From a90833bf05d8f4a338b0224a956a3794c106bb48 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 06 二月 2025 17:04:41 +0800
Subject: [PATCH] 10385 【越南】【英语】【BT】【砍树】福地新增鼠管及优化-服务端

---
 ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/MineArea.py |   30 ++++++++++++++++++++++++------
 1 files changed, 24 insertions(+), 6 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/MineArea.py b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/MineArea.py
index 6d0c928..8f60b30 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/MineArea.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/MineArea.py
@@ -19,6 +19,8 @@
 import PyDataManager
 import GameWorldMineArea
 import IpyGameDataPY
+import ShareDefine
+import ChConfig
 
 import time
 
@@ -34,6 +36,7 @@
         GameWorld.DebugAnswer(curPlayer, "随机重新刷新: MineArea item [是否超级 坐标 索引 福地玩家ID]")
         GameWorld.DebugAnswer(curPlayer, "刷新指定等级: MineArea lv 等级 [坐标 索引 福地玩家ID]")
         GameWorld.DebugAnswer(curPlayer, "刷新指定物品: MineArea id 矿物ID [坐标 索引 福地玩家ID]")
+        GameWorld.DebugAnswer(curPlayer, "设置敌对玩家: MineArea rv 敌对玩家ID 正负敌对值")
         GameWorld.DebugAnswer(curPlayer, "派工人拉物品: MineArea pull 索引 人数 状态")
         GameWorld.DebugAnswer(curPlayer, "[工人玩家ID 福地玩家ID]")
         GameWorld.DebugAnswer(curPlayer, "输出在拉物品: MineArea pulling [玩家ID]")
@@ -85,6 +88,19 @@
         areaPlayer = curPlayer if areaPlayerID == playerID else GameWorld.GetPlayerManager().FindPlayerByID(areaPlayerID)
         refreshDict = GameWorldMineArea.__DoMineItemRefresh(areaPlayerID, areaPlayer, refreshIndexList=refreshIndexList, setPosition=position, setMineID=mineID)
         __PrintRefreshDict(curPlayer, refreshDict, "指定ID:%s" % mineID)
+        
+    # 设置敌对玩家
+    elif value1 == "rv":
+        tagPlayerID = msgList[1] if len(msgList) > 1 else 0
+        addValue = msgList[2] if len(msgList) > 2 else 1
+        if not tagPlayerID or playerID == tagPlayerID:
+            GameWorld.DebugAnswer(curPlayer, "敌对ID为0或自己:%s" % tagPlayerID)
+            return
+        if addValue > 0:
+            robValue = GameWorldMineArea.AddRobValue(playerID, tagPlayerID, addValue)
+        else:
+            robValue = GameWorldMineArea.DecRobValue(playerID, tagPlayerID, -addValue)
+        GameWorld.DebugAnswer(curPlayer, "更新与对方敌对值:%s, ID:%s" % (robValue, tagPlayerID))
         
     # 派工人拉物品
     elif value1 == "pull":
@@ -226,12 +242,14 @@
     for playerID, neighborIDList in mineItemMgr.neighborIDListDict.items():
         GameWorld.DebugLog("周围福地列表: playerID=%s,neighborIDList=%s" % (playerID, neighborIDList))
         GameWorld.DebugAnswer(curPlayer, "周围福地列表:%s,%s" % (playerID, neighborIDList), False)
-    for playerID, socialIDList in mineItemMgr.socialIDListDict.items():
-        GameWorld.DebugLog("道友福地列表: playerID=%s,socialIDList=%s" % (playerID, socialIDList))
-        GameWorld.DebugAnswer(curPlayer, "道友福地列表:%s" % (playerID), False)
-        GameWorld.DebugAnswer(curPlayer, " %s" % socialIDList[:len(socialIDList)/2], False)
-        GameWorld.DebugAnswer(curPlayer, " %s" % socialIDList[len(socialIDList)/2:], False)
-        
+    playerRecMgr = PyDataManager.GetDBPlayerRecDataManager()
+    recDataDict = playerRecMgr.GetPlayerRecDataDict(ShareDefine.Def_PlayerRecType_MineAreaRecord)
+    for playerID, recDataList in recDataDict.items():
+        for recData in recDataList:
+            robValueList = recData.GetUserDataByKey(ChConfig.Def_RecDataKey_RobValueList, {})
+            GameWorld.DebugLog("敌对福地列表: playerID=%s,robValueList=%s" % (playerID, robValueList))
+            GameWorld.DebugAnswer(curPlayer, "敌对福地列表:%s,%s" % (playerID, robValueList), False)
+            
     for areaPlayerID, viewPlayerIDList in mineItemMgr.viewAreaPlayerIDDict.items():
         GameWorld.DebugLog("查看福地列表: areaPlayerID=%s,viewPlayerIDList=%s" % (areaPlayerID, viewPlayerIDList))
         GameWorld.DebugAnswer(curPlayer, "查看福地列表:%s,%s" % (areaPlayerID, viewPlayerIDList), False)

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