From a98e28b6487ea5634459d3e425124de6df143b2d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 19 三月 2025 14:21:01 +0800
Subject: [PATCH] 10263 【英文】【BT】【GM】后端支持NPC仿真实玩家战斗和快速战斗(触发被动死循环防范修改;)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py |   66 ++++++++++++++++++++++++++++++---
 1 files changed, 60 insertions(+), 6 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index befda4a..580e7a9 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -30,6 +30,7 @@
 import PlayerActXianXiaMJ
 import PlayerActGubao
 import PlayerActHorsePetTrain
+import PlayerActLianqi
 import CrossActionControl
 import CrossActAllRecharge
 import CrossFamilyFlagwar
@@ -54,20 +55,37 @@
 import cPickle
 import time
 
+# 仅输出简短日志的信息类型
+ClientServerMsg_ShortLogTypeList = [ShareDefine.ClientServerMsg_PushPlayerCache, ShareDefine.ClientServerMsg_PlayerPackData]
+CrossServerMsg_ShortLogTypeList = [ShareDefine.CrossServerMsg_PushPlayerPackData, ShareDefine.CrossServerMsg_ViewPlayerCacheRet]
+
 def SendMsgToCrossServer(msgType, dataMsg):
     ## 发送信息到跨服服务器上
     if GameWorld.IsCrossServer():
         return
     if not dataMsg:
         return
-    
+    if msgType not in [ShareDefine.ClientServerMsg_ServerInitOK]:
+        isOpen = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen)
+        if not isOpen:
+            GameWorld.Log("跨服服务器未开启或维护中不发送消息! SendMsgToCrossServer => %s" % msgType)
+            return
     # 协议要用最高级2,可减少长度
     srcMsg = {"MsgType":msgType, "Data":dataMsg, "ServerGroupID":GameWorld.GetServerGroupID()}
     sendMsg = cPickle.dumps(srcMsg, 2)
     if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
         GameWorld.ErrLog("服务器未启动好,不允许向跨服服务器发送数据! %s" % (srcMsg))
         return
-    GameWorld.Log("SendMsgToCrossServer => %s, %s" % (msgType, srcMsg))   
+    if msgType in ClientServerMsg_ShortLogTypeList:
+        playerID = 0
+        if isinstance(dataMsg, dict):
+            playerID = dataMsg.get("playerID", 0)
+            if not playerID:
+                playerID = dataMsg.get("PlayerID", 0)
+        msgLen = len(str(srcMsg))
+        GameWorld.Log("SendMsgToCrossServer => %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen))
+    else:
+        GameWorld.Log("SendMsgToCrossServer => %s, %s" % (msgType, srcMsg))
     GameWorld.GetGameWorld().SendMergerChildToCenterStringData(sendMsg, len(sendMsg))
     return
 
@@ -83,8 +101,17 @@
         msgData = msgDict.get("Data", "")
         serverGroupID = msgDict.get("ServerGroupID", 0)
         
-        GameWorld.Log("OnCrossServerReceiveMsg: %s, %s, %s" % (msgType, serverGroupID, msgDict))
-        
+        if msgType in ClientServerMsg_ShortLogTypeList:
+            playerID = 0
+            if isinstance(msgData, dict):
+                playerID = msgData.get("playerID", 0)
+                if not playerID:
+                    playerID = msgData.get("PlayerID", 0)
+            msgLen = len(str(msgDict))
+            GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s,playerID=%s,msgLen=%s" % (msgType, serverGroupID, playerID, msgLen))
+        else:
+            GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s, %s" % (msgType, serverGroupID, msgDict))
+            
         if msgType == ShareDefine.ClientServerMsg_PKMatch:
             CrossRealmPK.ClientServerMsg_PKMatch(serverGroupID, msgData, tick)
             
@@ -199,6 +226,9 @@
         elif msgType == ShareDefine.ClientServerMsg_HorsePetTrainScore:
             PlayerActHorsePetTrain.ClientServerMsg_HorsePetTrainScore(serverGroupID, msgData)
             
+        elif msgType == ShareDefine.ClientServerMsg_LianqiScore:
+            PlayerActLianqi.ClientServerMsg_LianqiScore(serverGroupID, msgData)
+            
         elif msgType == ShareDefine.ClientServerMsg_CreateFuncTeam:
             PlayerFuncTeam.ClientServerMsg_CreateFuncTeam(serverGroupID, msgData)
             
@@ -230,6 +260,10 @@
          当子服启动成功后,可同步一次跨服服务器活动状态及活动数据给子服
     '''
     GameWorld.Log("收到跨服子服连接成功通知! serverGroupID=%s" % serverGroupID)
+    isOpen = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen)
+    if not isOpen:
+        GameWorld.Log("跨服服务器维护中不处理! serverGroupID=%s" % serverGroupID)
+        return
     Sync_CrossServerInitDataToClientServer(tick, serverGroupID)
     return
 
@@ -311,7 +345,16 @@
     if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
         GameWorld.ErrLog("跨服服务器未启动好,不允许向子服发送数据! serverGroupIDList=%s, srcMsg=%s" % (serverGroupIDList, srcMsg))
         return
-    GameWorld.Log("SendMsgToClientServer => %s, %s, %s" % (msgType, serverGroupIDList, srcMsg))
+    if msgType in CrossServerMsg_ShortLogTypeList:
+        playerID = 0
+        if isinstance(dataMsg, dict):
+            playerID = dataMsg.get("playerID", 0)
+            if not playerID:
+                playerID = dataMsg.get("PlayerID", 0)
+        msgLen = len(str(srcMsg))
+        GameWorld.Log("SendMsgToClientServer => %s, %s, playerID=%s,msgLen=%s" % (msgType, serverGroupIDList, playerID, msgLen))
+    else:
+        GameWorld.Log("SendMsgToClientServer => %s, %s, %s" % (msgType, serverGroupIDList, srcMsg))
     if not serverGroupIDList:
         GameWorld.GetGameWorld().SendBroadcastMergeClient(sendMsg, len(sendMsg))
     else:
@@ -336,7 +379,18 @@
         msgType = msgDict.get("MsgType", -1)    
         msgData = msgDict.get("Data", "")
         crossServerTimeStr = msgDict.get("CrossServerTime", "")
-        GameWorld.Log("OnClientServerReceiveMsg: %s, %s" % (msgType, msgDict))
+        
+        if msgType in CrossServerMsg_ShortLogTypeList:
+            playerID = 0
+            if isinstance(msgData, dict):
+                playerID = msgData.get("playerID", 0)
+                if not playerID:
+                    playerID = msgData.get("PlayerID", 0)
+            msgLen = len(str(msgDict))
+            GameWorld.Log("OnClientServerReceiveMsg: %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen))
+        else:
+            GameWorld.Log("OnClientServerReceiveMsg: %s, %s" % (msgType, msgDict))
+            
         if crossServerTimeStr:
             curServerTime = int(time.time())
             crossServerTime = GameWorld.ChangeTimeStrToNum(crossServerTimeStr)

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