From a91b826dc1ed03b93d2dc98e72ca718f8d290d52 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 01 三月 2019 18:02:59 +0800
Subject: [PATCH] 6318 【后端】【2.0】召唤兽释放技能增加根据等级来

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index d4824e2..0e6b322 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -552,11 +552,15 @@
         if not useSkill or useSkill.GetSkillTypeID() == 0:
             break
         
+        useSkillTypeID = useSkill.GetSkillTypeID()
         # 找到可学习的技能
-        learnSkillID = useSkill.GetSkillTypeID() + skillLV
+        learnSkillID = useSkillTypeID + skillLV
         findSkill = GameWorld.GetGameData().GetSkillBySkillID(learnSkillID)
         if not findSkill:
             continue
+        if findSkill.GetSkillTypeID() != useSkillTypeID:
+            # 不是同一个技能
+            continue
         learnSkillIDList.append(learnSkillID)
         
     for skillID in learnSkillIDList:

--
Gitblit v1.8.0