From a98e28b6487ea5634459d3e425124de6df143b2d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 19 三月 2025 14:21:01 +0800
Subject: [PATCH] 10263 【英文】【BT】【GM】后端支持NPC仿真实玩家战斗和快速战斗(触发被动死循环防范修改;)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py | 66 ++++++++++++++++++++++++++++++---
1 files changed, 60 insertions(+), 6 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index befda4a..580e7a9 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -30,6 +30,7 @@
import PlayerActXianXiaMJ
import PlayerActGubao
import PlayerActHorsePetTrain
+import PlayerActLianqi
import CrossActionControl
import CrossActAllRecharge
import CrossFamilyFlagwar
@@ -54,20 +55,37 @@
import cPickle
import time
+# 仅输出简短日志的信息类型
+ClientServerMsg_ShortLogTypeList = [ShareDefine.ClientServerMsg_PushPlayerCache, ShareDefine.ClientServerMsg_PlayerPackData]
+CrossServerMsg_ShortLogTypeList = [ShareDefine.CrossServerMsg_PushPlayerPackData, ShareDefine.CrossServerMsg_ViewPlayerCacheRet]
+
def SendMsgToCrossServer(msgType, dataMsg):
## 发送信息到跨服服务器上
if GameWorld.IsCrossServer():
return
if not dataMsg:
return
-
+ if msgType not in [ShareDefine.ClientServerMsg_ServerInitOK]:
+ isOpen = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen)
+ if not isOpen:
+ GameWorld.Log("跨服服务器未开启或维护中不发送消息! SendMsgToCrossServer => %s" % msgType)
+ return
# 协议要用最高级2,可减少长度
srcMsg = {"MsgType":msgType, "Data":dataMsg, "ServerGroupID":GameWorld.GetServerGroupID()}
sendMsg = cPickle.dumps(srcMsg, 2)
if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
GameWorld.ErrLog("服务器未启动好,不允许向跨服服务器发送数据! %s" % (srcMsg))
return
- GameWorld.Log("SendMsgToCrossServer => %s, %s" % (msgType, srcMsg))
+ if msgType in ClientServerMsg_ShortLogTypeList:
+ playerID = 0
+ if isinstance(dataMsg, dict):
+ playerID = dataMsg.get("playerID", 0)
+ if not playerID:
+ playerID = dataMsg.get("PlayerID", 0)
+ msgLen = len(str(srcMsg))
+ GameWorld.Log("SendMsgToCrossServer => %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen))
+ else:
+ GameWorld.Log("SendMsgToCrossServer => %s, %s" % (msgType, srcMsg))
GameWorld.GetGameWorld().SendMergerChildToCenterStringData(sendMsg, len(sendMsg))
return
@@ -83,8 +101,17 @@
msgData = msgDict.get("Data", "")
serverGroupID = msgDict.get("ServerGroupID", 0)
- GameWorld.Log("OnCrossServerReceiveMsg: %s, %s, %s" % (msgType, serverGroupID, msgDict))
-
+ if msgType in ClientServerMsg_ShortLogTypeList:
+ playerID = 0
+ if isinstance(msgData, dict):
+ playerID = msgData.get("playerID", 0)
+ if not playerID:
+ playerID = msgData.get("PlayerID", 0)
+ msgLen = len(str(msgDict))
+ GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s,playerID=%s,msgLen=%s" % (msgType, serverGroupID, playerID, msgLen))
+ else:
+ GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s, %s" % (msgType, serverGroupID, msgDict))
+
if msgType == ShareDefine.ClientServerMsg_PKMatch:
CrossRealmPK.ClientServerMsg_PKMatch(serverGroupID, msgData, tick)
@@ -199,6 +226,9 @@
elif msgType == ShareDefine.ClientServerMsg_HorsePetTrainScore:
PlayerActHorsePetTrain.ClientServerMsg_HorsePetTrainScore(serverGroupID, msgData)
+ elif msgType == ShareDefine.ClientServerMsg_LianqiScore:
+ PlayerActLianqi.ClientServerMsg_LianqiScore(serverGroupID, msgData)
+
elif msgType == ShareDefine.ClientServerMsg_CreateFuncTeam:
PlayerFuncTeam.ClientServerMsg_CreateFuncTeam(serverGroupID, msgData)
@@ -230,6 +260,10 @@
当子服启动成功后,可同步一次跨服服务器活动状态及活动数据给子服
'''
GameWorld.Log("收到跨服子服连接成功通知! serverGroupID=%s" % serverGroupID)
+ isOpen = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen)
+ if not isOpen:
+ GameWorld.Log("跨服服务器维护中不处理! serverGroupID=%s" % serverGroupID)
+ return
Sync_CrossServerInitDataToClientServer(tick, serverGroupID)
return
@@ -311,7 +345,16 @@
if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
GameWorld.ErrLog("跨服服务器未启动好,不允许向子服发送数据! serverGroupIDList=%s, srcMsg=%s" % (serverGroupIDList, srcMsg))
return
- GameWorld.Log("SendMsgToClientServer => %s, %s, %s" % (msgType, serverGroupIDList, srcMsg))
+ if msgType in CrossServerMsg_ShortLogTypeList:
+ playerID = 0
+ if isinstance(dataMsg, dict):
+ playerID = dataMsg.get("playerID", 0)
+ if not playerID:
+ playerID = dataMsg.get("PlayerID", 0)
+ msgLen = len(str(srcMsg))
+ GameWorld.Log("SendMsgToClientServer => %s, %s, playerID=%s,msgLen=%s" % (msgType, serverGroupIDList, playerID, msgLen))
+ else:
+ GameWorld.Log("SendMsgToClientServer => %s, %s, %s" % (msgType, serverGroupIDList, srcMsg))
if not serverGroupIDList:
GameWorld.GetGameWorld().SendBroadcastMergeClient(sendMsg, len(sendMsg))
else:
@@ -336,7 +379,18 @@
msgType = msgDict.get("MsgType", -1)
msgData = msgDict.get("Data", "")
crossServerTimeStr = msgDict.get("CrossServerTime", "")
- GameWorld.Log("OnClientServerReceiveMsg: %s, %s" % (msgType, msgDict))
+
+ if msgType in CrossServerMsg_ShortLogTypeList:
+ playerID = 0
+ if isinstance(msgData, dict):
+ playerID = msgData.get("playerID", 0)
+ if not playerID:
+ playerID = msgData.get("PlayerID", 0)
+ msgLen = len(str(msgDict))
+ GameWorld.Log("OnClientServerReceiveMsg: %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen))
+ else:
+ GameWorld.Log("OnClientServerReceiveMsg: %s, %s" % (msgType, msgDict))
+
if crossServerTimeStr:
curServerTime = int(time.time())
crossServerTime = GameWorld.ChangeTimeStrToNum(crossServerTimeStr)
--
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