From a98e28b6487ea5634459d3e425124de6df143b2d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 19 三月 2025 14:21:01 +0800
Subject: [PATCH] 10263 【英文】【BT】【GM】后端支持NPC仿真实玩家战斗和快速战斗(触发被动死循环防范修改;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py |   14 --------------
 1 files changed, 0 insertions(+), 14 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
index 8a4e701..e6c31e9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
@@ -42,7 +42,6 @@
 import PassiveBuffEffMng
 import PlayerGeTui
 import IpyGameDataPY
-import PyGameData
 #---------------------------------------------------------------------
 g_skillHurtList = IPY_GameWorld.IPY_HurtList()
 
@@ -1974,19 +1973,6 @@
     #PlayerControl.DoPlayerStand(curPlayer)
     #激活玩家
     PlayerControl.SetIsNeedProcess(curPlayer, True)
-    
-    #镜像单次攻击统计,查单次攻击无限触发被动死循环临时代码
-    if PyGameData.g_singleAtkRecordList != None and (attacker and attacker.GetDictByKey(ChConfig.Def_PlayerKey_MirrorBattleID)) \
-        and (curPlayer and curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_MirrorBattleID)):
-        atkID = attacker.GetID()
-        defID = curPlayer.GetID()
-        skillID = curSkill.GetSkillID() if curSkill else 0
-        PyGameData.g_singleAtkRecordList.append([atkID, defID, skillID])
-        #GameWorld.DebugLog("PyGameData.g_singleAtkRecordList: %s, %s" % (len(PyGameData.g_singleAtkRecordList), PyGameData.g_singleAtkRecordList))
-        if len(PyGameData.g_singleAtkRecordList) >= 50:
-            GameWorld.SendGameError("MirrorAIAtkDepthError", str(PyGameData.g_singleAtkRecordList))
-            PyGameData.g_singleAtkRecordList = None
-            return
         
     # 暂且只有玩家被攻击触发
     if not curSkill or curSkill.GetSkillType() in ChConfig.Def_CanAttackSkill_List:

--
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