From a9b193b0135c6630edaed8e1bb9770d16bba0e9b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 02 七月 2021 18:50:06 +0800
Subject: [PATCH] 9046 【主干】【BT2】【BT3】【后端】培养功能

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/LingQi.py          |   58 +++
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py            |  143 ++++++++
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Pet.py             |   59 +++
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py |    6 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini                         |   17 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py             |  249 +++++++++++++-
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Horse.py           |   15 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py             |    1 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py          |  133 +++++++
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py        |   39 ++
 ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py                                  |  249 +++++++++++++-
 11 files changed, 912 insertions(+), 57 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index 8f401d7..24a5c17 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -20104,60 +20104,98 @@
 #A3 01 坐骑培养信息 #tagTrainHorseData
 
 class  tagTrainHorseData(Structure):
-    _pack_ = 1
-    _fields_ = [
-                  ("Cmd", c_ubyte),
-                  ("SubCmd", c_ubyte),
-                  ("LV", c_ubyte),    #等阶
-                  ("EatItemCount", c_int),    #当前阶已吃丹个数
-                  ("SkinPlusState", c_int),    #幻化激活状态,按位存储是否激活,幻化编号ID对应位
-                  ]
+    Head = tagHead()
+    LV = 0    #(BYTE LV)//等阶
+    EatItemCount = 0    #(DWORD EatItemCount)//当前阶已吃丹个数
+    SkinPlusState = 0    #(DWORD SkinPlusState)//幻化激活状态,按位存储是否激活,幻化编号ID对应位
+    TrainTypes = 0    #(BYTE TrainTypes)//培养类型数
+    TrainLVList = list()    #(vector<DWORD> TrainLVList)//培养等阶列表,索引为培养类型减1
+    TrainItemCountList = list()    #(vector<DWORD> TrainItemCountList)//培养当前阶已吃培养丹个数列表,索引为培养类型减1
+    data = None
 
     def __init__(self):
         self.Clear()
-        self.Cmd = 0xA3
-        self.SubCmd = 0x01
+        self.Head.Cmd = 0xA3
+        self.Head.SubCmd = 0x01
         return
 
-    def ReadData(self, stringData, _pos=0, _len=0):
+    def ReadData(self, _lpData, _pos=0, _Len=0):
         self.Clear()
-        memmove(addressof(self), stringData[_pos:], self.GetLength())
-        return _pos + self.GetLength()
+        _pos = self.Head.ReadData(_lpData, _pos)
+        self.LV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        self.EatItemCount,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+        self.SkinPlusState,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+        self.TrainTypes,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        for i in range(self.TrainTypes):
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.TrainLVList.append(value)
+        for i in range(self.TrainTypes):
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.TrainItemCountList.append(value)
+        return _pos
 
     def Clear(self):
-        self.Cmd = 0xA3
-        self.SubCmd = 0x01
+        self.Head = tagHead()
+        self.Head.Clear()
+        self.Head.Cmd = 0xA3
+        self.Head.SubCmd = 0x01
         self.LV = 0
         self.EatItemCount = 0
         self.SkinPlusState = 0
+        self.TrainTypes = 0
+        self.TrainLVList = list()
+        self.TrainItemCountList = list()
         return
 
     def GetLength(self):
-        return sizeof(tagTrainHorseData)
+        length = 0
+        length += self.Head.GetLength()
+        length += 1
+        length += 4
+        length += 4
+        length += 1
+        length += 4 * self.TrainTypes
+        length += 4 * self.TrainTypes
+
+        return length
 
     def GetBuffer(self):
-        return string_at(addressof(self), self.GetLength())
+        data = ''
+        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+        data = CommFunc.WriteBYTE(data, self.LV)
+        data = CommFunc.WriteDWORD(data, self.EatItemCount)
+        data = CommFunc.WriteDWORD(data, self.SkinPlusState)
+        data = CommFunc.WriteBYTE(data, self.TrainTypes)
+        for i in range(self.TrainTypes):
+            data = CommFunc.WriteDWORD(data, self.TrainLVList[i])
+        for i in range(self.TrainTypes):
+            data = CommFunc.WriteDWORD(data, self.TrainItemCountList[i])
+        return data
 
     def OutputString(self):
-        DumpString = '''//A3 01 坐骑培养信息 //tagTrainHorseData:
-                                Cmd:%s,
-                                SubCmd:%s,
+        DumpString = '''
+                                Head:%s,
                                 LV:%d,
                                 EatItemCount:%d,
-                                SkinPlusState:%d
+                                SkinPlusState:%d,
+                                TrainTypes:%d,
+                                TrainLVList:%s,
+                                TrainItemCountList:%s
                                 '''\
                                 %(
-                                self.Cmd,
-                                self.SubCmd,
+                                self.Head.OutputString(),
                                 self.LV,
                                 self.EatItemCount,
-                                self.SkinPlusState
+                                self.SkinPlusState,
+                                self.TrainTypes,
+                                "...",
+                                "..."
                                 )
         return DumpString
 
 
 m_NAtagTrainHorseData=tagTrainHorseData()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagTrainHorseData.Cmd,m_NAtagTrainHorseData.SubCmd))] = m_NAtagTrainHorseData
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagTrainHorseData.Head.Cmd,m_NAtagTrainHorseData.Head.SubCmd))] = m_NAtagTrainHorseData
 
 
 #------------------------------------------------------
@@ -23748,6 +23786,90 @@
 
 
 #------------------------------------------------------
+# A8 18 灵器培养信息 #tagMCLingQiTrainInfo
+
+class  tagMCLingQiTrainInfo(Structure):
+    Head = tagHead()
+    EquipPlace = 0    #(BYTE EquipPlace)//灵器装备位
+    TrainTypes = 0    #(BYTE TrainTypes)//培养类型数
+    TrainLVList = list()    #(vector<DWORD> TrainLVList)//培养等阶列表,索引为培养类型减1
+    TrainItemCountList = list()    #(vector<DWORD> TrainItemCountList)//培养当前阶已吃培养丹个数列表,索引为培养类型减1
+    data = None
+
+    def __init__(self):
+        self.Clear()
+        self.Head.Cmd = 0xA8
+        self.Head.SubCmd = 0x18
+        return
+
+    def ReadData(self, _lpData, _pos=0, _Len=0):
+        self.Clear()
+        _pos = self.Head.ReadData(_lpData, _pos)
+        self.EquipPlace,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        self.TrainTypes,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        for i in range(self.TrainTypes):
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.TrainLVList.append(value)
+        for i in range(self.TrainTypes):
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.TrainItemCountList.append(value)
+        return _pos
+
+    def Clear(self):
+        self.Head = tagHead()
+        self.Head.Clear()
+        self.Head.Cmd = 0xA8
+        self.Head.SubCmd = 0x18
+        self.EquipPlace = 0
+        self.TrainTypes = 0
+        self.TrainLVList = list()
+        self.TrainItemCountList = list()
+        return
+
+    def GetLength(self):
+        length = 0
+        length += self.Head.GetLength()
+        length += 1
+        length += 1
+        length += 4 * self.TrainTypes
+        length += 4 * self.TrainTypes
+
+        return length
+
+    def GetBuffer(self):
+        data = ''
+        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+        data = CommFunc.WriteBYTE(data, self.EquipPlace)
+        data = CommFunc.WriteBYTE(data, self.TrainTypes)
+        for i in range(self.TrainTypes):
+            data = CommFunc.WriteDWORD(data, self.TrainLVList[i])
+        for i in range(self.TrainTypes):
+            data = CommFunc.WriteDWORD(data, self.TrainItemCountList[i])
+        return data
+
+    def OutputString(self):
+        DumpString = '''
+                                Head:%s,
+                                EquipPlace:%d,
+                                TrainTypes:%d,
+                                TrainLVList:%s,
+                                TrainItemCountList:%s
+                                '''\
+                                %(
+                                self.Head.OutputString(),
+                                self.EquipPlace,
+                                self.TrainTypes,
+                                "...",
+                                "..."
+                                )
+        return DumpString
+
+
+m_NAtagMCLingQiTrainInfo=tagMCLingQiTrainInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCLingQiTrainInfo.Head.Cmd,m_NAtagMCLingQiTrainInfo.Head.SubCmd))] = m_NAtagMCLingQiTrainInfo
+
+
+#------------------------------------------------------
 # A8 14 合成结果通知 #tagMCMakeItemAnswer
 
 class  tagMCMakeItemAnswer(Structure):
@@ -24175,6 +24297,83 @@
 
 
 #------------------------------------------------------
+# A8 17 宠物培养信息 #tagMCPetTrainInfo
+
+class  tagMCPetTrainInfo(Structure):
+    Head = tagHead()
+    TrainTypes = 0    #(BYTE TrainTypes)//培养类型数
+    TrainLVList = list()    #(vector<DWORD> TrainLVList)//培养等阶列表,索引为培养类型减1
+    TrainItemCountList = list()    #(vector<DWORD> TrainItemCountList)//培养当前阶已吃培养丹个数列表,索引为培养类型减1
+    data = None
+
+    def __init__(self):
+        self.Clear()
+        self.Head.Cmd = 0xA8
+        self.Head.SubCmd = 0x17
+        return
+
+    def ReadData(self, _lpData, _pos=0, _Len=0):
+        self.Clear()
+        _pos = self.Head.ReadData(_lpData, _pos)
+        self.TrainTypes,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        for i in range(self.TrainTypes):
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.TrainLVList.append(value)
+        for i in range(self.TrainTypes):
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.TrainItemCountList.append(value)
+        return _pos
+
+    def Clear(self):
+        self.Head = tagHead()
+        self.Head.Clear()
+        self.Head.Cmd = 0xA8
+        self.Head.SubCmd = 0x17
+        self.TrainTypes = 0
+        self.TrainLVList = list()
+        self.TrainItemCountList = list()
+        return
+
+    def GetLength(self):
+        length = 0
+        length += self.Head.GetLength()
+        length += 1
+        length += 4 * self.TrainTypes
+        length += 4 * self.TrainTypes
+
+        return length
+
+    def GetBuffer(self):
+        data = ''
+        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+        data = CommFunc.WriteBYTE(data, self.TrainTypes)
+        for i in range(self.TrainTypes):
+            data = CommFunc.WriteDWORD(data, self.TrainLVList[i])
+        for i in range(self.TrainTypes):
+            data = CommFunc.WriteDWORD(data, self.TrainItemCountList[i])
+        return data
+
+    def OutputString(self):
+        DumpString = '''
+                                Head:%s,
+                                TrainTypes:%d,
+                                TrainLVList:%s,
+                                TrainItemCountList:%s
+                                '''\
+                                %(
+                                self.Head.OutputString(),
+                                self.TrainTypes,
+                                "...",
+                                "..."
+                                )
+        return DumpString
+
+
+m_NAtagMCPetTrainInfo=tagMCPetTrainInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCPetTrainInfo.Head.Cmd,m_NAtagMCPetTrainInfo.Head.SubCmd))] = m_NAtagMCPetTrainInfo
+
+
+#------------------------------------------------------
 # A8 02 通知NPC商店物品今日已购买次数 #tagMCShopItemDayBuyCntInfo
 
 class  tagMCShopItemDayBuyCnt(Structure):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
index 47ab20a..c367f0b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -40,7 +40,7 @@
 Writer = wdb
 Releaser = wdb
 RegType = 0
-RegisterPackCount = 5
+RegisterPackCount = 6
 
 PacketCMD_1=0xA5
 PacketSubCMD_1=0x01
@@ -61,6 +61,10 @@
 PacketCMD_5=0xA5
 PacketSubCMD_5=0x30
 PacketCallFunc_5=OnHorsePetSkinSelect
+
+PacketCMD_6=0xA5
+PacketSubCMD_6=0x31
+PacketCallFunc_6=OnHorseTrain
 
 ;玛雅加强
 [EquipPlus]
@@ -225,7 +229,7 @@
 Writer = hxp
 Releaser = hxp
 RegType = 0
-RegisterPackCount = 2
+RegisterPackCount = 3
 
 PacketCMD_1=0xA7
 PacketSubCMD_1=0x02
@@ -235,6 +239,9 @@
 PacketSubCMD_2=0x04
 PacketCallFunc_2=PetClassUp
 
+PacketCMD_3=0xA7
+PacketSubCMD_3=0x05
+PacketCallFunc_3=OnPetTrain
 
 ;事件
 [EventShell]
@@ -1256,7 +1263,7 @@
 Writer = xdh
 Releaser = xdh
 RegType = 0
-RegisterPackCount = 3
+RegisterPackCount = 4
 
 PacketCMD_1=
 PacketSubCMD_1=
@@ -1270,6 +1277,10 @@
 PacketSubCMD_3=0xC6
 PacketCallFunc_3=OnEquipPartSuiteActivate
 
+PacketCMD_4=A3
+PacketSubCMD_4=27
+PacketCallFunc_4=OnLingQiTrain
+
 ;仙盟抢boss
 [FamilyRobBoss]
 ScriptName = GameWorldLogic\FamilyRobBoss.py
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index 8f401d7..24a5c17 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -20104,60 +20104,98 @@
 #A3 01 坐骑培养信息 #tagTrainHorseData
 
 class  tagTrainHorseData(Structure):
-    _pack_ = 1
-    _fields_ = [
-                  ("Cmd", c_ubyte),
-                  ("SubCmd", c_ubyte),
-                  ("LV", c_ubyte),    #等阶
-                  ("EatItemCount", c_int),    #当前阶已吃丹个数
-                  ("SkinPlusState", c_int),    #幻化激活状态,按位存储是否激活,幻化编号ID对应位
-                  ]
+    Head = tagHead()
+    LV = 0    #(BYTE LV)//等阶
+    EatItemCount = 0    #(DWORD EatItemCount)//当前阶已吃丹个数
+    SkinPlusState = 0    #(DWORD SkinPlusState)//幻化激活状态,按位存储是否激活,幻化编号ID对应位
+    TrainTypes = 0    #(BYTE TrainTypes)//培养类型数
+    TrainLVList = list()    #(vector<DWORD> TrainLVList)//培养等阶列表,索引为培养类型减1
+    TrainItemCountList = list()    #(vector<DWORD> TrainItemCountList)//培养当前阶已吃培养丹个数列表,索引为培养类型减1
+    data = None
 
     def __init__(self):
         self.Clear()
-        self.Cmd = 0xA3
-        self.SubCmd = 0x01
+        self.Head.Cmd = 0xA3
+        self.Head.SubCmd = 0x01
         return
 
-    def ReadData(self, stringData, _pos=0, _len=0):
+    def ReadData(self, _lpData, _pos=0, _Len=0):
         self.Clear()
-        memmove(addressof(self), stringData[_pos:], self.GetLength())
-        return _pos + self.GetLength()
+        _pos = self.Head.ReadData(_lpData, _pos)
+        self.LV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        self.EatItemCount,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+        self.SkinPlusState,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+        self.TrainTypes,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        for i in range(self.TrainTypes):
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.TrainLVList.append(value)
+        for i in range(self.TrainTypes):
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.TrainItemCountList.append(value)
+        return _pos
 
     def Clear(self):
-        self.Cmd = 0xA3
-        self.SubCmd = 0x01
+        self.Head = tagHead()
+        self.Head.Clear()
+        self.Head.Cmd = 0xA3
+        self.Head.SubCmd = 0x01
         self.LV = 0
         self.EatItemCount = 0
         self.SkinPlusState = 0
+        self.TrainTypes = 0
+        self.TrainLVList = list()
+        self.TrainItemCountList = list()
         return
 
     def GetLength(self):
-        return sizeof(tagTrainHorseData)
+        length = 0
+        length += self.Head.GetLength()
+        length += 1
+        length += 4
+        length += 4
+        length += 1
+        length += 4 * self.TrainTypes
+        length += 4 * self.TrainTypes
+
+        return length
 
     def GetBuffer(self):
-        return string_at(addressof(self), self.GetLength())
+        data = ''
+        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+        data = CommFunc.WriteBYTE(data, self.LV)
+        data = CommFunc.WriteDWORD(data, self.EatItemCount)
+        data = CommFunc.WriteDWORD(data, self.SkinPlusState)
+        data = CommFunc.WriteBYTE(data, self.TrainTypes)
+        for i in range(self.TrainTypes):
+            data = CommFunc.WriteDWORD(data, self.TrainLVList[i])
+        for i in range(self.TrainTypes):
+            data = CommFunc.WriteDWORD(data, self.TrainItemCountList[i])
+        return data
 
     def OutputString(self):
-        DumpString = '''//A3 01 坐骑培养信息 //tagTrainHorseData:
-                                Cmd:%s,
-                                SubCmd:%s,
+        DumpString = '''
+                                Head:%s,
                                 LV:%d,
                                 EatItemCount:%d,
-                                SkinPlusState:%d
+                                SkinPlusState:%d,
+                                TrainTypes:%d,
+                                TrainLVList:%s,
+                                TrainItemCountList:%s
                                 '''\
                                 %(
-                                self.Cmd,
-                                self.SubCmd,
+                                self.Head.OutputString(),
                                 self.LV,
                                 self.EatItemCount,
-                                self.SkinPlusState
+                                self.SkinPlusState,
+                                self.TrainTypes,
+                                "...",
+                                "..."
                                 )
         return DumpString
 
 
 m_NAtagTrainHorseData=tagTrainHorseData()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagTrainHorseData.Cmd,m_NAtagTrainHorseData.SubCmd))] = m_NAtagTrainHorseData
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagTrainHorseData.Head.Cmd,m_NAtagTrainHorseData.Head.SubCmd))] = m_NAtagTrainHorseData
 
 
 #------------------------------------------------------
@@ -23748,6 +23786,90 @@
 
 
 #------------------------------------------------------
+# A8 18 灵器培养信息 #tagMCLingQiTrainInfo
+
+class  tagMCLingQiTrainInfo(Structure):
+    Head = tagHead()
+    EquipPlace = 0    #(BYTE EquipPlace)//灵器装备位
+    TrainTypes = 0    #(BYTE TrainTypes)//培养类型数
+    TrainLVList = list()    #(vector<DWORD> TrainLVList)//培养等阶列表,索引为培养类型减1
+    TrainItemCountList = list()    #(vector<DWORD> TrainItemCountList)//培养当前阶已吃培养丹个数列表,索引为培养类型减1
+    data = None
+
+    def __init__(self):
+        self.Clear()
+        self.Head.Cmd = 0xA8
+        self.Head.SubCmd = 0x18
+        return
+
+    def ReadData(self, _lpData, _pos=0, _Len=0):
+        self.Clear()
+        _pos = self.Head.ReadData(_lpData, _pos)
+        self.EquipPlace,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        self.TrainTypes,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        for i in range(self.TrainTypes):
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.TrainLVList.append(value)
+        for i in range(self.TrainTypes):
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.TrainItemCountList.append(value)
+        return _pos
+
+    def Clear(self):
+        self.Head = tagHead()
+        self.Head.Clear()
+        self.Head.Cmd = 0xA8
+        self.Head.SubCmd = 0x18
+        self.EquipPlace = 0
+        self.TrainTypes = 0
+        self.TrainLVList = list()
+        self.TrainItemCountList = list()
+        return
+
+    def GetLength(self):
+        length = 0
+        length += self.Head.GetLength()
+        length += 1
+        length += 1
+        length += 4 * self.TrainTypes
+        length += 4 * self.TrainTypes
+
+        return length
+
+    def GetBuffer(self):
+        data = ''
+        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+        data = CommFunc.WriteBYTE(data, self.EquipPlace)
+        data = CommFunc.WriteBYTE(data, self.TrainTypes)
+        for i in range(self.TrainTypes):
+            data = CommFunc.WriteDWORD(data, self.TrainLVList[i])
+        for i in range(self.TrainTypes):
+            data = CommFunc.WriteDWORD(data, self.TrainItemCountList[i])
+        return data
+
+    def OutputString(self):
+        DumpString = '''
+                                Head:%s,
+                                EquipPlace:%d,
+                                TrainTypes:%d,
+                                TrainLVList:%s,
+                                TrainItemCountList:%s
+                                '''\
+                                %(
+                                self.Head.OutputString(),
+                                self.EquipPlace,
+                                self.TrainTypes,
+                                "...",
+                                "..."
+                                )
+        return DumpString
+
+
+m_NAtagMCLingQiTrainInfo=tagMCLingQiTrainInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCLingQiTrainInfo.Head.Cmd,m_NAtagMCLingQiTrainInfo.Head.SubCmd))] = m_NAtagMCLingQiTrainInfo
+
+
+#------------------------------------------------------
 # A8 14 合成结果通知 #tagMCMakeItemAnswer
 
 class  tagMCMakeItemAnswer(Structure):
@@ -24175,6 +24297,83 @@
 
 
 #------------------------------------------------------
+# A8 17 宠物培养信息 #tagMCPetTrainInfo
+
+class  tagMCPetTrainInfo(Structure):
+    Head = tagHead()
+    TrainTypes = 0    #(BYTE TrainTypes)//培养类型数
+    TrainLVList = list()    #(vector<DWORD> TrainLVList)//培养等阶列表,索引为培养类型减1
+    TrainItemCountList = list()    #(vector<DWORD> TrainItemCountList)//培养当前阶已吃培养丹个数列表,索引为培养类型减1
+    data = None
+
+    def __init__(self):
+        self.Clear()
+        self.Head.Cmd = 0xA8
+        self.Head.SubCmd = 0x17
+        return
+
+    def ReadData(self, _lpData, _pos=0, _Len=0):
+        self.Clear()
+        _pos = self.Head.ReadData(_lpData, _pos)
+        self.TrainTypes,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        for i in range(self.TrainTypes):
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.TrainLVList.append(value)
+        for i in range(self.TrainTypes):
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.TrainItemCountList.append(value)
+        return _pos
+
+    def Clear(self):
+        self.Head = tagHead()
+        self.Head.Clear()
+        self.Head.Cmd = 0xA8
+        self.Head.SubCmd = 0x17
+        self.TrainTypes = 0
+        self.TrainLVList = list()
+        self.TrainItemCountList = list()
+        return
+
+    def GetLength(self):
+        length = 0
+        length += self.Head.GetLength()
+        length += 1
+        length += 4 * self.TrainTypes
+        length += 4 * self.TrainTypes
+
+        return length
+
+    def GetBuffer(self):
+        data = ''
+        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+        data = CommFunc.WriteBYTE(data, self.TrainTypes)
+        for i in range(self.TrainTypes):
+            data = CommFunc.WriteDWORD(data, self.TrainLVList[i])
+        for i in range(self.TrainTypes):
+            data = CommFunc.WriteDWORD(data, self.TrainItemCountList[i])
+        return data
+
+    def OutputString(self):
+        DumpString = '''
+                                Head:%s,
+                                TrainTypes:%d,
+                                TrainLVList:%s,
+                                TrainItemCountList:%s
+                                '''\
+                                %(
+                                self.Head.OutputString(),
+                                self.TrainTypes,
+                                "...",
+                                "..."
+                                )
+        return DumpString
+
+
+m_NAtagMCPetTrainInfo=tagMCPetTrainInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCPetTrainInfo.Head.Cmd,m_NAtagMCPetTrainInfo.Head.SubCmd))] = m_NAtagMCPetTrainInfo
+
+
+#------------------------------------------------------
 # A8 02 通知NPC商店物品今日已购买次数 #tagMCShopItemDayBuyCntInfo
 
 class  tagMCShopItemDayBuyCnt(Structure):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Horse.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Horse.py
index 089198d..1f2b8e6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Horse.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Horse.py
@@ -20,7 +20,6 @@
 import PlayerControl
 import PlayerHorse
 
-
 #---------------------------------------------------------------------
 #逻辑实现
 
@@ -33,7 +32,8 @@
     
     if not msgList:
         GameWorld.DebugAnswer(curPlayer, "重置所有: Horse 0")
-        GameWorld.DebugAnswer(curPlayer, "设置培养: Horse 等阶 丹数")
+        GameWorld.DebugAnswer(curPlayer, "设置进阶: Horse 等阶 丹数")
+        GameWorld.DebugAnswer(curPlayer, "设置培养: Horse 培养类型 等阶 丹数")
         return
     
     if len(msgList) == 1:
@@ -41,7 +41,10 @@
             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserLV, 1)
             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserEatItemCount, 0)
             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserSkinPlusState, 0)
-            
+            for trainType in xrange(1, PlayerHorse.GetHorseTrainTypes() + 1):
+                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserTrainLV % trainType, 1)
+                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserTrainItemCount % trainType, 0)
+                
     elif len(msgList) == 2:
         lv, eatItemCount = msgList
         if lv < 1:
@@ -49,6 +52,12 @@
             return
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserLV, lv)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserEatItemCount, eatItemCount)
+        
+    elif len(msgList) == 3:
+        trainType, trainLV, eatItemCount = msgList
+        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserTrainLV % trainType, trainLV)
+        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserTrainItemCount % trainType, eatItemCount)
+        
     else:
         return
         
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/LingQi.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/LingQi.py
new file mode 100644
index 0000000..caa110a
--- /dev/null
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/LingQi.py
@@ -0,0 +1,58 @@
+#!/usr/bin/python
+# -*- coding: GBK -*-
+#-------------------------------------------------------------------------------
+#
+##@package GM.Commands.LingQi
+#
+# @todo:灵器
+# @author hxp
+# @date 2021-07-02
+# @version 1.0
+#
+# 详细描述: 灵器
+#
+#-------------------------------------------------------------------------------
+#"""Version = 2021-07-02 19:00"""
+#-------------------------------------------------------------------------------
+
+import ChConfig
+import GameWorld
+import PlayerControl
+import ChEquip
+
+#---------------------------------------------------------------------
+#逻辑实现
+
+## GM命令执行入口
+#  @param curPlayer 当前玩家
+#  @param msgList 参数列表
+#  @return None
+#  @remarks 函数详细说明.
+def OnExec(curPlayer, msgList):
+    
+    if not msgList:
+        GameWorld.DebugAnswer(curPlayer, "重置所有灵器: LingQi 0")
+        GameWorld.DebugAnswer(curPlayer, "设置培养灵器: LingQi 装备位 培养类型 等阶 丹数")
+        return
+    
+    if msgList[0] == 0:
+        for equipPlace in ChConfig.EquipPlace_LingQi:
+            for trainType in xrange(1, ChEquip.GetLingQiTrainTypes() + 1):
+                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LingQiTrainLV % (equipPlace, trainType), 1)
+                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LingQiTrainItemCount % (equipPlace, trainType), 0)
+            ChEquip.Sync_LingQiTrainData(curPlayer, equipPlace)
+            
+    elif len(msgList) == 4:
+        equipPlace, trainType, trainLV, eatItemCount = msgList
+        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LingQiTrainLV % (equipPlace, trainType), trainLV)
+        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LingQiTrainItemCount % (equipPlace, trainType), eatItemCount)
+        ChEquip.Sync_LingQiTrainData(curPlayer, equipPlace)
+    else:
+        return
+    
+    # 刷属性
+    ChEquip.RefreshPlayerLingQiEquipAttr(curPlayer)
+    PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
+    return
+
+
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Pet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Pet.py
new file mode 100644
index 0000000..2a3f49c
--- /dev/null
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Pet.py
@@ -0,0 +1,59 @@
+#!/usr/bin/python
+# -*- coding: GBK -*-
+#-------------------------------------------------------------------------------
+#
+##@package GM.Commands.Pet
+#
+# @todo:宠物
+# @author hxp
+# @date 2021-07-02
+# @version 1.0
+#
+# 详细描述: 宠物
+#
+#-------------------------------------------------------------------------------
+#"""Version = 2021-07-02 19:30"""
+#-------------------------------------------------------------------------------
+
+import ChConfig
+import GameWorld
+import PlayerControl
+import PlayerPet
+import PetClear
+
+#---------------------------------------------------------------------
+#逻辑实现
+
+## GM命令执行入口
+#  @param curPlayer 当前玩家
+#  @param msgList 参数列表
+#  @return None
+#  @remarks 函数详细说明.
+def OnExec(curPlayer, msgList):
+    
+    if not msgList:
+        GameWorld.DebugAnswer(curPlayer, "重置所有灵宠: Pet 0")
+        GameWorld.DebugAnswer(curPlayer, "设置培养灵宠: Pet 培养类型 等阶 丹数")
+        return
+    
+    if msgList[0] == 0:
+        if len(msgList) > 1 and msgList[1] == 1:
+            PetClear.OnExec(curPlayer, [])
+            
+        for trainType in xrange(1, PlayerPet.GetPetTrainTypes() + 1):
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_PetTrainLV % trainType, 1)
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_PetTrainItemCount % trainType, 0)
+            
+    elif len(msgList) == 3:
+        trainType, trainLV, eatItemCount = msgList
+        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_PetTrainLV % trainType, trainLV)
+        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_PetTrainItemCount % trainType, eatItemCount)
+        
+    else:
+        return
+    
+    PlayerPet.RefreshPetItemAddAttr(curPlayer, True)
+    PlayerPet.OnPlayerPetLogin(curPlayer)
+    return
+
+
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py
index 2117141..8656a51 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py
@@ -92,6 +92,12 @@
                      ChConfig.Def_CalcAttrFunc_MagicWeapon4:"王者法宝属性", 
                      ChConfig.Def_CalcAttrFunc_HorseSkin:"坐骑觉醒", 
                      ChConfig.Def_CalcAttrFunc_PetSkin:"灵宠觉醒", 
+                     ChConfig.Def_CalcAttrFunc_HorseTarin:"坐骑培养",
+                     ChConfig.Def_CalcAttrFunc_PetTarin:"灵宠培养",
+                     ChConfig.Def_CalcAttrFunc_GuardTarin:"守护培养",
+                     ChConfig.Def_CalcAttrFunc_WingTarin:"翅膀培养",
+                     ChConfig.Def_CalcAttrFunc_PeerlessWeaponTrain:"灭世培养",
+                     ChConfig.Def_CalcAttrFunc_PeerlessWeapon2Train:"噬魂培养",
                      }
     
     GameWorld.DebugAnswer(curPlayer, "PrintFightPower 模块类型(可选)")
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 153db11..3aa90f2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -530,6 +530,7 @@
     
     #---玩家上线, 宠物逻辑处理---
     PetControl.DoLogic_PetInfo_OnLogin(curPlayer, tick)
+    PlayerPet.OnPlayerPetLogin(curPlayer)
     
     #要在SetCanMove之后做这个事情, 否则OnEnter不会卡住玩家
     EventShell.EventResponse_OnEnter(curPlayer)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index cfddc4b..0fbe413 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -4712,6 +4712,13 @@
                            ChConfig.TYPE_Calc_StoneBasePer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_Stone],
                            ChConfig.TYPE_Calc_RealmBasePer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_Prestige],
                            ChConfig.TYPE_Calc_HorseAtkPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_Horse],
+                           ChConfig.TYPE_Calc_HorseMaxHPPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_Horse],
+                           ChConfig.TYPE_Calc_HorseTrainAttrPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_HorseTarin],
+                           ChConfig.TYPE_Calc_PetTrainAttrPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_PetTarin],
+                           ChConfig.TYPE_Calc_GuardTrainAttrPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_GuardTarin],
+                           ChConfig.TYPE_Calc_WingTrainAttrPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_WingTarin],
+                           ChConfig.TYPE_Calc_PeerlessWeaponTrainAttrPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_PeerlessWeaponTrain],
+                           ChConfig.TYPE_Calc_PeerlessWeapon2TrainAttrPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_PeerlessWeapon2Train],
                            }
         #    3.2 统计各功能之间非线性属性交叉影响累加
         funcCrossAttrPerInfoDict = {} # 百分比交叉影响所提升的属性值 {功能属性编号:{提升的属性类型:数值, ...}, ...}
@@ -6863,6 +6870,38 @@
 def GetHorseAtkPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_HorseAtkPer)
 def SetHorseAtkPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_HorseAtkPer, value)
 
+# 坐骑生命加成
+def GetHorseMaxHPPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_HorseMaxHPPer)
+def SetHorseMaxHPPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_HorseMaxHPPer, value)
+
+# 灵宠攻击加成
+def GetPetAtkPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_PetAtkPer)
+def SetPetAtkPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_PetAtkPer, value)
+
+# 坐骑培养属性加成
+def GetHorseTrainAttrPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_HorseTrainAttrPer)
+def SetHorseTrainAttrPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_HorseTrainAttrPer, value)
+
+# 灵宠培养属性加成
+def GetPetTrainAttrPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_PetTrainAttrPer)
+def SetPetTrainAttrPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_PetTrainAttrPer, value)
+
+# 守护培养属性加成
+def GetGuardTrainAttrPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_GuardTrainAttrPer)
+def SetGuardTrainAttrPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_GuardTrainAttrPer, value)
+
+# 翅膀培养属性加成
+def GetWingTrainAttrPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_WingTrainAttrPer)
+def SetWingTrainAttrPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_WingTrainAttrPer, value)
+
+# 灭世培养属性加成
+def GetPeerlessWeaponTrainAttrPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_PeerlessWeaponTrainAttrPer)
+def SetPeerlessWeaponTrainAttrPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_PeerlessWeaponTrainAttrPer, value)
+
+# 弑神培养属性加成
+def GetPeerlessWeapon2TrainAttrPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_PeerlessWeapon2TrainAttrPer)
+def SetPeerlessWeapon2TrainAttrPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_PeerlessWeapon2TrainAttrPer, value)
+
 # 宝石基础属性百分比
 def GetStoneBasePer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_StoneBasePer)
 def SetStoneBasePer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_StoneBasePer, value)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
index 5c0a763..4ad4fe1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -316,7 +316,9 @@
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserLV, horseLV)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserEatItemCount, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserSkinPlusState, 0)
-    
+    for trainType in xrange(1, GetHorseTrainTypes() + 1):
+        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserTrainLV % trainType, 1)
+        
     horseID = ipyData.GetHorseSkinID()
     if not ItemCommon.FindItemInPackByItemID(curPlayer, horseID, IPY_GameWorld.rptEquip):
         isOK = ItemControler.PutItemInTempSwap(curPlayer, horseID)
@@ -350,6 +352,7 @@
     allAttrList = [{} for _ in range(4)]
     allAttrListHorseSoul = [{} for _ in range(4)]
     allAttrListSkin = [{} for _ in range(4)]
+    allAttrListTrain = [{} for _ in range(4)]
     
     horseSpeed = 0 # 坐骑功能增加的速度值,骑乘时才有效果
     horseLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserLV)
@@ -399,6 +402,40 @@
                 continue
             PlayerControl.CalcAttrDict_Type(attrID, attrValue, allAttrListSkin)
             
+    # 新培养属性
+    for index in xrange(ipyDataMgr.GetHorseTrainCount()):
+        trainIpyData = ipyDataMgr.GetHorseTrainByIndex(index)
+        trainType = trainIpyData.GetTrainType()
+        dataTrainLV = trainIpyData.GetTrainLV()
+        trainLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserTrainLV % trainType)
+        
+        if dataTrainLV > trainLV:
+            continue
+        elif dataTrainLV == trainLV:
+            trainItemCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserTrainItemCount % trainType)
+        else:
+            trainItemCount = trainIpyData.GetEatCntTotal()
+            
+        # 等阶额外属性
+        lvAttrTypeList = trainIpyData.GetLVAttrTypeList()
+        lvAttrValueList = trainIpyData.GetLVAttrValueList()
+        for i, attrID in enumerate(lvAttrTypeList):
+            attrValue = lvAttrValueList[i]
+            if attrID == ShareDefine.Def_Effect_Speed:
+                horseSpeed += attrValue
+                continue
+            PlayerControl.CalcAttrDict_Type(attrID, attrValue, allAttrListTrain)
+            
+        # 培养丹增加属性
+        eatCntEverytime = trainIpyData.GetEatCntEverytime()
+        if trainItemCount and eatCntEverytime:
+            eatItemAttrTypeList = trainIpyData.GetEatItemAttrTypeList()
+            eatItemAttrValueList = trainIpyData.GetEatItemAttrValueList()
+            attrMultiple = trainItemCount / eatCntEverytime
+            for i, attrID in enumerate(eatItemAttrTypeList):
+                attrValue = eatItemAttrValueList[i]
+                PlayerControl.CalcAttrDict_Type(attrID, attrValue * attrMultiple, allAttrListTrain)
+                
     curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPEx % ShareDefine.Def_MFPType_Horse, initFPAdd)
     
     #GameWorld.DebugLog("坐骑功能属性: horseLV=%s,horseSpeed=%s,totalItemCount=%s,initFPAdd=%s" % (horseLV, horseSpeed, totalItemCount, initFPAdd))
@@ -414,6 +451,7 @@
     PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_Horse, allAttrList)
     PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_HorseSoul, allAttrListHorseSoul)
     PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_HorseSkin, allAttrListSkin)
+    PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_HorseTarin, allAttrListTrain)
     return
 
 #// A5 27 坐骑提升 #tagCMHorseUp
@@ -502,11 +540,98 @@
     RefreshHorseAttr(curPlayer)
     return
 
+#// A5 31 坐骑培养 #tagCMHorseTrain
+#
+#struct    tagCMHorseTrain
+#{
+#    tagHead        Head;
+#    BYTE        TrainType;        //培养类型: 1-基础培养,2-特殊培养,3-百分比培养
+#    WORD        UseItemCnt;        //消耗材料个数
+#};
+def OnHorseTrain(index, curPackData, tick):
+    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+    trainType = curPackData.TrainType # 培养类型
+    costItemCount = curPackData.UseItemCnt # 消耗材料个数
+    
+    trainLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserTrainLV % trainType)
+    curEatItemCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserTrainItemCount % trainType)
+    GameWorld.DebugLog("坐骑培养: trainType=%s,trainLV=%s,costItemCount=%s,curEatItemCount=%s" 
+                       % (trainType, trainLV, costItemCount, curEatItemCount))
+    
+    if trainType <= 0 or trainType > GetHorseTrainTypes():
+        return
+    
+    if trainLV <= 0:
+        GameWorld.DebugLog("    坐骑培养未激活  trainType=%s" % trainType)
+        return
+    
+    trainIpyData = IpyGameDataPY.GetIpyGameData("HorseTrain", trainType, trainLV)
+    if not trainIpyData:
+        return
+    
+    needRealmLV = trainIpyData.GetNeedRealmLV()
+    curRealmLV = curPlayer.GetOfficialRank()
+    if curRealmLV < needRealmLV:
+        GameWorld.DebugLog("    境界不足,无法培养!  curRealmLV(%s) < needRealmLV(%s)" % (curRealmLV, needRealmLV))
+        return
+    
+    needEatCountTotal = trainIpyData.GetEatCntTotal()
+    if not needEatCountTotal:
+        GameWorld.DebugLog("    该培养已满级!")
+        return
+    
+    costItemIDList = IpyGameDataPY.GetFuncEvalCfg("HorseTrain", 1)
+    costItemID = costItemIDList[trainType - 1]
+    if not costItemID or not costItemCount:
+        return
+    
+    costItemIndexList, bindCnt, unBindCnt = ItemCommon.GetPackItemBindStateIndexInfo(curPlayer, costItemID, costItemCount)
+    lackCnt = costItemCount - bindCnt - unBindCnt
+    if lackCnt > 0:
+        GameWorld.DebugLog("    消耗道具不足,无法培养!costItemID=%s,costItemCount=%s,bindCnt=%s,unBindCnt=%s,lackCnt=%s" 
+                           % (costItemID, costItemCount, bindCnt, unBindCnt, lackCnt))
+        return
+    
+    delCnt = costItemCount
+    
+    # 扣除消耗
+    if delCnt:
+        ItemCommon.DelCostItemByBind(curPlayer, costItemIndexList, bindCnt, unBindCnt, delCnt, ChConfig.ItemDel_Horse)
+        
+    updClassLV = trainLV
+    updEatItemCount = curEatItemCount + costItemCount
+    GameWorld.DebugLog("    updEatItemCount=%s,needEatCountTotal=%s" % (updEatItemCount, needEatCountTotal))
+    
+    if updEatItemCount >= needEatCountTotal:
+        updClassLV += 1
+        updEatItemCount -= needEatCountTotal
+        GameWorld.DebugLog("    进阶: updClassLV=%s,updEatItemCount=%s" % (updClassLV, updEatItemCount))
+        
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserTrainLV % trainType, updClassLV)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserTrainItemCount % trainType, updEatItemCount)
+    
+    # 升阶
+    if updClassLV > trainLV:
+        pass
+    
+    Sync_HorseClassData(curPlayer)
+    # 刷属性,更新排行榜
+    RefreshHorseAttr(curPlayer)
+    return
+
+def GetHorseTrainTypes():
+    return len(IpyGameDataPY.GetFuncEvalCfg("HorseTrain", 1))
+
 def PlayerHorseLogin(curPlayer):
     ##坐骑登录处理
     if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Horse):
         return
     
+    # 培养是后面加的功能,每次登录补检查一下功能开始时设置为培养1级
+    for trainType in xrange(1, GetHorseTrainTypes() + 1):
+        if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserTrainLV % trainType) == 0:
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserTrainLV % trainType, 1)
+            
     Sync_HorseClassData(curPlayer)
     SyncHorsePetSkinData(curPlayer)
     return
@@ -517,6 +642,12 @@
     horseData.LV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserLV)
     horseData.EatItemCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserEatItemCount)
     horseData.SkinPlusState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserSkinPlusState)
+    horseData.TrainLVList = []
+    horseData.TrainItemCountList = []
+    for trainType in xrange(1, GetHorseTrainTypes() + 1):
+        horseData.TrainLVList.append(curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserTrainLV % trainType))
+        horseData.TrainItemCountList.append(curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserTrainItemCount % trainType))
+    horseData.TrainTypes = len(horseData.TrainLVList)
     NetPackCommon.SendFakePack(curPlayer, horseData)
     return
 
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
index 004b8d7..e2e289a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
@@ -43,6 +43,8 @@
 import CrossPlayerData
 import CalcLineEffect
 import PlayerActivity
+import ChPyNetSendPack
+import NetPackCommon
 import PlayerHorse
 import GameObj
 
@@ -84,6 +86,9 @@
 #        GameWorld.DebugLog("自动出战新手宠!petNPCID=%s,petItemIndex=%s" % (petNPCID, petItemIndex))
 #        DoChangePetState(curPlayer, petItemIndex, ShareDefine.Def_PetState_Fight)
     
+    for trainType in xrange(1, GetPetTrainTypes() + 1):
+        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_PetTrainLV % trainType, 1)
+    Sync_PetTrainData(curPlayer)
     return True
 
 ## 功能开启后, 角色升级需要的处理
@@ -835,6 +840,7 @@
     allAttrListPetSoul = [{} for _ in range(4)]
     skillAttrList = [{} for _ in range(4)]
     allAttrListPetSkin = [{} for _ in range(4)]
+    allAttrListTrain = [{} for _ in range(4)]
     totalMinAtk, totalMaxAtk = GetPetAtkValue(curPlayer)
     PlayerControl.CalcAttrDict_Type(ShareDefine.Def_Effect_PetMinAtk, totalMinAtk, allAttrListPet)
     PlayerControl.CalcAttrDict_Type(ShareDefine.Def_Effect_PetMaxAtk, totalMaxAtk, allAttrListPet)
@@ -866,6 +872,39 @@
                 continue
             SkillShell.CalcBuffEffAttr(curPlayer, curEffect, skillAttrList)
     
+    # 新培养属性
+    ipyDataMgr = IpyGameDataPY.IPY_Data()
+    for index in xrange(ipyDataMgr.GetPetTrainCount()):
+        trainIpyData = ipyDataMgr.GetPetTrainByIndex(index)
+        trainType = trainIpyData.GetTrainType()
+        dataTrainLV = trainIpyData.GetTrainLV()
+        trainLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_PetTrainLV % trainType)
+        
+        if dataTrainLV > trainLV:
+            continue
+        elif dataTrainLV == trainLV:
+            trainItemCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_PetTrainItemCount % trainType)
+        else:
+            trainItemCount = trainIpyData.GetEatCntTotal()
+            
+        # 等阶额外属性
+        lvAttrTypeList = trainIpyData.GetLVAttrTypeList()
+        lvAttrValueList = trainIpyData.GetLVAttrValueList()
+        for i, attrID in enumerate(lvAttrTypeList):
+            attrValue = lvAttrValueList[i]
+            PlayerControl.CalcAttrDict_Type(attrID, attrValue, allAttrListTrain)
+            
+        # 培养丹增加属性
+        eatCntEverytime = trainIpyData.GetEatCntEverytime()
+        if trainItemCount and eatCntEverytime:
+            eatItemAttrTypeList = trainIpyData.GetEatItemAttrTypeList()
+            eatItemAttrValueList = trainIpyData.GetEatItemAttrValueList()
+            attrMultiple = trainItemCount / eatCntEverytime
+            for i, attrID in enumerate(eatItemAttrTypeList):
+                attrValue = eatItemAttrValueList[i]
+                PlayerControl.CalcAttrDict_Type(attrID, attrValue * attrMultiple, allAttrListTrain)
+                
+    PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_PetTarin, allAttrListTrain)
     
     PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_Pet, allAttrListPet)
     PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_PetSoul, allAttrListPetSoul)
@@ -925,5 +964,109 @@
     totalMaxAtk = classAddAtk
     return totalMinAtk, totalMaxAtk
 
+def OnPlayerPetLogin(curPlayer):
+    ## 登录处理
+    if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Pet):
+        return
+    
+    # 培养是后面加的功能,每次登录补检查一下功能开始时设置为培养1级
+    for trainType in xrange(1, GetPetTrainTypes() + 1):
+        if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_PetTrainLV % trainType) == 0:
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_PetTrainLV % trainType, 1)
+            
+    Sync_PetTrainData(curPlayer)
+    return
 
+def GetPetTrainTypes():
+    return len(IpyGameDataPY.GetFuncEvalCfg("PetUpItem", 3))
+
+#// A7 05 宠物培养 #tagCMPetTrain
+#
+#struct    tagCMPetTrain
+#{
+#    tagHead        Head;
+#    BYTE        TrainType;        //培养类型: 1-基础培养,2-特殊培养,3-百分比培养
+#    WORD        UseItemCnt;        //消耗材料个数
+#};
+def OnPetTrain(index, clientData, tick):
+    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+    trainType = clientData.TrainType # 培养类型
+    costItemCount = clientData.UseItemCnt # 消耗材料个数
+    
+    trainLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_PetTrainLV % trainType)
+    curEatItemCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_PetTrainItemCount % trainType)
+    GameWorld.DebugLog("灵宠培养: trainType=%s,trainLV=%s,costItemCount=%s,curEatItemCount=%s" 
+                       % (trainType, trainLV, costItemCount, curEatItemCount))
+    
+    if trainType <= 0 or trainType > GetPetTrainTypes():
+        return
+    
+    if trainLV <= 0:
+        GameWorld.DebugLog("    培养未激活  trainType=%s" % trainType)
+        return
+    
+    trainIpyData = IpyGameDataPY.GetIpyGameData("PetTrain", trainType, trainLV)
+    if not trainIpyData:
+        return
+    
+    needRealmLV = trainIpyData.GetNeedRealmLV()
+    curRealmLV = curPlayer.GetOfficialRank()
+    if curRealmLV < needRealmLV:
+        GameWorld.DebugLog("    境界不足,无法培养!  curRealmLV(%s) < needRealmLV(%s)" % (curRealmLV, needRealmLV))
+        return
+    
+    needEatCountTotal = trainIpyData.GetEatCntTotal()
+    if not needEatCountTotal:
+        GameWorld.DebugLog("    该培养已满级!")
+        return
+    
+    costItemIDList = IpyGameDataPY.GetFuncEvalCfg("PetUpItem", 3)
+    costItemID = costItemIDList[trainType - 1]
+    if not costItemID or not costItemCount:
+        return
+    
+    costItemIndexList, bindCnt, unBindCnt = ItemCommon.GetPackItemBindStateIndexInfo(curPlayer, costItemID, costItemCount)
+    lackCnt = costItemCount - bindCnt - unBindCnt
+    if lackCnt > 0:
+        GameWorld.DebugLog("    消耗道具不足,无法培养!costItemID=%s,costItemCount=%s,bindCnt=%s,unBindCnt=%s,lackCnt=%s" 
+                           % (costItemID, costItemCount, bindCnt, unBindCnt, lackCnt))
+        return
+    
+    delCnt = costItemCount
+    
+    # 扣除消耗
+    if delCnt:
+        ItemCommon.DelCostItemByBind(curPlayer, costItemIndexList, bindCnt, unBindCnt, delCnt, ChConfig.ItemDel_Pet)
+        
+    updClassLV = trainLV
+    updEatItemCount = curEatItemCount + costItemCount
+    GameWorld.DebugLog("    updEatItemCount=%s,needEatCountTotal=%s" % (updEatItemCount, needEatCountTotal))
+    
+    if updEatItemCount >= needEatCountTotal:
+        updClassLV += 1
+        updEatItemCount -= needEatCountTotal
+        GameWorld.DebugLog("    进阶: updClassLV=%s,updEatItemCount=%s" % (updClassLV, updEatItemCount))
+        
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_PetTrainLV % trainType, updClassLV)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_PetTrainItemCount % trainType, updEatItemCount)
+    
+    # 升阶
+    if updClassLV > trainLV:
+        pass
+    
+    Sync_PetTrainData(curPlayer)
+    # 刷属性,更新排行榜
+    RefreshPetItemAddAttr(curPlayer, True)
+    return
+
+def Sync_PetTrainData(curPlayer):
+    clientPack = ChPyNetSendPack.tagMCPetTrainInfo()
+    clientPack.TrainLVList = []
+    clientPack.TrainItemCountList = []
+    for trainType in xrange(1, GetPetTrainTypes() + 1):
+        clientPack.TrainLVList.append(curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_PetTrainLV % trainType))
+        clientPack.TrainItemCountList.append(curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_PetTrainItemCount % trainType))
+    clientPack.TrainTypes = len(clientPack.TrainLVList)
+    NetPackCommon.SendFakePack(curPlayer, clientPack)
+    return
 

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