From a802eaaa36aa1467ddd4e30e208f8293412bb41b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 27 十二月 2024 17:25:40 +0800
Subject: [PATCH] 10289 【越南】【英语】【砍树】【BT】运势-服务端(增加任务类型消耗培养丹34坐骑 35灵宠)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py |  315 ++++++++++++++++++++++++++++++++++++++++++----------
 1 files changed, 254 insertions(+), 61 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py
index 3e6f773..1dc3178 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py
@@ -29,6 +29,8 @@
 import PlayerControl
 import PyDataManager
 import NetPackCommon
+import GameXiangong
+import GameWorship
 import PyGameData
 import ChConfig
 import PlayerFB
@@ -61,6 +63,7 @@
 value3:guessPlayerID     竞猜玩家ID
 value4:tagPlayerID       目标玩家ID
 value5:moneyTotal        投注总货币值
+StrValue1:isClose        是否已结算
 '''
 
 Def_RecType_CrossChampionshipOfficial = ShareDefine.Def_UniversalGameRecType_CrossChampionshipOfficial
@@ -68,10 +71,11 @@
 跨服排位争霸赛最终排名官职信息
 ShareDefine.Def_UniversalGameRecType_CrossChampionshipOfficial
 time:time                上一次辞退下级仙官时间
-value1:zoneID官职ID      官职ID*10 + 分区ID
+value1:官职ID            官职ID
 value2:playerID          玩家ID,可能为0
 value3:worshipValue      被膜拜次数*10 + 是否双倍
 value4:rank              排名
+value5:zoneID            分区ID
 StrValue3:               [申请该官职玩家ID,...]
 '''
 
@@ -79,7 +83,8 @@
 '''
 跨服排位争霸赛官职挑战信息
 ShareDefine.Def_UniversalGameRecType_CrossChampionshipOffChallenge
-value1:zoneID官职ID      官职ID*10 + 分区ID
+value1:官职ID             官职ID
+value2:zoneID            分区ID
 StrValue3:               {挑战玩家信息key:value, ...}
 '''
 
@@ -109,6 +114,8 @@
         self.lv = 0
         self.fightPower = 0
         self.realmLV = 0
+        self.face = 0
+        self.facePic = 0
         return
     
     def GetString(self):
@@ -123,9 +130,11 @@
                 playerShortInfo["LV"] = cacheDict.get("LV", 1)
                 playerShortInfo["FightPower"] = cacheDict.get("FightPower", 0)
                 playerShortInfo["RealmLV"] = cacheDict.get("RealmLV", 0)
+                playerShortInfo["Face"] = cacheDict.get("Face", 0)
+                playerShortInfo["FacePic"] = cacheDict.get("FacePic", 0)
                 self.applyPlayerInfo[applyPlayerID] = playerShortInfo
         return {"zoneID":self.zoneID, "officialID":self.officialID, "lastDismissJuniorTime":self.lastDismissJuniorTime,
-                "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName,
+                "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName, "face":self.face, "facePic":self.facePic,
                 "job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV, "rank":self.rank,
                 "worshipCount":self.worshipCount, "applyPlayerInfo":self.applyPlayerInfo, "challengeList":self.challengeList,
                 "worshipDouble":self.worshipDouble
@@ -180,6 +189,7 @@
         self.tagPlayerID = 0 # 目标玩家ID
         self.moneyTotal = 0 # 投注总货币值
         self.guessRank = 0 # 竞猜名次,没有名次的竞猜默认0;1-代表第一名
+        self.isClose = 0 # 是否已结算
         return
     
     def GetString(self):
@@ -204,11 +214,13 @@
         self.lv = 0
         self.fightPower = 0
         self.realmLV = 0
+        self.face = 0
+        self.facePic = 0
         return
     
     def GetString(self):
         return {"zoneID":self.zoneID, "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName,
-                "job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV}
+                "job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV, "face":self.face, "facePic":self.facePic}
     
     def SetAttr(self, attrDict):
         for k, v in attrDict.items():
@@ -340,6 +352,8 @@
         obj.lv = cacheDict.get("LV", obj.lv)
         obj.fightPower = cacheDict.get("FightPower", obj.fightPower)
         obj.realmLV = cacheDict.get("RealmLV", obj.realmLV)
+        obj.face = cacheDict.get("Face", obj.face)
+        obj.facePic = cacheDict.get("FacePic", obj.facePic)
         
     return
 
@@ -361,12 +375,15 @@
         return
     
     def GetChampPKZoneIDList(self): return self._pkZoneInfo.keys()
-    def GetChampPKZoneMgr(self, zoneID):
+    def GetChampPKZoneMgr(self, zoneID, addNew=False):
+        pkZoneMgr = None
         if zoneID in self._pkZoneInfo:
             pkZoneMgr = self._pkZoneInfo[zoneID]
-        else:
+        elif addNew:
             pkZoneMgr = ChampionshipPKZoneMgr(zoneID)
             self._pkZoneInfo[zoneID] = pkZoneMgr
+        if not pkZoneMgr:
+            GameWorld.ErrLog("找不到跨服排位赛分区管理! zoneID=%s" % zoneID)
         return pkZoneMgr
     
     def GetPlayerPKZoneID(self, playerID):
@@ -374,6 +391,8 @@
         # @return: 如果在排位中则返回所在排位分区,否则返回当前服务器所在跨服匹配PK分区
         for zoneID in self._pkZoneInfo.keys():
             pkZoneMgr = self.GetChampPKZoneMgr(zoneID)
+            if not pkZoneMgr:
+                continue
             if playerID in pkZoneMgr.GetBatPlayerIDList():
                 return zoneID
         return GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID)
@@ -436,7 +455,7 @@
         groupMark = groupInfo / 100
         battleNum = groupInfo % 100
         
-        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
         
         if groupMark in groupMarkList and battleNum:
             battle = ChampionshipBattle()
@@ -471,8 +490,11 @@
         guessPlayerID = recData.GetValue3()
         tagPlayerID = recData.GetValue4()
         moneyTotal = recData.GetValue5()
+        isClose = GameWorld.ToIntDef(recData.GetStrValue1(), 0)
         
         pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+        if not pkZoneMgr:
+            continue
         playerGuessList = pkZoneMgr.GetPlayerGuessList(guessPlayerID, guessType)
         guessObj = ChampionshipGuess()
         guessObj.zoneID = zoneID
@@ -481,6 +503,7 @@
         guessObj.guessPlayerID = guessPlayerID
         guessObj.tagPlayerID = tagPlayerID
         guessObj.moneyTotal = moneyTotal
+        guessObj.isClose = isClose
         playerGuessList.append(guessObj)
         
         if guessType not in pkZoneMgr.supportCountInfo:
@@ -493,9 +516,8 @@
     for index in xrange(officialRecDataList.Count()):
         recData = officialRecDataList.At(index)
         lastDismissJuniorTime = recData.GetTime()
-        value1 = recData.GetValue1()
-        officialID = value1 / 10
-        zoneID = value1 % 10
+        officialID = recData.GetValue1()
+        zoneID = recData.GetValue5()
         playerID = recData.GetValue2()
         worshipValue = recData.GetValue3()
         worshipCount = worshipValue / 10
@@ -526,9 +548,8 @@
     GameWorld.Log("加载跨服排位官职挑战记录信息! %s" % challengeRecDataList.Count())
     for index in xrange(challengeRecDataList.Count()):
         recData = challengeRecDataList.At(index)
-        value1 = recData.GetValue1()
-        officialID = value1 / 10
-        zoneID = value1 % 10
+        officialID = recData.GetValue1()
+        zoneID = recData.GetValue2()
         strValue3 = recData.GetStrValue3()
         if not strValue3:
             continue
@@ -547,7 +568,10 @@
     return
 
 def OnServerClose():
-    
+    SaveChampionshipData()
+    return
+
+def SaveChampionshipData():
     if not GameWorld.IsCrossServer():
         return
     
@@ -560,7 +584,8 @@
     groupRecDataList = universalRecMgr.GetTypeList(Def_RecType_CrossChampionshipGroup)
     for zoneID in pkZoneIDList:
         pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
-        
+        if not pkZoneMgr:
+            continue
         # 保存参赛玩家名单
         batPlayerIDList = pkZoneMgr.GetBatPlayerIDList()
         GameWorld.Log("    zoneID=%s,batPlayerIDCount=%s, %s" % (zoneID, len(batPlayerIDList), batPlayerIDList))
@@ -589,6 +614,8 @@
     guessRecDataList = universalRecMgr.GetTypeList(Def_RecType_CrossChampionshipGuess)
     for zoneID in pkZoneIDList:
         pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+        if not pkZoneMgr:
+            continue
         for guessType, playerGuessDict in pkZoneMgr.guessInfo.items():
             for guessPlayerID, guessObjList in playerGuessDict.items():
                 #GameWorld.Log("    zoneID=%s,guessType=%s,guessPlayerID=%s,guessCount=%s" % (zoneID, guessType, guessPlayerID, len(guessObjList)))
@@ -599,6 +626,7 @@
                     recData.SetValue3(guessPlayerID)
                     recData.SetValue4(guessObj.tagPlayerID)
                     recData.SetValue5(guessObj.moneyTotal)
+                    recData.SetStrValue1("%s" % guessObj.isClose)
                     
     offZoneIDList = champMgr.GetChampOfficialZoneIDList()
     GameWorld.Log("保存跨服排位玩家官职信息! offZoneIDList=%s" % offZoneIDList)
@@ -613,22 +641,23 @@
             offObj = offZoneMgr.GetOfficialObj(officialID)
             if not offObj:
                 continue
-            value1 = offObj.officialID * 10 + zoneID
             recData = officialRecDataList.AddRec()
             recData.SetTime(offObj.lastDismissJuniorTime)
-            recData.SetValue1(value1)
+            recData.SetValue1(officialID)
             recData.SetValue2(offObj.playerID)
             recData.SetValue3(offObj.worshipCount * 10 + offObj.worshipDouble)
             recData.SetValue4(offObj.rank)
+            recData.SetValue5(zoneID)
             strValue3 = "%s" % offObj.applyPlayerInfo.keys()
             strValue3 = strValue3.replace(" ", "")
             recData.SetStrValue3(strValue3)
             
-            #GameWorld.Log("        zoneID=%s,officialID=%s,playerID=%s,rank=%s,challengeCount=%s" 
-            #              % (zoneID, officialID, offObj.playerID, offObj.rank, len(offObj.challengeList)))
+            GameWorld.Log("        zoneID=%s,officialID=%s,playerID=%s,rank=%s,challengeCount=%s" 
+                          % (zoneID, officialID, offObj.playerID, offObj.rank, len(offObj.challengeList)))
             for challengeDict in offObj.challengeList:
                 challRecData = challengeRecDataList.AddRec()
-                challRecData.SetValue1(value1)
+                challRecData.SetValue1(officialID)
+                challRecData.SetValue2(zoneID)
                 strValue3 = str(challengeDict)
                 strValue3 = strValue3.replace(" ", "")
                 challRecData.SetStrValue3(strValue3)
@@ -705,6 +734,8 @@
     champMgr = GetChampionshipMgr()
     for zoneID in champMgr.GetChampPKZoneIDList():
         pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+        if not pkZoneMgr:
+            continue
         if playerID in pkZoneMgr.GetBatPlayerIDList():
             # 是参赛玩家
             return True
@@ -738,11 +769,22 @@
         
     return
 
+def DoChampionshipOpen(curPlayer):
+    NotifyPlayerChampionshipInfo(curPlayer, GameWorld.GetGameWorld().GetTick())
+    return
+
 def OnPlayerLogin(curPlayer, tick):
     
     if GameWorld.IsCrossServer():
         return
     
+    if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+        return
+    
+    NotifyPlayerChampionshipInfo(curPlayer, tick)
+    return
+
+def NotifyPlayerChampionshipInfo(curPlayer, tick):
     playerID = curPlayer.GetPlayerID()
     champMgr = GetChampionshipMgr()
     pkZoneIDList = champMgr.GetChampPKZoneIDList()
@@ -754,6 +796,8 @@
     if pkZoneIDList:
         playerZoneID = champMgr.GetPlayerPKZoneID(playerID)
         pkZoneMgr = champMgr.GetChampPKZoneMgr(playerZoneID)
+        if not pkZoneMgr:
+            return
         if playerID not in pkZoneMgr.syncGuessPlayerIDInfo:
             sendMsg = {"zoneID":playerZoneID, "playerID":playerID, "exDataType":"ChampionshipGuessQuery"}
             CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_ChampionshipGuess, sendMsg)
@@ -763,11 +807,60 @@
             
     return
 
-def OnMinuteProcess():
+def ChampionshipErrorDo():
+    ## 状态异常后处理
+    
+    stateError = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipStateError)
+    if not stateError:
+        return "state is not error."
+    
+    if PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipErrorDo):
+        return "already done."
+    
+    champMgr = GetChampionshipMgr()
+    
+    # 返还未结算的竞猜消耗
+    moneyType, _ = IpyGameDataPY.GetFuncEvalCfg("CrossChamGuess", 1)
+    moneyItemID = ChConfig.MoneyItemIDDict.get(moneyType)
+    for zoneID in champMgr.GetChampPKZoneIDList():
+        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+        if not pkZoneMgr:
+            continue
+        
+        backGuessTypeList = []
+        playerGuessMoneyInfo = {}
+        for guessType, playerGuessDict in pkZoneMgr.guessInfo.items():
+            for guessPlayerID, guessObjList in playerGuessDict.items():
+                for guessObj in guessObjList:
+                    if guessObj.isClose:
+                        # 已经结算的不处理
+                        continue
+                    guessObj.isClose = 1
+                    if guessType not in backGuessTypeList:
+                        backGuessTypeList.append(guessType)
+                    playerGuessMoneyInfo[guessPlayerID] = playerGuessMoneyInfo.get(guessPlayerID, 0) + guessObj.moneyTotal
+                    
+        GameWorld.Log("竞猜需要返还玩家信息: moneyItemID=%s,zoneID=%s,backGuessTypeList=%s, %s" % (moneyItemID, zoneID, backGuessTypeList, playerGuessMoneyInfo))
+        if not moneyItemID or not playerGuessMoneyInfo:
+            continue
+        
+        for guessPlayerID, totalMoney in playerGuessMoneyInfo.items():
+            paramList = []
+            addItemList = [[moneyItemID, totalMoney, 0]]
+            PlayerCompensation.SendMailByKey("CrossChampionshipGuessBack", [guessPlayerID], addItemList, paramList, crossMail=True)
+            
+    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipErrorDo, 1)
+    return "OK"
+
+def OnMinuteProcess(curMinute):
     if not GameWorld.IsCrossServer():
         return
     
     Dispose_CrossChampionshipState()
+    
+    # 每半小时存档一次
+    if curMinute % 30 == 0:
+        SaveChampionshipData()
     return
 
 def __GetChampionshipStartDate():
@@ -985,6 +1078,7 @@
     PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipID, crossChampionshipID)
     PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipState, updState)
     PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipStateError, 0)
+    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipErrorDo, 0)
     
     champMgr = GetChampionshipMgr()
     champMgr.ClearPKZone() # 仅清理PK分区信息,仙官信息不变
@@ -998,7 +1092,7 @@
             if not billboardList:
                 # 没有玩家上榜的不处理
                 continue
-            pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+            pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
             battlePlayerList = billboardList[:Def_CrossChampionshipPlayerMax]
             for num, billboardData in enumerate(battlePlayerList, 1):
                 playerID = billboardData.PlayerID
@@ -1034,6 +1128,8 @@
     champMgr = GetChampionshipMgr()
     for zoneID in champMgr.GetChampPKZoneIDList():
         pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+        if not pkZoneMgr:
+            continue
         # 首轮取所有参赛玩家
         if preGroupMark == 0:
             batPlayerIDList = pkZoneMgr.GetBatPlayerIDList()
@@ -1134,7 +1230,8 @@
     champMgr = GetChampionshipMgr()
     for zoneID in champMgr.GetChampPKZoneIDList():
         pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
-        
+        if not pkZoneMgr:
+            continue
         winPlayerIDList, losePlayerIDList = [], [] # 胜者组、败者组
         battleNumList = pkZoneMgr.battleInfo.get(preGroupMark, {}).keys()
         battleNumList.sort() # 对战编号按之前的分组顺序排序,确保分组顺序一致
@@ -1221,7 +1318,8 @@
     champMgr = GetChampionshipMgr()
     for zoneID in champMgr.GetChampPKZoneIDList():
         pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
-        
+        if not pkZoneMgr:
+            continue
         battleNumList = pkZoneMgr.battleInfo.get(preGroupMark, {}).keys()
         battleNumList.sort() # 对战编号按之前的分组顺序排序,确保分组顺序一致
         for battleNum in battleNumList:
@@ -1240,7 +1338,7 @@
         
         # 处理8强竞猜发奖励
         guessType = 8
-        moneyType, _ = IpyGameDataPY.GetFuncEvalCfg("CrossChamGuess", 1)
+        moneyType = ShareDefine.TYPE_Price_GongdePoint
         multiPrice = IpyGameDataPY.GetFuncCfg("CrossChamGuess", 3) # 猜中奖励倍值
         moneyItemID = ChConfig.MoneyItemIDDict.get(moneyType)
         GameWorld.Log("竞猜返利货币类型: moneyType=%s,moneyItemID=%s,multiPrice=%s" % (moneyType, moneyItemID, multiPrice), zoneID)
@@ -1251,6 +1349,7 @@
             for guessObj in guessList:
                 if guessObj.guessType != guessType or guessObj.guessPlayerID != guessPlayerID:
                     continue
+                guessObj.isClose = 1
                 tagPlayerID = guessObj.tagPlayerID
                 moneyTotal = guessObj.moneyTotal
                 if not tagPlayerID or tagPlayerID not in top8PlayerIDList:
@@ -1273,19 +1372,23 @@
     if state not in ShareDefine.CrossChampionshipEnterStateInfo:
         return
     groupMark = ShareDefine.CrossChampionshipEnterStateInfo[state]
+    mapIndex = 0
     mapIDList = IpyGameDataPY.GetFuncEvalCfg("CrossChamFB", 3)
     GameWorld.Log("跨服排位争霸赛开启进场副本: groupMark=%s,mapIDList=%s" % (groupMark, mapIDList))
     champMgr = GetChampionshipMgr()
     pkZoneIDList = champMgr.GetChampPKZoneIDList()
-    for index, zoneID in enumerate(pkZoneIDList):
-        if index >= len(mapIDList):
-            GameWorld.ErrLog("该跨服排位争霸赛分区没有分配对战地图! zoneID=%s,index=%s" % (zoneID, index), zoneID)
-            continue
-        mapID = mapIDList[index]
+    for zoneID in pkZoneIDList:
         pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+        if not pkZoneMgr:
+            continue
         if groupMark not in pkZoneMgr.battleInfo:
             GameWorld.Log("该跨服排位争霸赛分区没有对战组! zoneID=%s,groupMark=%s" % (zoneID, groupMark), zoneID)
             continue
+        if mapIndex >= len(mapIDList):
+            GameWorld.ErrLog("该跨服排位争霸赛分区没有分配对战地图! zoneID=%s,mapIndex=%s" % (zoneID, mapIndex), zoneID)
+            continue
+        mapID = mapIDList[mapIndex]
+        mapIndex += 1
         copyMapID = 0
         copyPropertyList = []
         battleDict = pkZoneMgr.battleInfo[groupMark]
@@ -1301,7 +1404,7 @@
             
             # 添加开启分线数据
             realMapID = mapID
-            copyMapObj = PlayerFB.CrossCopyMapInfo(zoneID, 0)
+            copyMapObj = PlayerFB.CrossCopyMapInfo(zoneID, ChConfig.Def_FBMapID_CrossChampionship, 0)
             copyMapObj.realMapID = realMapID
             copyMapObj.copyMapID = copyMapID
             key = (realMapID, copyMapID)
@@ -1339,7 +1442,7 @@
     CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_ChampionshipState, dataMsg, serverGroupIDList)
     return
 
-def Send_CrossServerMsg_ChampionshipPlayer(syncPlayerIDList=None, serverGroupID=0, isSync=False):
+def Send_CrossServerMsg_ChampionshipPlayer(syncPlayerIDList=None, serverGroupID=0, isSync=False, clearPlayer=False):
     # 通知参赛玩家
     
     zoneBatPlayerInfo = {}
@@ -1347,16 +1450,17 @@
     for zoneID in champMgr.GetChampPKZoneIDList():
         batPlayerList = []
         pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
-        if syncPlayerIDList == None:
-            syncPlayerIDList = pkZoneMgr.GetBatPlayerIDList()
-        for playerID in syncPlayerIDList:
+        if not pkZoneMgr:
+            continue
+        playerIDList = pkZoneMgr.GetBatPlayerIDList() if syncPlayerIDList == None else syncPlayerIDList
+        for playerID in playerIDList:
             batPlayer = pkZoneMgr.GetBatPlayer(playerID)
             if not batPlayer:
                 continue
             batPlayerList.append(batPlayer.GetString())
         zoneBatPlayerInfo[zoneID] = batPlayerList
         
-    dataMsg = {"isSync":isSync, "zoneBatPlayerInfo":zoneBatPlayerInfo}
+    dataMsg = {"isSync":isSync, "zoneBatPlayerInfo":zoneBatPlayerInfo, "clearPlayer":clearPlayer}
     serverGroupIDList = [serverGroupID] if serverGroupID else []
     CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_ChampionshipPlayer, dataMsg, serverGroupIDList)
     return
@@ -1371,6 +1475,8 @@
         champMgr = GetChampionshipMgr()
         for zoneID in champMgr.GetChampPKZoneIDList():
             pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+            if not pkZoneMgr:
+                continue
             for gMark in syncGroupMarkList:
                 battleDict = pkZoneMgr.battleInfo.get(gMark, {})
                 if not battleDict:
@@ -1395,12 +1501,13 @@
             guessList.append(guessObj.GetString())
         else:
             pkZoneMgr = champMgr.GetChampPKZoneMgr(syncZoneID)
-            for playerGuessDict in pkZoneMgr.guessInfo.values():
-                if playerID not in playerGuessDict:
-                    continue
-                playerGuessList = playerGuessDict[playerID]
-                for guess in playerGuessList:
-                    guessList.append(guess.GetString())
+            if pkZoneMgr:
+                for playerGuessDict in pkZoneMgr.guessInfo.values():
+                    if playerID not in playerGuessDict:
+                        continue
+                    playerGuessList = playerGuessDict[playerID]
+                    for guess in playerGuessList:
+                        guessList.append(guess.GetString())
                     
     dataMsg = {"exData":exData if exData else {}, "guessList":guessList}
     if syncPub:
@@ -1408,6 +1515,8 @@
         syncZoneIDList = [syncZoneID] if syncZoneID else champMgr.GetChampPKZoneIDList()
         for zoneID in syncZoneIDList:
             pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+            if not pkZoneMgr:
+                continue
             zoneSupportCountInfo[zoneID] = pkZoneMgr.supportCountInfo
         dataMsg["pubInfo"] = {"zoneSupportCountInfo":zoneSupportCountInfo}
         
@@ -1446,14 +1555,16 @@
     ## 收到跨服服务器同步的信息  - 参赛玩家信息
     
     isSync = msgData["isSync"]
+    clearPlayer = msgData["clearPlayer"]
     zoneBatPlayerInfo = msgData["zoneBatPlayerInfo"]
     
     champMgr = GetChampionshipMgr()
     for zoneID, batPlayerList in zoneBatPlayerInfo.items():
-        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
         
         if not batPlayerList:
-            pkZoneMgr.playerDict = {}
+            if clearPlayer:
+                pkZoneMgr.playerDict = {}
         else:
             for attrDict in batPlayerList:
                 zoneID = attrDict["zoneID"]
@@ -1479,7 +1590,7 @@
         groupMark = attrDict["groupMark"]
         battleNum = attrDict["battleNum"]
         
-        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
         battle = pkZoneMgr.GetBattle(groupMark, battleNum)
         if not battle:
             battle = ChampionshipBattle()
@@ -1534,7 +1645,7 @@
             # 非本服玩家
             continue
         
-        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
         
         guessObj = None
         playerGuessList = pkZoneMgr.GetPlayerGuessList(guessPlayerID, guessType)
@@ -1552,7 +1663,7 @@
     if pubInfo != None:
         zoneSupportCountInfo = pubInfo["zoneSupportCountInfo"]
         for zoneID, supportCountInfo in zoneSupportCountInfo.items():
-            pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+            pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
             pkZoneMgr.supportCountInfo = supportCountInfo
             pubZoneIDList.append(zoneID)
             
@@ -1564,7 +1675,7 @@
             # 非本服玩家
             return
         zoneID = exData.get("zoneID", 0)
-        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
         pkZoneMgr.syncGuessPlayerIDInfo[playerID] = tick
         curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
         if curPlayer == None:
@@ -1616,6 +1727,8 @@
     champMgr = GetChampionshipMgr()
     for zoneID in champMgr.GetChampPKZoneIDList():
         pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+        if not pkZoneMgr:
+            continue
         if groupMark not in pkZoneMgr.battleInfo:
             continue
         battleDict = pkZoneMgr.battleInfo[groupMark]
@@ -1690,6 +1803,8 @@
     
     champMgr = GetChampionshipMgr()
     pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+    if not pkZoneMgr:
+        return
     battleObj = pkZoneMgr.GetBattle(groupMark, battleNum)
     if not battleObj:
         return
@@ -1841,13 +1956,25 @@
     champMgr = GetChampionshipMgr()
     champMgr.ClearOfficialZone() # 最终结算重置仙官信息,替换最新仙官
     
+    # 膜拜重置
+    worshipType = ShareDefine.Def_WorshipType_CrossChampionship
+    GameWorship.DelWorshipPlayer(worshipType)
+    
     pkZoneIDList = champMgr.GetChampPKZoneIDList()
     GameWorld.Log("pkZoneIDList=%s" % pkZoneIDList)
     
+    syncNewWorshipList = []
+    syncNewXiangongDict = {}
+    crossZoneName = GameWorld.GetCrossZoneName()
     for zoneID in pkZoneIDList:
         GameWorld.Log("=== 结算排位分区: zoneID=%s ===" % zoneID, zoneID)
+        zoneIpyData = IpyGameDataPY.GetIpyGameData("CrossZonePK", crossZoneName, zoneID)
+        serverIDRangeList = zoneIpyData.GetServerGroupIDList() if zoneIpyData else []
+        
         finalPlayerIDList = []
         pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+        if not pkZoneMgr:
+            continue
         battleNumList = pkZoneMgr.battleInfo.get(finalGroupMark, {}).keys()
         for battleNum in battleNumList:
             batObj = pkZoneMgr.GetBattle(finalGroupMark, battleNum)
@@ -1873,8 +2000,9 @@
             rankIpyData = IpyGameDataPY.GetIpyGameData("ChampionshipRank", rank)
             officialID = rankIpyData.GetMainOfficialID() if rankIpyData else 0
             rankAwardItemList = rankIpyData.GetRankAwardItemList() if rankIpyData else []
-            GameWorld.Log("    最终排名: zoneID=%s,rank=%s,playerID=%s,officialID=%s,rankAwardItemList=%s,accID=%s,fightPower=%s" 
-                          % (zoneID, rank, playerID, officialID, rankAwardItemList, accID, fightPower), zoneID)
+            xiangongID = rankIpyData.GetXiangongID() if rankIpyData else 0
+            GameWorld.Log("    最终排名: zoneID=%s,rank=%s,playerID=%s,officialID=%s,xiangongID=%s,rankAwardItemList=%s,accID=%s,fightPower=%s" 
+                          % (zoneID, rank, playerID, officialID, xiangongID, rankAwardItemList, accID, fightPower), zoneID)
             
             if officialID:
                 offObj = ChampionshipOfficial()
@@ -1885,13 +2013,17 @@
                 
                 offZoneMgr.officialInfo[officialID] = offObj
                 
+                
             # 名次奖励
             paramList = [rank]
             PlayerCompensation.SendMailByKey("CrossChampionshipPKRank", [playerID], rankAwardItemList, paramList, crossMail=True)
             
+            GameXiangong.AddXiangongPlayer(xiangongID, playerID, serverIDRangeList, rank, syncNewXiangongDict)
+            GameWorship.AddWorshipPlayer(worshipType, rank, playerID, serverIDRangeList, syncNewWorshipList)
+            
         # 处理4强竞猜发奖励
         guessType = 4
-        moneyType, _ = IpyGameDataPY.GetFuncEvalCfg("CrossChamGuess", 1)
+        moneyType = ShareDefine.TYPE_Price_GongdePoint
         multiPriceDict = IpyGameDataPY.GetFuncEvalCfg("CrossChamGuess", 4, {}) # 猜中奖励倍值字典
         moneyItemID = ChConfig.MoneyItemIDDict.get(moneyType)
         GameWorld.Log("竞猜返利货币类型: moneyType=%s,moneyItemID=%s,multiPriceDict=%s" % (moneyType, moneyItemID, multiPriceDict), zoneID)
@@ -1902,6 +2034,7 @@
             for guessObj in guessList:
                 if guessObj.guessType != guessType or guessObj.guessPlayerID != guessPlayerID:
                     continue
+                guessObj.isClose = 1
                 tagPlayerID = guessObj.tagPlayerID
                 guessRank = guessObj.guessRank
                 moneyTotal = guessObj.moneyTotal
@@ -1926,6 +2059,10 @@
     
     serverGroupIDList = [] # 全服统一逻辑
     PlayerControl.WorldNotifyCross(serverGroupIDList, 0, "ChampionshipOver")
+    
+    # 通知新添加的膜拜
+    GameWorship.SendNewWorshipPlayer(syncNewWorshipList)
+    GameXiangong.SendNewXiangongPlayerToClientServer(syncNewXiangongDict)
     GameWorld.Log("===================================================================")
     return
 
@@ -1934,6 +2071,8 @@
     
     champMgr = GetChampionshipMgr()
     pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+    if not pkZoneMgr:
+        return {}
     
     # 决赛
     finalGroupMark = 2
@@ -2021,9 +2160,8 @@
         if syncZonID != None and zoneID != syncZonID:
             continue
         offZoneMgr = champMgr.GetChampOfficialZoneMgr(zoneID)
-        if syncOfficialIDList == None:
-            syncOfficialIDList = offZoneMgr.officialInfo.keys()
-        for officialID in syncOfficialIDList:
+        officialIDList = offZoneMgr.officialInfo.keys() if syncOfficialIDList == None else syncOfficialIDList
+        for officialID in officialIDList:
             offObj = offZoneMgr.GetOfficialObj(officialID)
             if not offObj:
                 continue
@@ -2170,6 +2308,8 @@
     
     champMgr = GetChampionshipMgr()
     pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+    if not pkZoneMgr:
+        return
     tagBatPlayer = pkZoneMgr.GetBatPlayer(tagPlayerID)
     if not tagBatPlayer:
         GameWorld.ErrLog("该分区不存在该参赛玩家,无法排位竞猜! zoneID=%s,tagPlayerID=%s" % (zoneID, tagPlayerID), playerID)
@@ -2280,7 +2420,21 @@
     playerID = msgData["playerID"]
     mainOfficialID = msgData["mainOfficialID"]
     officialID = msgData["officialID"]
+    cancel = msgData["cancel"]
     PropData = msgData["PropData"]
+    
+    if cancel:
+        champMgr = GetChampionshipMgr()
+        offZoneMgr = champMgr.GetChampOfficialZoneMgr(zoneID)
+        officialObj = offZoneMgr.GetOfficialObj(officialID)
+        if not officialObj:
+            return
+        if playerID not in officialObj.applyPlayerInfo:
+            GameWorld.ErrLog("不在仙官申请列表里! zoneID=%s,mainOfficialID=%s,officialID=%s" % (zoneID, mainOfficialID, officialID), playerID)
+            return
+        officialObj.applyPlayerInfo.pop(playerID, None)
+        Send_CrossServerMsg_ChampionshipOfficial(zoneID, [officialID])
+        return
     
     mainIpyData = IpyGameDataPY.GetIpyGameData("ChampionshipOfficial", mainOfficialID)
     if not mainIpyData:
@@ -2306,7 +2460,7 @@
     if not mainOffObj or not officialObj:
         return
     
-    if mainOffObj.playerID:
+    if not mainOffObj.playerID:
         GameWorld.Log("仙官所属界主无玩家,无法申请! zoneID=%s,mainOfficialID=%s,officialID=%s" % (zoneID, mainOfficialID, officialID), playerID)
         return
     
@@ -2491,7 +2645,7 @@
     if not mainOffObj or not officialObj:
         return
     
-    if mainOffObj.playerID:
+    if not mainOffObj.playerID:
         GameWorld.Log("仙官所属界主无玩家,无法挑战! zoneID=%s,mainOfficialID=%s,officialID=%s" % (zoneID, mainOfficialID, officialID), playerID)
         return
     
@@ -2520,6 +2674,7 @@
         GameWorld.Log("挑战目标仙官玩家ID结果! zoneID=%s,mainOfficialID=%s,officialID=%s,fightPower=%s,tagFightPower=%s,tagPlayerID=%s,Ret=%s" 
                       % (zoneID, mainOfficialID, officialID, fightPower, tagFightPower, tagPlayerID, Ret), playerID)
         
+    syncOfficialIDList = [officialID]
     playerName = PropData.get("Name", str(playerID))
     # 暂时只记录挑战胜利的
     if Ret == 1:
@@ -2538,13 +2693,22 @@
         officialObj.ResetPlayer()
         officialObj.playerID = playerID
         
+        # 移除该玩家的其他仙官申请
+        for offID in offZoneMgr.officialInfo.keys():
+            offObj = offZoneMgr.GetOfficialObj(offID)
+            if not offObj:
+                continue
+            if playerID in offObj.applyPlayerInfo:
+                offObj.applyPlayerInfo.pop(playerID)
+                syncOfficialIDList.append(offID)
+                
         # 邮件通知对方,官职被挑战了
         if offPlayerID:
             PlayerCompensation.SendMailByKey("CrossChampionshipOfficialBeChallenge", [offPlayerID], [], [playerName, officialID], crossMail=True)
             
     exData = {"exDataType":"OfficialChallenge", "playerID":playerID, "tagPlayerName":officialObj.playerName,
               "mainOfficialID":mainOfficialID, "officialID":officialID, "Ret":Ret}
-    Send_CrossServerMsg_ChampionshipOfficial(zoneID, [officialID], exData=exData)
+    Send_CrossServerMsg_ChampionshipOfficial(zoneID, syncOfficialIDList, exData=exData)
     return
 
 #// C0 23 跨服排位仙官挑战记录查询 #tagCGChampionshipOfficialChallengeQuery
@@ -2740,14 +2904,19 @@
 def Sync_ChampionshipPKZoneGroupInfo(zoneID, groupMarkDict=None, curPlayer=None):
     ## 同步排位分区分组信息
     # @param groupMarkDict: {groupMark:[battleNum, ...], ...}
-        
+    
     champMgr = GetChampionshipMgr()
     if curPlayer:
         playerZoneID = champMgr.GetPlayerPKZoneID(curPlayer.GetPlayerID())
         if playerZoneID != zoneID:
             return
+        if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+            return
         
     pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+    if not pkZoneMgr:
+        return
+    
     if groupMarkDict == None:
         groupMarkDict = {}
         for groupMark, groupDict in pkZoneMgr.battleInfo.items():
@@ -2760,9 +2929,11 @@
                 battleObj = pkZoneMgr.GetBattle(groupMark, battleNum)
                 if not battleObj:
                     continue
-                playerIDList.append(battleObj.playerIDA)
-                playerIDList.append(battleObj.playerIDB)
-                
+                if battleObj.playerIDA not in playerIDList:
+                    playerIDList.append(battleObj.playerIDA)
+                if battleObj.playerIDB not in playerIDList:
+                    playerIDList.append(battleObj.playerIDB)
+                    
     clientPack = ChPyNetSendPack.tagGCCrossChampionshipPKZoneGroupInfo()
     clientPack.ActID = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipID)
     clientPack.StateError = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipStateError)
@@ -2800,6 +2971,8 @@
         playerPack.FightPower = batPlayer.fightPower % ShareDefine.Def_PerPointValue
         playerPack.FightPowerEx = batPlayer.fightPower / ShareDefine.Def_PerPointValue
         playerPack.RealmLV = batPlayer.realmLV
+        playerPack.Face = batPlayer.face
+        playerPack.FacePic = batPlayer.facePic
         clientPack.PlayerList.append(playerPack)
     clientPack.PlayerCount = len(clientPack.PlayerList)
     
@@ -2814,6 +2987,8 @@
             playerZoneID = champMgr.GetPlayerPKZoneID(curPlayer.GetPlayerID())
             if playerZoneID != zoneID:
                 continue
+            if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+                continue
             NetPackCommon.SendFakePack(curPlayer, clientPack)
             
     return
@@ -2827,8 +3002,12 @@
     playerZoneID = champMgr.GetPlayerPKZoneID(playerID)
     if not playerZoneID:
         return
+    if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+        return
     
     pkZoneMgr = champMgr.GetChampPKZoneMgr(playerZoneID)
+    if not pkZoneMgr:
+        return
     
     clientPack = ChPyNetSendPack.tagGCChampionshipGuessPriInfo()
     clientPack.ZoneID = playerZoneID
@@ -2870,8 +3049,12 @@
         playerZoneID = champMgr.GetPlayerPKZoneID(curPlayer.GetPlayerID())
         if playerZoneID != zoneID:
             return
+        if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+            return
         
     pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+    if not pkZoneMgr:
+        return
     
     # 公共竞猜信息
     clientPack = ChPyNetSendPack.tagGCChampionshipGuessPubInfo()
@@ -2911,6 +3094,8 @@
             playerZoneID = champMgr.GetPlayerPKZoneID(curPlayer.GetPlayerID())
             if playerZoneID != zoneID:
                 continue
+            if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+                continue
             NetPackCommon.SendFakePack(curPlayer, clientPack)
     return
 
@@ -2922,6 +3107,8 @@
     if curPlayer:
         playerZoneID = champMgr.GetPlayerOfficialZoneID(curPlayer.GetPlayerID())
         if playerZoneID != zoneID:
+            return
+        if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
             return
         
     clientPack = ChPyNetSendPack.tagGCChampionshipOfficialInfo()
@@ -2945,6 +3132,8 @@
         offPlayer.FightPower = offObj.fightPower % ShareDefine.Def_PerPointValue
         offPlayer.FightPowerEx = offObj.fightPower / ShareDefine.Def_PerPointValue
         offPlayer.RealmLV = offObj.realmLV
+        offPlayer.Face = offObj.face
+        offPlayer.FacePic = offObj.facePic
         
         offPack = ChPyNetSendPack.tagGCChampionshipOfficial()
         offPack.OfficialID = officialID
@@ -2964,6 +3153,8 @@
             applyPlayer.FightPower = fightPower % ShareDefine.Def_PerPointValue
             applyPlayer.FightPowerEx = fightPower / ShareDefine.Def_PerPointValue
             applyPlayer.RealmLV = playerInfo.get("RealmLV", 1)
+            applyPlayer.Face = playerInfo.get("Face", 0)
+            applyPlayer.FacePic = playerInfo.get("FacePic", 0)
             
             offPack.ApplyPlayerList.append(applyPlayer)
         offPack.ApplyPlayerCount = len(offPack.ApplyPlayerList)
@@ -2982,6 +3173,8 @@
             playerZoneID = champMgr.GetPlayerOfficialZoneID(curPlayer.GetPlayerID())
             if playerZoneID != zoneID:
                 continue
+            if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+                continue
             NetPackCommon.SendFakePack(curPlayer, clientPack)
             
     return

--
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