwitch) data = CommFunc.WriteBYTE(data, self.EquipShowIDCount) for i in range(self.EquipShowIDCount): @@ -5878,6 +5944,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, EquipShowSwitch:%d, EquipShowIDCount:%d, EquipShowID:%s @@ -5891,6 +5959,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.EquipShowSwitch, self.EquipShowIDCount, "..." @@ -5983,6 +6053,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -5999,6 +6071,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -6010,6 +6084,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -6022,6 +6098,8 @@ length += 2 length += 1 length += 2 + length += 4 + length += 4 return length @@ -6035,6 +6113,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -6046,7 +6126,9 @@ Name:%s, LV:%d, Job:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.AddTime, @@ -6056,7 +6138,9 @@ self.Name, self.LV, self.Job, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -7680,6 +7764,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV)//等级 RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MapID = 0 #(DWORD MapID) LineID = 0 #(DWORD LineID) NPCID = 0 #(DWORD NPCID) @@ -7699,6 +7785,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -7713,6 +7801,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.MapID = 0 self.LineID = 0 self.NPCID = 0 @@ -7731,6 +7821,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 length += 2 length += len(self.ExData) @@ -7744,6 +7836,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteDWORD(data, self.LineID) data = CommFunc.WriteDWORD(data, self.NPCID) @@ -7759,6 +7853,8 @@ Job:%d, LV:%d, RealmLV:%d, + Face:%d, + FacePic:%d, MapID:%d, LineID:%d, NPCID:%d, @@ -7772,6 +7868,8 @@ self.Job, self.LV, self.RealmLV, + self.Face, + self.FacePic, self.MapID, self.LineID, self.NPCID, @@ -8230,6 +8328,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV) RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MapID = 0 #(DWORD MapID) LineID = 0 #(DWORD LineID) NPCID = 0 #(DWORD NPCID) @@ -8254,6 +8354,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -8274,6 +8376,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.MapID = 0 self.LineID = 0 self.NPCID = 0 @@ -8295,6 +8399,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 length += 2 length += len(self.ExData) length += 19 @@ -8311,6 +8417,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteDWORD(data, self.LineID) data = CommFunc.WriteDWORD(data, self.NPCID) @@ -8329,6 +8437,8 @@ Job:%d, LV:%d, RealmLV:%d, + Face:%d, + FacePic:%d, MapID:%d, LineID:%d, NPCID:%d, @@ -8345,6 +8455,8 @@ self.Job, self.LV, self.RealmLV, + self.Face, + self.FacePic, self.MapID, self.LineID, self.NPCID, @@ -8448,7 +8560,9 @@ RobPlayerID = 0 #(DWORD RobPlayerID)// 抢夺玩家ID,为0时代表没人抢夺 RobWorkerCount = 0 #(BYTE RobWorkerCount)// 抢夺工人个数 RobPlayerName = "" #(char RobPlayerName[33]) + RobJob = 0 #(BYTE RobJob) RobFace = 0 #(DWORD RobFace) + RobFacePic = 0 #(DWORD RobFacePic) data = None def __init__(self): @@ -8470,7 +8584,9 @@ self.RobPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RobWorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RobPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.RobJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RobFace,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.RobFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -8487,7 +8603,9 @@ self.RobPlayerID = 0 self.RobWorkerCount = 0 self.RobPlayerName = "" + self.RobJob = 0 self.RobFace = 0 + self.RobFacePic = 0 return def GetLength(self): @@ -8505,6 +8623,8 @@ length += 4 length += 1 length += 33 + length += 1 + length += 4 length += 4 return length @@ -8524,7 +8644,9 @@ data = CommFunc.WriteDWORD(data, self.RobPlayerID) data = CommFunc.WriteBYTE(data, self.RobWorkerCount) data = CommFunc.WriteString(data, 33, self.RobPlayerName) + data = CommFunc.WriteBYTE(data, self.RobJob) data = CommFunc.WriteDWORD(data, self.RobFace) + data = CommFunc.WriteDWORD(data, self.RobFacePic) return data def OutputString(self): @@ -8542,7 +8664,9 @@ RobPlayerID:%d, RobWorkerCount:%d, RobPlayerName:%s, - RobFace:%d + RobJob:%d, + RobFace:%d, + RobFacePic:%d '''\ %( self.Index, @@ -8558,7 +8682,9 @@ self.RobPlayerID, self.RobWorkerCount, self.RobPlayerName, - self.RobFace + self.RobJob, + self.RobFace, + self.RobFacePic ) return DumpString @@ -8566,7 +8692,9 @@ class tagGCMineArea(Structure): PlayerID = 0 #(DWORD PlayerID)// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人 PlayerName = "" #(char PlayerName[33])// 可能为空,如自己或假人 + Job = 0 #(BYTE Job) Face = 0 #(DWORD Face) + FacePic = 0 #(DWORD FacePic) MineCount = 0 #(BYTE MineCount) MineItemList = list() #(vector<tagGCMineItem> MineItemList)// 矿物列表 data = None @@ -8579,7 +8707,9 @@ self.Clear() self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.MineCount): temMineItemList = tagGCMineItem() @@ -8590,7 +8720,9 @@ def Clear(self): self.PlayerID = 0 self.PlayerName = "" + self.Job = 0 self.Face = 0 + self.FacePic = 0 self.MineCount = 0 self.MineItemList = list() return @@ -8599,6 +8731,8 @@ length = 0 length += 4 length += 33 + length += 1 + length += 4 length += 4 length += 1 for i in range(self.MineCount): @@ -8610,7 +8744,9 @@ data = '' data = CommFunc.WriteDWORD(data, self.PlayerID) data = CommFunc.WriteString(data, 33, self.PlayerName) + data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteBYTE(data, self.MineCount) for i in range(self.MineCount): data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer()) @@ -8620,14 +8756,18 @@ DumpString = ''' PlayerID:%d, PlayerName:%s, + Job:%d, Face:%d, + FacePic:%d, MineCount:%d, MineItemList:%s '''\ %( self.PlayerID, self.PlayerName, + self.Job, self.Face, + self.FacePic, self.MineCount, "..." ) @@ -8723,7 +8863,9 @@ RecordTime = 0 #(DWORD RecordTime)// 记录时间戳 MineID = 0 #(WORD MineID)// 矿物ID,对应福地采集表中ID TagPlayerName = "" #(char TagPlayerName[33]) + TagJob = 0 #(BYTE TagJob) TagFace = 0 #(DWORD TagFace) + TagFacePic = 0 #(DWORD TagFacePic) data = None def __init__(self): @@ -8737,7 +8879,9 @@ self.RecordTime,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MineID,_pos = CommFunc.ReadWORD(_lpData, _pos) self.TagPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.TagJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.TagFace,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.TagFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -8746,7 +8890,9 @@ self.RecordTime = 0 self.MineID = 0 self.TagPlayerName = "" + self.TagJob = 0 self.TagFace = 0 + self.TagFacePic = 0 return def GetLength(self): @@ -8756,6 +8902,8 @@ length += 4 length += 2 length += 33 + length += 1 + length += 4 length += 4 return length @@ -8767,7 +8915,9 @@ data = CommFunc.WriteDWORD(data, self.RecordTime) data = CommFunc.WriteWORD(data, self.MineID) data = CommFunc.WriteString(data, 33, self.TagPlayerName) + data = CommFunc.WriteBYTE(data, self.TagJob) data = CommFunc.WriteDWORD(data, self.TagFace) + data = CommFunc.WriteDWORD(data, self.TagFacePic) return data def OutputString(self): @@ -8777,7 +8927,9 @@ RecordTime:%d, MineID:%d, TagPlayerName:%s, - TagFace:%d + TagJob:%d, + TagFace:%d, + TagFacePic:%d '''\ %( self.RecordType, @@ -8785,7 +8937,9 @@ self.RecordTime, self.MineID, self.TagPlayerName, - self.TagFace + self.TagJob, + self.TagFace, + self.TagFacePic ) return DumpString @@ -8929,6 +9083,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV) RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -8942,6 +9098,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -8950,6 +9108,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -8959,6 +9119,8 @@ length += 1 length += 2 length += 1 + length += 4 + length += 4 return length @@ -8969,6 +9131,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -8977,14 +9141,18 @@ PlayerName:%s, Job:%d, LV:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, self.PlayerName, self.Job, self.LV, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -13134,6 +13302,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 战力,求余亿 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿 Value1 = 0 #(DWORD Value1)//值1 @@ -13153,6 +13323,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -13167,6 +13339,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.FightPowerEx = 0 self.Value1 = 0 @@ -13186,6 +13360,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 return length @@ -13198,6 +13374,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteDWORD(data, self.Value1) @@ -13213,6 +13391,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, FightPowerEx:%d, Value1:%d, @@ -13226,6 +13406,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.FightPowerEx, self.Value1, @@ -13532,6 +13714,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 战力,求余亿 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿 data = None @@ -13549,6 +13733,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos @@ -13561,6 +13747,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.FightPowerEx = 0 return @@ -13576,6 +13764,8 @@ length += 2 length += 4 length += 4 + length += 4 + length += 4 return length @@ -13588,6 +13778,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) return data @@ -13601,6 +13793,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, FightPowerEx:%d '''\ @@ -13612,6 +13806,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.FightPowerEx ) @@ -13626,6 +13822,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 战力,求余亿 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿 OfflineValue = 0 #(DWORD OfflineValue)// 离线值:0-在线;1-离线;>1-上次离线时间戳,可用于计算离线多久了;当取不到玩家信息时用1代表已离线; @@ -13646,6 +13844,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.OfflineValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -13661,6 +13861,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.FightPowerEx = 0 self.OfflineValue = 0 @@ -13682,6 +13884,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 return length @@ -13694,6 +13898,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteDWORD(data, self.OfflineValue) @@ -13710,6 +13916,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, FightPowerEx:%d, OfflineValue:%d, @@ -13724,6 +13932,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.FightPowerEx, self.OfflineValue, @@ -14304,6 +14514,8 @@ Job = 0 #(BYTE Job)// 玩家职业 JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -14319,6 +14531,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -14329,6 +14543,8 @@ self.Job = 0 self.JobLevel = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -14340,6 +14556,8 @@ length += 1 length += 1 length += 2 + length += 4 + length += 4 return length @@ -14352,6 +14570,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteBYTE(data, self.JobLevel) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -14362,7 +14582,9 @@ LV:%d, Job:%d, JobLevel:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -14371,7 +14593,9 @@ self.LV, self.Job, self.JobLevel, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -14454,6 +14678,8 @@ Job = 0 #(BYTE Job)// 玩家职业 JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -14472,6 +14698,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -14486,6 +14714,8 @@ self.Job = 0 self.JobLevel = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -14498,6 +14728,8 @@ length += 1 length += 1 length += 2 + length += 4 + length += 4 return length @@ -14511,6 +14743,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteBYTE(data, self.JobLevel) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -14522,7 +14756,9 @@ LV:%d, Job:%d, JobLevel:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.Head.OutputString(), @@ -14532,7 +14768,9 @@ self.LV, self.Job, self.JobLevel, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -14983,6 +15221,8 @@ Job = 0 #(BYTE Job)// 玩家职业 JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 PlayerState = 0 #(BYTE PlayerState)// 0: 离线 1:在线 MapID = 0 #(DWORD MapID)// 地图ID LineID = 0 #(BYTE LineID)// 线路ID @@ -15003,6 +15243,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayerState,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadBYTE(_lpData, _pos) @@ -15018,6 +15260,8 @@ self.Job = 0 self.JobLevel = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.PlayerState = 0 self.MapID = 0 self.LineID = 0 @@ -15034,6 +15278,8 @@ length += 1 length += 1 length += 2 + length += 4 + length += 4 length += 1 length += 4 length += 1 @@ -15051,6 +15297,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteBYTE(data, self.JobLevel) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteBYTE(data, self.PlayerState) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteBYTE(data, self.LineID) @@ -15067,6 +15315,8 @@ Job:%d, JobLevel:%d, RealmLV:%d, + Face:%d, + FacePic:%d, PlayerState:%d, MapID:%d, LineID:%d @@ -15081,6 +15331,8 @@ self.Job, self.JobLevel, self.RealmLV, + self.Face, + self.FacePic, self.PlayerState, self.MapID, self.LineID @@ -16056,6 +16308,8 @@ FightPower = 0 #(DWORD FightPower)// 战力求余亿部分 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分 RealmLV = 0 #(WORD RealmLV) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -16072,6 +16326,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -16083,6 +16339,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -16095,6 +16353,8 @@ length += 4 length += 4 length += 2 + length += 4 + length += 4 return length @@ -16108,6 +16368,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -16119,7 +16381,9 @@ LV:%d, FightPower:%d, FightPowerEx:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -16129,7 +16393,9 @@ self.LV, self.FightPower, self.FightPowerEx, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -16585,7 +16851,7 @@ ID = 0 #(DWORD ID) ID2 = 0 #(DWORD ID2) Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字 - Name2 = "" #(char Name2[33])//名字2 + Name2 = "" #(char Name2[65])//名字2 Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等 Value1 = 0 #(DWORD Value1)//自定义值1 Value2 = 0 #(DWORD Value2)//自定义值2 @@ -16612,7 +16878,7 @@ self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33) - self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65) self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -16657,7 +16923,7 @@ length += 4 length += 4 length += 33 - length += 33 + length += 65 length += 1 length += 4 length += 4 @@ -16681,7 +16947,7 @@ data = CommFunc.WriteDWORD(data, self.ID) data = CommFunc.WriteDWORD(data, self.ID2) data = CommFunc.WriteString(data, 33, self.Name1) - data = CommFunc.WriteString(data, 33, self.Name2) + data = CommFunc.WriteString(data, 65, self.Name2) data = CommFunc.WriteBYTE(data, self.Type2) data = CommFunc.WriteDWORD(data, self.Value1) data = CommFunc.WriteDWORD(data, self.Value2) @@ -17077,6 +17343,8 @@ FightPower = 0 #(DWORD FightPower)// 战力求余亿部分 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分 RealmLV = 0 #(WORD RealmLV) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -17093,6 +17361,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -17104,6 +17374,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -17116,6 +17388,8 @@ length += 4 length += 4 length += 2 + length += 4 + length += 4 return length @@ -17129,6 +17403,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -17140,7 +17416,9 @@ LV:%d, FightPower:%d, FightPowerEx:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -17150,7 +17428,9 @@ self.LV, self.FightPower, self.FightPowerEx, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -17269,6 +17549,8 @@ NameLen = 0 #(BYTE NameLen) PlayerName = "" #(String PlayerName) Job = 0 #(BYTE Job) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower) RealmLV = 0 #(WORD RealmLV) PKScore = 0 #(DWORD PKScore) @@ -17285,6 +17567,8 @@ self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.PKScore,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -17296,6 +17580,8 @@ self.NameLen = 0 self.PlayerName = "" self.Job = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.RealmLV = 0 self.PKScore = 0 @@ -17309,6 +17595,8 @@ length += len(self.PlayerName) length += 1 length += 4 + length += 4 + length += 4 length += 2 length += 4 length += 1 @@ -17321,6 +17609,8 @@ data = CommFunc.WriteBYTE(data, self.NameLen) data = CommFunc.WriteString(data, self.NameLen, self.PlayerName) data = CommFunc.WriteBYTE(data, self.Job) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteWORD(data, self.RealmLV) data = CommFunc.WriteDWORD(data, self.PKScore) @@ -17333,6 +17623,8 @@ NameLen:%d, PlayerName:%s, Job:%d, + Face:%d, + FacePic:%d, FightPower:%d, RealmLV:%d, PKScore:%d, @@ -17343,6 +17635,8 @@ self.NameLen, self.PlayerName, self.Job, + self.Face, + self.FacePic, self.FightPower, self.RealmLV, self.PKScore, @@ -17440,6 +17734,8 @@ PlayerName = "" #(String PlayerName)// 跨服名字 Job = 0 #(BYTE Job) LV = 0 #(WORD LV) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MaxHP = 0 #(DWORD MaxHP)// 默认满血,求余亿部分 MaxHPEx = 0 #(DWORD MaxHPEx)// 默认满血,整除亿部分 MaxProDef = 0 #(DWORD MaxProDef)// 最大护盾 @@ -17456,6 +17752,8 @@ self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MaxHP,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MaxHPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MaxProDef,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -17467,6 +17765,8 @@ self.PlayerName = "" self.Job = 0 self.LV = 0 + self.Face = 0 + self.FacePic = 0 self.MaxHP = 0 self.MaxHPEx = 0 self.MaxProDef = 0 @@ -17482,6 +17782,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 return length @@ -17492,6 +17794,8 @@ data = CommFunc.WriteString(data, self.NameLen, self.PlayerName) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MaxHP) data = CommFunc.WriteDWORD(data, self.MaxHPEx) data = CommFunc.WriteDWORD(data, self.MaxProDef) @@ -17504,6 +17808,8 @@ PlayerName:%s, Job:%d, LV:%d, + Face:%d, + FacePic:%d, MaxHP:%d, MaxHPEx:%d, MaxProDef:%d @@ -17514,6 +17820,8 @@ self.PlayerName, self.Job, self.LV, + self.Face, + self.FacePic, self.MaxHP, self.MaxHPEx, self.MaxProDef @@ -28585,13 +28893,11 @@ #------------------------------------------------------ # A3 51 寻宝功能信息 #tagMCTreasureInfo -class tagMCTreasureTypeInfo(Structure): +class tagMCTreasureGridLimit(Structure): _pack_ = 1 _fields_ = [ - ("TreasureType", c_ubyte), #寻宝类型 - ("LuckValue", c_ushort), #当前幸运值 - ("TreasureCount", c_int), #已寻宝总次数 - ("FreeCountToday", c_ushort), #今日已免费寻宝次数 + ("GridNum", c_ubyte), # 有限制抽取次数的格子编号 + ("GridCnt", c_ushort), # 已抽到次数 ] def __init__(self): @@ -28604,30 +28910,109 @@ return _pos + self.GetLength() def Clear(self): - self.TreasureType = 0 - self.LuckValue = 0 - self.TreasureCount = 0 - self.FreeCountToday = 0 + self.GridNum = 0 + self.GridCnt = 0 return def GetLength(self): - return sizeof(tagMCTreasureTypeInfo) + return sizeof(tagMCTreasureGridLimit) def GetBuffer(self): return string_at(addressof(self), self.GetLength()) def OutputString(self): DumpString = '''// A3 51 寻宝功能信息 //tagMCTreasureInfo: + GridNum:%d, + GridCnt:%d + '''\ + %( + self.GridNum, + self.GridCnt + ) + return DumpString + + +class tagMCTreasureTypeInfo(Structure): + TreasureType = 0 #(BYTE TreasureType)//寻宝类型 + LuckValue = 0 #(WORD LuckValue)//当前幸运值 + TreasureCount = 0 #(DWORD TreasureCount)//已寻宝总次数 + FreeCountToday = 0 #(WORD FreeCountToday)//今日已免费寻宝次数 + TreasureCntAward = 0 #(DWORD TreasureCntAward)//累计寻宝次数对应奖励领奖状态,按奖励记录索引二进制记录是否已领取 + GridLimitCnt = 0 #(BYTE GridLimitCnt) + GridLimitCntList = list() #(vector<tagMCTreasureGridLimit> GridLimitCntList)//有限制抽取次数的格子次数信息 + data = None + + def __init__(self): + self.Clear() + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.LuckValue,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.TreasureCount,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FreeCountToday,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.TreasureCntAward,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.GridLimitCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.GridLimitCnt): + temGridLimitCntList = tagMCTreasureGridLimit() + _pos = temGridLimitCntList.ReadData(_lpData, _pos) + self.GridLimitCntList.append(temGridLimitCntList) + return _pos + + def Clear(self): + self.TreasureType = 0 + self.LuckValue = 0 + self.TreasureCount = 0 + self.FreeCountToday = 0 + self.TreasureCntAward = 0 + self.GridLimitCnt = 0 + self.GridLimitCntList = list() + return + + def GetLength(self): + length = 0 + length += 1 + length += 2 + length += 4 + length += 2 + length += 4 + length += 1 + for i in range(self.GridLimitCnt): + length += self.GridLimitCntList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteBYTE(data, self.TreasureType) + data = CommFunc.WriteWORD(data, self.LuckValue) + data = CommFunc.WriteDWORD(data, self.TreasureCount) + data = CommFunc.WriteWORD(data, self.FreeCountToday) + data = CommFunc.WriteDWORD(data, self.TreasureCntAward) + data = CommFunc.WriteBYTE(data, self.GridLimitCnt) + for i in range(self.GridLimitCnt): + data = CommFunc.WriteString(data, self.GridLimitCntList[i].GetLength(), self.GridLimitCntList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' TreasureType:%d, LuckValue:%d, TreasureCount:%d, - FreeCountToday:%d + FreeCountToday:%d, + TreasureCntAward:%d, + GridLimitCnt:%d, + GridLimitCntList:%s '''\ %( self.TreasureType, self.LuckValue, self.TreasureCount, - self.FreeCountToday + self.FreeCountToday, + self.TreasureCntAward, + self.GridLimitCnt, + "..." ) return DumpString @@ -29802,6 +30187,62 @@ m_NAtagMCFamilySitInfo=tagMCFamilySitInfo() ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilySitInfo.Cmd,m_NAtagMCFamilySitInfo.SubCmd))] = m_NAtagMCFamilySitInfo + + +#------------------------------------------------------ +# A5 12 珍宝阁信息 #tagMCFamilyZhenbaogeInfo + +class tagMCFamilyZhenbaogeInfo(Structure): + _pack_ = 1 + _fields_ = [ + ("Cmd", c_ubyte), + ("SubCmd", c_ubyte), + ("CutState", c_ubyte), # 今日是否已砍价,此状态为全局状态,与盟Action砍价状态不同 + ("BuyState", c_ubyte), # 今日是否已购买,此状态为全局状态,与盟Action购买状态不同 + ] + + def __init__(self): + self.Clear() + self.Cmd = 0xA5 + self.SubCmd = 0x12 + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.Cmd = 0xA5 + self.SubCmd = 0x12 + self.CutState = 0 + self.BuyState = 0 + return + + def GetLength(self): + return sizeof(tagMCFamilyZhenbaogeInfo) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// A5 12 珍宝阁信息 //tagMCFamilyZhenbaogeInfo: + Cmd:%s, + SubCmd:%s, + CutState:%d, + BuyState:%d + '''\ + %( + self.Cmd, + self.SubCmd, + self.CutState, + self.BuyState + ) + return DumpString + + +m_NAtagMCFamilyZhenbaogeInfo=tagMCFamilyZhenbaogeInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyZhenbaogeInfo.Cmd,m_NAtagMCFamilyZhenbaogeInfo.SubCmd))] = m_NAtagMCFamilyZhenbaogeInfo #------------------------------------------------------ @@ -32618,6 +33059,218 @@ m_NAtagObjInfoListRefresh=tagObjInfoListRefresh() ChNetPackDict[eval("0x%02x%02x"%(m_NAtagObjInfoListRefresh.Head.Cmd,m_NAtagObjInfoListRefresh.Head.SubCmd))] = m_NAtagObjInfoListRefresh + + +#------------------------------------------------------ +# A8 01 获得奖励信息 #tagMCGiveAwardInfo + +class tagMCGiveAwardMoney(Structure): + _pack_ = 1 + _fields_ = [ + ("MoneyType", c_ubyte), + ("MoneyValue", c_int), + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.MoneyType = 0 + self.MoneyValue = 0 + return + + def GetLength(self): + return sizeof(tagMCGiveAwardMoney) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// A8 01 获得奖励信息 //tagMCGiveAwardInfo: + MoneyType:%d, + MoneyValue:%d + '''\ + %( + self.MoneyType, + self.MoneyValue + ) + return DumpString + + +class tagMCGiveAwardItem(Structure): + _pack_ = 1 + _fields_ = [ + ("ItemID", c_int), + ("Count", c_int), + ("IsBind", c_ubyte), + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.ItemID = 0 + self.Count = 0 + self.IsBind = 0 + return + + def GetLength(self): + return sizeof(tagMCGiveAwardItem) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// A8 01 获得奖励信息 //tagMCGiveAwardInfo: + ItemID:%d, + Count:%d, + IsBind:%d + '''\ + %( + self.ItemID, + self.Count, + self.IsBind + ) + return DumpString + + +class tagMCGiveAwardInfo(Structure): + Head = tagHead() + EventLen = 0 #(BYTE EventLen) + EventName = "" #(String EventName) + Exp = 0 #(DWORD Exp)// 奖励经验,求余亿部分 + ExpPoint = 0 #(DWORD ExpPoint)// 奖励经验,整除亿部分 + MoneyLen = 0 #(BYTE MoneyLen) + MoneyList = list() #(vector<tagMCGiveAwardMoney> MoneyList)// 奖励货币 + ItemLen = 0 #(BYTE ItemLen) + ItemList = list() #(vector<tagMCGiveAwardItem> ItemList)// 奖励物品 + DataLen = 0 #(WORD DataLen) + DataEx = "" #(String DataEx)// 扩展信息,可由不同的Event自定义信息内容 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xA8 + self.Head.SubCmd = 0x01 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.EventLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.EventName,_pos = CommFunc.ReadString(_lpData, _pos,self.EventLen) + self.Exp,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.ExpPoint,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.MoneyLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.MoneyLen): + temMoneyList = tagMCGiveAwardMoney() + _pos = temMoneyList.ReadData(_lpData, _pos) + self.MoneyList.append(temMoneyList) + self.ItemLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.ItemLen): + temItemList = tagMCGiveAwardItem() + _pos = temItemList.ReadData(_lpData, _pos) + self.ItemList.append(temItemList) + self.DataLen,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.DataEx,_pos = CommFunc.ReadString(_lpData, _pos,self.DataLen) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xA8 + self.Head.SubCmd = 0x01 + self.EventLen = 0 + self.EventName = "" + self.Exp = 0 + self.ExpPoint = 0 + self.MoneyLen = 0 + self.MoneyList = list() + self.ItemLen = 0 + self.ItemList = list() + self.DataLen = 0 + self.DataEx = "" + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + length += len(self.EventName) + length += 4 + length += 4 + length += 1 + for i in range(self.MoneyLen): + length += self.MoneyList[i].GetLength() + length += 1 + for i in range(self.ItemLen): + length += self.ItemList[i].GetLength() + length += 2 + length += len(self.DataEx) + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.EventLen) + data = CommFunc.WriteString(data, self.EventLen, self.EventName) + data = CommFunc.WriteDWORD(data, self.Exp) + data = CommFunc.WriteDWORD(data, self.ExpPoint) + data = CommFunc.WriteBYTE(data, self.MoneyLen) + for i in range(self.MoneyLen): + data = CommFunc.WriteString(data, self.MoneyList[i].GetLength(), self.MoneyList[i].GetBuffer()) + data = CommFunc.WriteBYTE(data, self.ItemLen) + for i in range(self.ItemLen): + data = CommFunc.WriteString(data, self.ItemList[i].GetLength(), self.ItemList[i].GetBuffer()) + data = CommFunc.WriteWORD(data, self.DataLen) + data = CommFunc.WriteString(data, self.DataLen, self.DataEx) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + EventLen:%d, + EventName:%s, + Exp:%d, + ExpPoint:%d, + MoneyLen:%d, + MoneyList:%s, + ItemLen:%d, + ItemList:%s, + DataLen:%d, + DataEx:%s + '''\ + %( + self.Head.OutputString(), + self.EventLen, + self.EventName, + self.Exp, + self.ExpPoint, + self.MoneyLen, + "...", + self.ItemLen, + "...", + self.DataLen, + self.DataEx + ) + return DumpString + + +m_NAtagMCGiveAwardInfo=tagMCGiveAwardInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCGiveAwardInfo.Head.Cmd,m_NAtagMCGiveAwardInfo.Head.SubCmd))] = m_NAtagMCGiveAwardInfo #------------------------------------------------------ @@ -37663,6 +38316,8 @@ DayNum = 0 #(BYTE DayNum)//天编号,从1开始,过期未签到领取的天可消耗货币补签领取 Count = 0 #(BYTE Count)// 奖励物品数 AwardItemList = list() #(vector<tagMCActLoginNewItem> AwardItemList)// 奖励物品列表 + CountEx = 0 #(BYTE CountEx)// 额外奖励物品数 + AwardItemListEx = list() #(vector<tagMCActLoginNewItem> AwardItemListEx)// 额外奖励物品列表 data = None def __init__(self): @@ -37677,12 +38332,19 @@ temAwardItemList = tagMCActLoginNewItem() _pos = temAwardItemList.ReadData(_lpData, _pos) self.AwardItemList.append(temAwardItemList) + self.CountEx,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.CountEx): + temAwardItemListEx = tagMCActLoginNewItem() + _pos = temAwardItemListEx.ReadData(_lpData, _pos) + self.AwardItemListEx.append(temAwardItemListEx) return _pos def Clear(self): self.DayNum = 0 self.Count = 0 self.AwardItemList = list() + self.CountEx = 0 + self.AwardItemListEx = list() return def GetLength(self): @@ -37691,6 +38353,9 @@ length += 1 for i in range(self.Count): length += self.AwardItemList[i].GetLength() + length += 1 + for i in range(self.CountEx): + length += self.AwardItemListEx[i].GetLength() return length @@ -37700,17 +38365,24 @@ data = CommFunc.WriteBYTE(data, self.Count) for i in range(self.Count): data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer()) + data = CommFunc.WriteBYTE(data, self.CountEx) + for i in range(self.CountEx): + data = CommFunc.WriteString(data, self.AwardItemListEx[i].GetLength(), self.AwardItemListEx[i].GetBuffer()) return data def OutputString(self): DumpString = ''' DayNum:%d, Count:%d, - AwardItemList:%s + AwardItemList:%s, + CountEx:%d, + AwardItemListEx:%s '''\ %( self.DayNum, self.Count, + "...", + self.CountEx, "..." ) return DumpString @@ -37724,6 +38396,7 @@ LimitLV = 0 #(WORD LimitLV)// 限制等级 RepSignMoneyType = 0 #(BYTE RepSignMoneyType)// 补签消耗货币类型 RepSignMoneyValue = 0 #(DWORD RepSignMoneyValue)// 补签消耗货币值 + AwardExCTGID = 0 #(WORD AwardExCTGID)// 扩展奖励礼包充值ID,大于0时代表可以购买礼包每日登录可领取额外奖励 DayCount = 0 #(BYTE DayCount) AwardDayList = list() #(vector<tagMCActLoginNewDay> AwardDayList)// 奖励天列表 data = None @@ -37743,6 +38416,7 @@ self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RepSignMoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RepSignMoneyValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.AwardExCTGID,_pos = CommFunc.ReadWORD(_lpData, _pos) self.DayCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.DayCount): temAwardDayList = tagMCActLoginNewDay() @@ -37761,6 +38435,7 @@ self.LimitLV = 0 self.RepSignMoneyType = 0 self.RepSignMoneyValue = 0 + self.AwardExCTGID = 0 self.DayCount = 0 self.AwardDayList = list() return @@ -37774,6 +38449,7 @@ length += 2 length += 1 length += 4 + length += 2 length += 1 for i in range(self.DayCount): length += self.AwardDayList[i].GetLength() @@ -37789,6 +38465,7 @@ data = CommFunc.WriteWORD(data, self.LimitLV) data = CommFunc.WriteBYTE(data, self.RepSignMoneyType) data = CommFunc.WriteDWORD(data, self.RepSignMoneyValue) + data = CommFunc.WriteWORD(data, self.AwardExCTGID) data = CommFunc.WriteBYTE(data, self.DayCount) for i in range(self.DayCount): data = CommFunc.WriteString(data, self.AwardDayList[i].GetLength(), self.AwardDayList[i].GetBuffer()) @@ -37803,6 +38480,7 @@ LimitLV:%d, RepSignMoneyType:%d, RepSignMoneyValue:%d, + AwardExCTGID:%d, DayCount:%d, AwardDayList:%s '''\ @@ -37814,6 +38492,7 @@ self.LimitLV, self.RepSignMoneyType, self.RepSignMoneyValue, + self.AwardExCTGID, self.DayCount, "..." ) @@ -37833,7 +38512,8 @@ ("Cmd", c_ubyte), ("SubCmd", c_ubyte), ("ActNum", c_ubyte), # 活动编号 - ("LoginAward", c_int), # 是否已领取,按天索引0代表第1天记录当天是否已领取 + ("LoginAward", c_int), # 普通奖励领取记录,按天对应二进制位记录是否已领取 + ("LoginAwardEx", c_int), # 额外奖励领取记录,按天对应二进制位记录是否已领取 ] def __init__(self): @@ -37852,6 +38532,7 @@ self.SubCmd = 0x70 self.ActNum = 0 self.LoginAward = 0 + self.LoginAwardEx = 0 return def GetLength(self): @@ -37865,19 +38546,402 @@ Cmd:%s, SubCmd:%s, ActNum:%d, - LoginAward:%d + LoginAward:%d, + LoginAwardEx:%d '''\ %( self.Cmd, self.SubCmd, self.ActNum, - self.LoginAward + self.LoginAward, + self.LoginAwardEx ) return DumpString m_NAtagMCActLoginPlayerInfoNew=tagMCActLoginPlayerInfoNew() ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLoginPlayerInfoNew.Cmd,m_NAtagMCActLoginPlayerInfoNew.SubCmd))] = m_NAtagMCActLoginPlayerInfoNew + + +#------------------------------------------------------ +# AA 88 轮回殿活动信息 #tagMCActLunhuidianInfo + +class tagMCActLunhuidianItem(Structure): + _pack_ = 1 + _fields_ = [ + ("ItemID", c_int), + ("ItemCount", c_ushort), + ("IsBind", c_ubyte), + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.ItemID = 0 + self.ItemCount = 0 + self.IsBind = 0 + return + + def GetLength(self): + return sizeof(tagMCActLunhuidianItem) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// AA 88 轮回殿活动信息 //tagMCActLunhuidianInfo: + ItemID:%d, + ItemCount:%d, + IsBind:%d + '''\ + %( + self.ItemID, + self.ItemCount, + self.IsBind + ) + return DumpString + + +class tagMCActLunhuidianAward(Structure): + AwardIndex = 0 #(BYTE AwardIndex)// 奖励记录索引 0~30 + NeedValue = 0 #(DWORD NeedValue)// 奖励所需值 + Count = 0 #(BYTE Count)// 奖励物品数 + AwardItemList = list() #(vector<tagMCActLunhuidianItem> AwardItemList)// 奖励物品列表 + data = None + + def __init__(self): + self.Clear() + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + self.AwardIndex,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.NeedValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.Count): + temAwardItemList = tagMCActLunhuidianItem() + _pos = temAwardItemList.ReadData(_lpData, _pos) + self.AwardItemList.append(temAwardItemList) + return _pos + + def Clear(self): + self.AwardIndex = 0 + self.NeedValue = 0 + self.Count = 0 + self.AwardItemList = list() + return + + def GetLength(self): + length = 0 + length += 1 + length += 4 + length += 1 + for i in range(self.Count): + length += self.AwardItemList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteBYTE(data, self.AwardIndex) + data = CommFunc.WriteDWORD(data, self.NeedValue) + data = CommFunc.WriteBYTE(data, self.Count) + for i in range(self.Count): + data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + AwardIndex:%d, + NeedValue:%d, + Count:%d, + AwardItemList:%s + '''\ + %( + self.AwardIndex, + self.NeedValue, + self.Count, + "..." + ) + return DumpString + + +class tagMCActLunhuidianRound(Structure): + RoundType = 0 #(BYTE RoundType)// 轮回类型 + AwardType = 0 #(BYTE AwardType)// 奖励类型 1-消耗货币;2-寻宝次数 + AwardTypeValue = 0 #(DWORD AwardTypeValue)// 奖励类型对应值,消耗货币时为对应的货币类型,寻宝时为对应的寻宝类型 + RoundMax = 0 #(BYTE RoundMax)// 最大可循环轮次 + AwardCount = 0 #(BYTE AwardCount) + AwardList = list() #(vector<tagMCActLunhuidianAward> AwardList)// 每轮奖励列表 + CTGIDCount = 0 #(BYTE CTGIDCount) + CTGIDList = list() #(vector<WORD> CTGIDList)// CTGID列表 + ShopType = 0 #(WORD ShopType)// 开放商店类型,可能为0不开放 + data = None + + def __init__(self): + self.Clear() + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + self.RoundType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.AwardType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.AwardTypeValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.RoundMax,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.AwardCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.AwardCount): + temAwardList = tagMCActLunhuidianAward() + _pos = temAwardList.ReadData(_lpData, _pos) + self.AwardList.append(temAwardList) + self.CTGIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.CTGIDCount): + value,_pos=CommFunc.ReadWORD(_lpData,_pos) + self.CTGIDList.append(value) + self.ShopType,_pos = CommFunc.ReadWORD(_lpData, _pos) + return _pos + + def Clear(self): + self.RoundType = 0 + self.AwardType = 0 + self.AwardTypeValue = 0 + self.RoundMax = 0 + self.AwardCount = 0 + self.AwardList = list() + self.CTGIDCount = 0 + self.CTGIDList = list() + self.ShopType = 0 + return + + def GetLength(self): + length = 0 + length += 1 + length += 1 + length += 4 + length += 1 + length += 1 + for i in range(self.AwardCount): + length += self.AwardList[i].GetLength() + length += 1 + length += 2 * self.CTGIDCount + length += 2 + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteBYTE(data, self.RoundType) + data = CommFunc.WriteBYTE(data, self.AwardType) + data = CommFunc.WriteDWORD(data, self.AwardTypeValue) + data = CommFunc.WriteBYTE(data, self.RoundMax) + data = CommFunc.WriteBYTE(data, self.AwardCount) + for i in range(self.AwardCount): + data = CommFunc.WriteString(data, self.AwardList[i].GetLength(), self.AwardList[i].GetBuffer()) + data = CommFunc.WriteBYTE(data, self.CTGIDCount) + for i in range(self.CTGIDCount): + data = CommFunc.WriteWORD(data, self.CTGIDList[i]) + data = CommFunc.WriteWORD(data, self.ShopType) + return data + + def OutputString(self): + DumpString = ''' + RoundType:%d, + AwardType:%d, + AwardTypeValue:%d, + RoundMax:%d, + AwardCount:%d, + AwardList:%s, + CTGIDCount:%d, + CTGIDList:%s, + ShopType:%d + '''\ + %( + self.RoundType, + self.AwardType, + self.AwardTypeValue, + self.RoundMax, + self.AwardCount, + "...", + self.CTGIDCount, + "...", + self.ShopType + ) + return DumpString + + +class tagMCActLunhuidianInfo(Structure): + Head = tagHead() + ActNum = 0 #(BYTE ActNum)// 活动编号 + StartDate = "" #(char StartDate[10])// 开始日期 y-m-d + EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d + ResetType = 0 #(BYTE ResetType)// 重置类型,0-0点重置;1-5点重置 + LimitLV = 0 #(WORD LimitLV)// 限制等级 + RoundCount = 0 #(BYTE RoundCount) + RoundList = list() #(vector<tagMCActLunhuidianRound> RoundList)// 轮回列表,支持多个不同类型轮回同时开启 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x88 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10) + self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10) + self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.RoundCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.RoundCount): + temRoundList = tagMCActLunhuidianRound() + _pos = temRoundList.ReadData(_lpData, _pos) + self.RoundList.append(temRoundList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x88 + self.ActNum = 0 + self.StartDate = "" + self.EndtDate = "" + self.ResetType = 0 + self.LimitLV = 0 + self.RoundCount = 0 + self.RoundList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + length += 10 + length += 10 + length += 1 + length += 2 + length += 1 + for i in range(self.RoundCount): + length += self.RoundList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.ActNum) + data = CommFunc.WriteString(data, 10, self.StartDate) + data = CommFunc.WriteString(data, 10, self.EndtDate) + data = CommFunc.WriteBYTE(data, self.ResetType) + data = CommFunc.WriteWORD(data, self.LimitLV) + data = CommFunc.WriteBYTE(data, self.RoundCount) + for i in range(self.RoundCount): + data = CommFunc.WriteString(data, self.RoundList[i].GetLength(), self.RoundList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + ActNum:%d, + StartDate:%s, + EndtDate:%s, + ResetType:%d, + LimitLV:%d, + RoundCount:%d, + RoundList:%s + '''\ + %( + self.Head.OutputString(), + self.ActNum, + self.StartDate, + self.EndtDate, + self.ResetType, + self.LimitLV, + self.RoundCount, + "..." + ) + return DumpString + + +m_NAtagMCActLunhuidianInfo=tagMCActLunhuidianInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLunhuidianInfo.Head.Cmd,m_NAtagMCActLunhuidianInfo.Head.SubCmd))] = m_NAtagMCActLunhuidianInfo + + +#------------------------------------------------------ +# AA 89 轮回殿活动玩家信息 #tagMCActLunhuidianPlayerInfo + +class tagMCActLunhuidianPlayerInfo(Structure): + _pack_ = 1 + _fields_ = [ + ("Cmd", c_ubyte), + ("SubCmd", c_ubyte), + ("ActNum", c_ubyte), # 活动编号 + ("RoundType", c_ubyte), # 轮回类型 + ("CurRound", c_ubyte), # 当前轮次 + ("CurValue", c_int), # 累计值 + ("AwardRecord", c_int), # 当前轮次奖励领奖记录,按奖励索引二进制位存储是否已领取,所有奖励已领取后自动进入下一轮,且重置该奖励状态 + ] + + def __init__(self): + self.Clear() + self.Cmd = 0xAA + self.SubCmd = 0x89 + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.Cmd = 0xAA + self.SubCmd = 0x89 + self.ActNum = 0 + self.RoundType = 0 + self.CurRound = 0 + self.CurValue = 0 + self.AwardRecord = 0 + return + + def GetLength(self): + return sizeof(tagMCActLunhuidianPlayerInfo) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// AA 89 轮回殿活动玩家信息 //tagMCActLunhuidianPlayerInfo: + Cmd:%s, + SubCmd:%s, + ActNum:%d, + RoundType:%d, + CurRound:%d, + CurValue:%d, + AwardRecord:%d + '''\ + %( + self.Cmd, + self.SubCmd, + self.ActNum, + self.RoundType, + self.CurRound, + self.CurValue, + self.AwardRecord + ) + return DumpString + + +m_NAtagMCActLunhuidianPlayerInfo=tagMCActLunhuidianPlayerInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLunhuidianPlayerInfo.Cmd,m_NAtagMCActLunhuidianPlayerInfo.SubCmd))] = m_NAtagMCActLunhuidianPlayerInfo #------------------------------------------------------ @@ -41242,6 +42306,98 @@ m_NAtagMCActXianXiaMJLayerInfo=tagMCActXianXiaMJLayerInfo() ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActXianXiaMJLayerInfo.Head.Cmd,m_NAtagMCActXianXiaMJLayerInfo.Head.SubCmd))] = m_NAtagMCActXianXiaMJLayerInfo + + +#------------------------------------------------------ +# AA 87 运势活动信息 #tagMCActYunshiInfo + +class tagMCActYunshiInfo(Structure): + Head = tagHead() + ActNum = 0 #(BYTE ActNum)// 活动编号 + StartDate = "" #(char StartDate[10])// 开始日期 y-m-d + EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d + ResetType = 0 #(BYTE ResetType)// 重置类型,0-0点重置;1-5点重置 + LimitLV = 0 #(WORD LimitLV)// 限制等级 + TreasureType = 0 #(BYTE TreasureType)// 活动寻宝类型 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x87 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10) + self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10) + self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x87 + self.ActNum = 0 + self.StartDate = "" + self.EndtDate = "" + self.ResetType = 0 + self.LimitLV = 0 + self.TreasureType = 0 + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + length += 10 + length += 10 + length += 1 + length += 2 + length += 1 + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.ActNum) + data = CommFunc.WriteString(data, 10, self.StartDate) + data = CommFunc.WriteString(data, 10, self.EndtDate) + data = CommFunc.WriteBYTE(data, self.ResetType) + data = CommFunc.WriteWORD(data, self.LimitLV) + data = CommFunc.WriteBYTE(data, self.TreasureType) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + ActNum:%d, + StartDate:%s, + EndtDate:%s, + ResetType:%d, + LimitLV:%d, + TreasureType:%d + '''\ + %( + self.Head.OutputString(), + self.ActNum, + self.StartDate, + self.EndtDate, + self.ResetType, + self.LimitLV, + self.TreasureType + ) + return DumpString + + +m_NAtagMCActYunshiInfo=tagMCActYunshiInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActYunshiInfo.Head.Cmd,m_NAtagMCActYunshiInfo.Head.SubCmd))] = m_NAtagMCActYunshiInfo #------------------------------------------------------ @@ -47627,6 +48783,121 @@ #------------------------------------------------------ +# AA 05 推金币信息 #tagMCTuijinbiInfo + +class tagMCTuijinbiPool(Structure): + _pack_ = 1 + _fields_ = [ + ("PrizeType", c_ubyte), # 台面奖励类型: 1-金币;2-仙玉币 + ("PrizeCount", c_int), # 数量,每次都同步台面的总数量 + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.PrizeType = 0 + self.PrizeCount = 0 + return + + def GetLength(self): + return sizeof(tagMCTuijinbiPool) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// AA 05 推金币信息 //tagMCTuijinbiInfo: + PrizeType:%d, + PrizeCount:%d + '''\ + %( + self.PrizeType, + self.PrizeCount + ) + return DumpString + + +class tagMCTuijinbiInfo(Structure): + Head = tagHead() + DrawNum = 0 #(BYTE DrawNum)// 本次抽中位置,为0时表示非抽奖同步 + PoolPrizeCnt = 0 #(BYTE PoolPrizeCnt) + PoolPrizeList = list() #(vector<tagMCTuijinbiPool> PoolPrizeList)// 台面奖池信息列表,每次都完整通知 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x05 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.DrawNum,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.PoolPrizeCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.PoolPrizeCnt): + temPoolPrizeList = tagMCTuijinbiPool() + _pos = temPoolPrizeList.ReadData(_lpData, _pos) + self.PoolPrizeList.append(temPoolPrizeList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x05 + self.DrawNum = 0 + self.PoolPrizeCnt = 0 + self.PoolPrizeList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + length += 1 + for i in range(self.PoolPrizeCnt): + length += self.PoolPrizeList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.DrawNum) + data = CommFunc.WriteBYTE(data, self.PoolPrizeCnt) + for i in range(self.PoolPrizeCnt): + data = CommFunc.WriteString(data, self.PoolPrizeList[i].GetLength(), self.PoolPrizeList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + DrawNum:%d, + PoolPrizeCnt:%d, + PoolPrizeList:%s + '''\ + %( + self.Head.OutputString(), + self.DrawNum, + self.PoolPrizeCnt, + "..." + ) + return DumpString + + +m_NAtagMCTuijinbiInfo=tagMCTuijinbiInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTuijinbiInfo.Head.Cmd,m_NAtagMCTuijinbiInfo.Head.SubCmd))] = m_NAtagMCTuijinbiInfo + + +#------------------------------------------------------ # AA 0A 周狂欢活动信息 #tagMCWeekPartyInfo class tagMCWeekPartyItem(Structure): @@ -49984,9 +51255,9 @@ _pack_ = 1 _fields_ = [ ("FaceID", c_int), #头像ID - ("LightTime", c_int), #点亮时间戳 - ("ExpireTime", c_int), #有效时间秒,0为配表固定时间,如果配表时间也为0即代表永久;到期时间=点亮时间+有效时间 - ("Star", c_ubyte), # 星级 + ("State", c_ubyte), #是否已激活 + ("EndTime", c_int), #到期时间戳,0为永久 + ("Star", c_ubyte), #星级 ] def __init__(self): @@ -50000,8 +51271,8 @@ def Clear(self): self.FaceID = 0 - self.LightTime = 0 - self.ExpireTime = 0 + self.State = 0 + self.EndTime = 0 self.Star = 0 return @@ -50014,14 +51285,14 @@ def OutputString(self): DumpString = '''// B1 17 头像信息 //tagMCFaceInfo: FaceID:%d, - LightTime:%d, - ExpireTime:%d, + State:%d, + EndTime:%d, Star:%d '''\ %( self.FaceID, - self.LightTime, - self.ExpireTime, + self.State, + self.EndTime, self.Star ) return DumpString @@ -50100,8 +51371,8 @@ _pack_ = 1 _fields_ = [ ("FacePicID", c_int), #头像框ID - ("LightTime", c_int), #点亮时间戳 - ("ExpireTime", c_int), #有效时间秒,0为配表固定时间,如果配表时间也为0即代表永久;到期时间=点亮时间+有效时间 + ("State", c_ubyte), #是否已激活 + ("EndTime", c_int), #到期时间戳,0为永久 ("Star", c_ubyte), #星级 ] @@ -50116,8 +51387,8 @@ def Clear(self): self.FacePicID = 0 - self.LightTime = 0 - self.ExpireTime = 0 + self.State = 0 + self.EndTime = 0 self.Star = 0 return @@ -50130,14 +51401,14 @@ def OutputString(self): DumpString = '''// B1 18 头像框信息 //tagMCFacePicInfo: FacePicID:%d, - LightTime:%d, - ExpireTime:%d, + State:%d, + EndTime:%d, Star:%d '''\ %( self.FacePicID, - self.LightTime, - self.ExpireTime, + self.State, + self.EndTime, self.Star ) return DumpString @@ -52313,6 +53584,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业, 如果是机器人,则职业有值,服务端控制 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 玩家战力 Relation = 0 #(BYTE Relation)// 关系:0-无,1-好友,2-盟友 IsNeedGold = 0 #(BYTE IsNeedGold)// 是否需要仙玉召唤 @@ -52331,6 +53604,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Relation,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.IsNeedGold,_pos = CommFunc.ReadBYTE(_lpData, _pos) @@ -52344,6 +53619,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.Relation = 0 self.IsNeedGold = 0 @@ -52359,6 +53636,8 @@ length += 1 length += 2 length += 4 + length += 4 + length += 4 length += 1 length += 1 @@ -52373,6 +53652,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteBYTE(data, self.Relation) data = CommFunc.WriteBYTE(data, self.IsNeedGold) @@ -52387,6 +53668,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, Relation:%d, IsNeedGold:%d @@ -52399,6 +53682,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.Relation, self.IsNeedGold -- Gitblit v1.8.0