From a91b826dc1ed03b93d2dc98e72ca718f8d290d52 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 01 三月 2019 18:02:59 +0800
Subject: [PATCH] 6318 【后端】【2.0】召唤兽释放技能增加根据等级来
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 83 +++++++++++++++++++++++++----------------
1 files changed, 50 insertions(+), 33 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 2d465c4..e60c28b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -38,9 +38,7 @@
import GameLogInfo
import GameServerRefresh
import ShareDefine
-import ReadCaptchaImage
import PlayerGameWallow
-import ItemCommon
import Operate_PlayerBuyZhenQi
import PlayerSignDay
import PlayerCoin
@@ -52,29 +50,22 @@
import PlayerHorse
import PlayerLoginDayAward
import NPCCommon
-import GameLogic_MergeBoss
-import GameLogic_ManorWar
import FunctionNPCCommon
import PlayerGoldGift
import PlayerActivity
import PlayerTeHui
import PlayerBindJadeWheel
import PlayerAction
-import PlayerTruck
import FBCommon
-import PlayerDienstgrad
import PlayerSuccess
-import PlayerMixLoginDayAward
import PlayerFreeGoods
import PlayerMagicWeapon
import ShopItemManage
import ChItem
import PlayerGoldInvest
import PlayerNewGuyCard
-import PlayerMergeKing
-import PlayerMergePK
+import PlayerCrossRealmPK
import PlayerPet
-import ReloadModule
import BossHurtMng
import PlayerRecover
import GameLogic_FamilyParty
@@ -83,14 +74,19 @@
import GameLogic_ElderBattlefield
import GameLogic_FamilyBoss
import GameLogic_FamilyWar
-import GameLogic_Dogz
import OpenServerCampaign
import PlayerCostRebate
import PlayerActTotalRecharge
import PlayerSpringSale
import PlayerBossReborn
+import PlayerWeekParty
+import PlayerFeastWeekParty
+import PlayerActLogin
import PlayerFlashGiftbag
import PlayerFairyCeremony
+import PlayerNewFairyCeremony
+import PlayerFeastRedPacket
+import PlayerLuckyTreasure
import PlayerRefineStove
import PlayerFlashSale
import PlayerWishingWell
@@ -98,6 +94,7 @@
import PlayerDiceEx
import IpyGameDataPY
import FamilyRobBoss
+import FBHelpBattle
import QuestManager
import PyGameData
import PlayerTJG
@@ -161,9 +158,6 @@
#副本OnDay事件响应
FBLogic.OnDay(tick)
-
- #重置跨服活动副本人数分配情况信息
- PlayerControl.ResetMergeFBPlayerCntInfo(0)
#删除所有的任务发布
missionPubManager = GameWorld.GetGameWorld().GetDBMissionPubManager()
@@ -478,6 +472,9 @@
def __DoPlayerOnDay(curPlayer, onEventType):
+ if GameWorld.IsCrossServer():
+ return
+
# 常规过天
if onEventType == ShareDefine.Def_OnEventType:
@@ -545,6 +542,10 @@
PlayerFreeGoods.OnDay(curPlayer)
#采集次数重置
NPCCommon.CollNPCTimeOnDay(curPlayer)
+ #副本助战
+ FBHelpBattle.DoPlayerOnDay(curPlayer)
+ #跨服竞技场
+ PlayerCrossRealmPK.DoPlayerOnDay(curPlayer)
PlayerTJG.TJGOnDay(curPlayer, onEventType)
# 以下为支持两种重置模式切换配置的
@@ -647,6 +648,9 @@
def __DoPlayerOnWeek(curPlayer, onEventType):
+ if GameWorld.IsCrossServer():
+ return
+
if onEventType == ShareDefine.Def_OnEventType:
#记录上周工资相关流向
lastWeekOnlineTime = curPlayer.GetLastWeekOnlineTime()
@@ -724,6 +728,8 @@
def __DoPlayerOnMonth(curPlayer, onEventType):
+ if GameWorld.IsCrossServer():
+ return
if onEventType == ShareDefine.Def_OnEventType:
pass
@@ -1220,7 +1226,7 @@
pack = IPY_GameWorld.IPY_MBroadcastMsg()
msg = pack.GetMsg()
- if not msg.startswith(ShareDefine.Def_Notify_WorldKey_GameWorldBossReborn[:-2]):
+ if not msg.startswith(ShareDefine.Def_Notify_WorldKey_GameWorldBossReborn[:-3]):
GameWorld.Log('GameServer_BroadcastMsg msg = %s'%(msg))
#---接收世界服务器发来的消息---
@@ -1294,13 +1300,34 @@
elif actionName == ShareDefine.OperationActionName_FairyCeremony:
PlayerFairyCeremony.RefreshOperationAction_FairyCeremony()
-
+
+ elif actionName == ShareDefine.OperationActionName_NewFairyCeremony:
+ PlayerNewFairyCeremony.RefreshOperationAction_NewFairyCeremony()
+
elif actionName == ShareDefine.OperationActionName_FlashSale:
PlayerFlashSale.RefreshflashSaleActionInfo()
elif actionName == ShareDefine.OperationActionName_WishingWell:
PlayerWishingWell.RefreshWishingWellAction()
+ elif actionName == ShareDefine.OperationActionName_WeekParty:
+ PlayerWeekParty.RefreshOperationAction_WeekParty()
+
+ elif actionName == ShareDefine.OperationActionName_LoginAward:
+ PlayerActLogin.RefreshOperationAction_LoginAward()
+
+ elif actionName == ShareDefine.OperationActionName_FeastWeekParty:
+ PlayerFeastWeekParty.RefreshOperationAction_FeastWeekParty()
+
+ elif actionName == ShareDefine.OperationActionName_FeastRedPacket:
+ PlayerFeastRedPacket.RefreshOperationAction_FeastRedPacket()
+
+ elif actionName == ShareDefine.OperationActionName_LuckyTreasure:
+ PlayerLuckyTreasure.RefreshLuckyTreasureAction()
+ return
+
+ if key == ShareDefine.Def_Notify_WorldKey_CrossZoneName:
+ PyGameData.g_crossZoneName = msgValue
return
if msgValue.isdigit():
@@ -1331,24 +1358,16 @@
#===============================================================================================
#领地争夺战
- elif key == ShareDefine.Def_Notify_WorldKey_ManorWar:
- GameLogic_ManorWar.OnManorWarStateChange(value, tick)
+ #elif key == ShareDefine.Def_Notify_WorldKey_ManorWar:
+ # GameLogic_ManorWar.OnManorWarStateChange(value, tick)
#定时商店刷新
elif key.startswith(ShareDefine.Def_Notify_WorldKey_TimeShopRefreshTime[:-2]):
ShopItemManage.OnTimeShopRefresh(key, value, tick)
-
- #跨服boss
- elif key == ShareDefine.Def_Notify_WorldKey_MergeBoss:
- GameLogic_MergeBoss.OnMergeBossStateChange(value, tick)
-
- # 跨服PK, 赛季开始时间不用处理,仅存储即可
- elif key in [ShareDefine.Def_Notify_WorldKey_MergePKDayID, ShareDefine.Def_Notify_WorldKey_MergePKSeasonID]:
- PlayerMergePK.OnMergePKActionChange(key, value)
-
- # 跨服王者争霸
- elif key in [ShareDefine.Def_Notify_WorldKey_Merge_KingStartID, ShareDefine.Def_Notify_WorldKey_Merge_KingOverID]:
- PlayerMergeKing.OnMergeKingActionChange(key, value)
+
+ # 跨服PK
+ elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID:
+ PlayerCrossRealmPK.OnCrossRealmPKSeasonChange(value)
# 仙盟宴会
elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty:
@@ -1412,9 +1431,7 @@
# 活动buff状态变更
elif key.startswith(ShareDefine.Def_Notify_WorldKey_ActionBuffState[:-2]):
PlayerAction.OnActionBuffStateChange(key, tick)
- #boss刷新时间参数
- elif key.startswith(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt[:-2]):
- GameLogic_Dogz.OnOnlineCntChange(key, tick)
+
#===============================================================================
# ---修改为上述的 统一字典处理
# if msg == ChConfig.Def_Notify_Key_PurTalk:
--
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