From a90833bf05d8f4a338b0224a956a3794c106bb48 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 06 二月 2025 17:04:41 +0800
Subject: [PATCH] 10385 【越南】【英语】【BT】【砍树】福地新增鼠管及优化-服务端

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorship.py |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorship.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorship.py
index 1924699..8ab7b09 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorship.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorship.py
@@ -43,6 +43,8 @@
 # 今日已膜拜记录 {tagPlayerID:[[膜拜类型, 膜拜值], ...], ...}
 # 今日是否已膜拜过该玩家某个膜拜
 def HasWorshipRecordToday(recData, tagPlayerID, worshipType, worshipValue):
+    if not recData:
+        return False
     worshipRecordList = recData.GetUserDataByKey(tagPlayerID, [])
     if not worshipRecordList:
         return False
@@ -269,7 +271,7 @@
     GameWorld.DebugLog("膜拜: tagPlayerID=%s,worshipType=%s,worshipValue=%s,moneyType=%s,moneyValue=%s" 
                        % (tagPlayerID, worshipType, worshipValue, moneyType, moneyValue), playerID)
     playerRecMgr = PyDataManager.GetDBPlayerRecDataManager()
-    worshipRecData = playerRecMgr.GetPlayerRecDataFirst(ShareDefine.Def_PlayerRecType_WorshipDaily, playerID)
+    worshipRecData = playerRecMgr.GetPlayerRecDataFirst(ShareDefine.Def_PlayerRecType_WorshipDaily, playerID, True)
     SetWorshipRecordToday(worshipRecData, tagPlayerID, worshipType, worshipValue)
     
     __SyncWorshipResult(curPlayer, tagPlayerID, worshipType, worshipValue, 0, moneyType, moneyValue)
@@ -306,7 +308,7 @@
             return
         
     playerRecMgr = PyDataManager.GetDBPlayerRecDataManager()
-    worshipRecData = playerRecMgr.GetPlayerRecDataFirst(ShareDefine.Def_PlayerRecType_WorshipDaily, playerID)
+    worshipRecData = playerRecMgr.GetPlayerRecDataFirst(ShareDefine.Def_PlayerRecType_WorshipDaily, playerID, False)
     if HasWorshipRecordToday(worshipRecData, recPlayerID, worshipType, worshipValue):
         GameWorld.DebugLog("今日已膜拜过! recPlayerID=%s,worshipType=%s, worshipValue=%s" % (recPlayerID, worshipType, worshipValue), playerID)
         return

--
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