From a91b826dc1ed03b93d2dc98e72ca718f8d290d52 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 01 三月 2019 18:02:59 +0800
Subject: [PATCH] 6318 【后端】【2.0】召唤兽释放技能增加根据等级来
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 6 +++++-
1 files changed, 5 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index d4824e2..0e6b322 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -552,11 +552,15 @@
if not useSkill or useSkill.GetSkillTypeID() == 0:
break
+ useSkillTypeID = useSkill.GetSkillTypeID()
# 找到可学习的技能
- learnSkillID = useSkill.GetSkillTypeID() + skillLV
+ learnSkillID = useSkillTypeID + skillLV
findSkill = GameWorld.GetGameData().GetSkillBySkillID(learnSkillID)
if not findSkill:
continue
+ if findSkill.GetSkillTypeID() != useSkillTypeID:
+ # 不是同一个技能
+ continue
learnSkillIDList.append(learnSkillID)
for skillID in learnSkillIDList:
--
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