From a9e5ae2ed13bffe82038291776ffa68f65becce6 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 10 六月 2019 10:57:18 +0800
Subject: [PATCH] 7145 【2.0】【后端】仙盟新增兑换活跃令功能
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 65 ++++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini | 6
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py | 129 ++++++++++--
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py | 88 +++++++-
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py | 85 ++++++++
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 224 +++++++++++++--------
6 files changed, 461 insertions(+), 136 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
index 4a9855a..82e2247 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
@@ -2228,7 +2228,7 @@
class tagCGVoiceChat(Structure):
Head = tagHead()
- ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 -------查看封包tagCMVoiceChat 5 区域
+ ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 -------查看封包tagCMVoiceChat 5 区域
TargetNameLen = 0 #(BYTE TargetNameLen)
TargetName = "" #(String TargetName)//size = TargetNameLen
TargetID = 0 #(DWORD TargetID)// 默认发玩家ID,没有ID才发名称
@@ -3396,8 +3396,8 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("ZoneID", c_ubyte), # 赛区ID
- ("SeasonID", c_ubyte), # 赛季ID
+ ("ZoneID", c_ubyte), # 赛区ID
+ ("SeasonID", c_ubyte), # 赛季ID
]
def __init__(self):
@@ -5953,7 +5953,7 @@
("SrcBackpack", c_ubyte), #源背包类型
("DesBackPack", c_ubyte), #目标背包类型
("SrcIndex", c_ushort), #转移物品索引位置;当全部转移时此值无效
- ("IsAll", c_ubyte), #是否全部转移
+ ("IsAll", c_ubyte), #是否全部转移
]
def __init__(self):
@@ -11660,6 +11660,83 @@
#------------------------------------------------------
+# A6 06 家族兑换活跃令 #tagCMFamilyActivityExchange
+
+class tagCMFamilyActivityExchange(Structure):
+ Head = tagHead()
+ Count = 0 #(BYTE Count)//材料所在背包索引的数量
+ IndexList = list() #(vector<WORD> IndexList)//材料所在背包索引列表
+ ItemIDList = list() #(vector<DWORD> ItemIDList)//材料所在背包物品ID列表
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xA6
+ self.Head.SubCmd = 0x06
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ value,_pos=CommFunc.ReadWORD(_lpData,_pos)
+ self.IndexList.append(value)
+ for i in range(self.Count):
+ value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+ self.ItemIDList.append(value)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xA6
+ self.Head.SubCmd = 0x06
+ self.Count = 0
+ self.IndexList = list()
+ self.ItemIDList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ length += 2 * self.Count
+ length += 4 * self.Count
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteWORD(data, self.IndexList[i])
+ for i in range(self.Count):
+ data = CommFunc.WriteDWORD(data, self.ItemIDList[i])
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ Count:%d,
+ IndexList:%s,
+ ItemIDList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.Count,
+ "...",
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagCMFamilyActivityExchange=tagCMFamilyActivityExchange()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMFamilyActivityExchange.Head.Cmd,m_NAtagCMFamilyActivityExchange.Head.SubCmd))] = m_NAtagCMFamilyActivityExchange
+
+
+#------------------------------------------------------
# A6 05 家族捐献兽粮 #tagCMFamilyDonate
class tagCMFamilyDonate(Structure):
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index 2c62392..53f7a9d 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -829,7 +829,7 @@
Head = tagHead()
Type = 0 #(BYTE Type)//类型
Count = 0 #(WORD Count)//数量
- UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count
+ UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count
data = None
def __init__(self):
@@ -1133,7 +1133,7 @@
FamilyID = 0 #(DWORD FamilyID)//家族ID
ActionType = 0 #(BYTE ActionType)//类型
Count = 0 #(WORD Count)//数量
- FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count
+ FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count
data = None
def __init__(self):
@@ -2981,8 +2981,8 @@
IsAlive = 0 #(BYTE IsAlive)// 是否存活
RecordLen = 0 #(WORD RecordLen)// 长度
KillRecord = "" #(String KillRecord)// 最近击杀记录时间玩家名size = RecordLen
- RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒
- RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒
+ RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒
+ RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒
data = None
def __init__(self):
@@ -3376,8 +3376,8 @@
class tagGCNotifyEquipClassEquip(Structure):
_pack_ = 1
_fields_ = [
- ("ItemID", c_int),
- ("Star", c_ubyte),
+ ("ItemID", c_int),
+ ("Star", c_ubyte),
]
def __init__(self):
@@ -3635,7 +3635,7 @@
OrderIndex = 0 #(DWORD OrderIndex)//名次索引,0代表第一名
ID = 0 #(DWORD ID)
ID2 = 0 #(DWORD ID2)
- Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字
+ Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字
Name2 = "" #(char Name2[33])//名字2
Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等
Value1 = 0 #(DWORD Value1)//排序依赖的值,比如,等级
@@ -3947,7 +3947,7 @@
Count = 0 #(DWORD Count)//数量
IsBind = 0 #(BYTE IsBind)//是否绑定
UserDataLen = 0 #(DWORD UserDataLen)
- UserData = "" #(String UserData)//自定义数据
+ UserData = "" #(String UserData)//自定义数据
data = None
def __init__(self):
@@ -4188,7 +4188,7 @@
Name = "" #(char Name[33])
LV = 0 #(DWORD LV)//等级
Job = 0 #(BYTE Job)
- RealmLV = 0 #(WORD RealmLV)//境界
+ RealmLV = 0 #(WORD RealmLV)//境界
data = None
def __init__(self):
@@ -5629,7 +5629,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("StartTime", c_int),
+ ("StartTime", c_int),
]
def __init__(self):
@@ -5738,7 +5738,7 @@
class tagFamilyArrestOverStateInfo(Structure):
Head = tagHead()
Count = 0 #(WORD Count)
- ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count
+ ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count
data = None
def __init__(self):
@@ -5888,7 +5888,7 @@
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
("GroupType", c_ubyte), # 分组 1 最近联系人 2 好友 3 仇人 4 黑名单
- ("PlayerID", c_int),
+ ("PlayerID", c_int),
("SortValue", c_int), #最近联系人和仇人按时间排序
]
@@ -6054,7 +6054,7 @@
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
("GroupType", c_ubyte), # 分组 1 最近联系人 2 好友 3 仇人 4 黑名单
- ("PlayerID", c_int),
+ ("PlayerID", c_int),
]
def __init__(self):
@@ -6249,8 +6249,8 @@
class tagGCGroupPlayer(Structure):
_pack_ = 1
_fields_ = [
- ("PlayerID", c_int),
- ("SortValue", c_int),
+ ("PlayerID", c_int),
+ ("SortValue", c_int),
]
def __init__(self):
@@ -6430,7 +6430,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("PlayerID", c_int),
+ ("PlayerID", c_int),
("OnlineType", c_ubyte), #0不在线 1在线 2脱机在线
]
@@ -6486,9 +6486,9 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("PlayerID", c_int),
- ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__
- ("Value", c_int),
+ ("PlayerID", c_int),
+ ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__
+ ("Value", c_int),
]
def __init__(self):
@@ -6543,7 +6543,7 @@
class tagGCVoiceChat(Structure):
Head = tagHead()
- ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域
+ ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域
SrcNameLen = 0 #(BYTE SrcNameLen)
SrcName = "" #(String SrcName)//size = SrcNameLen
PlayerID = 0 #(DWORD PlayerID)
@@ -8059,7 +8059,7 @@
ItemGUID = "" #(char ItemGUID[40])
AuctionType = 0 #(BYTE AuctionType)//拍品类型,0-全服拍品,1-仙盟拍品
AddTime = "" #(char AddTime[19])//上架时间
- BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID
+ BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID
BidderPrice = 0 #(DWORD BidderPrice)//最高竞拍价格
BiddingTime = "" #(char BiddingTime[19])//竞价时间 yyyy-MM-dd hh:mm:ss
data = None
@@ -9003,7 +9003,7 @@
class tagGCTeamMemPrepareState(Structure):
_pack_ = 1
_fields_ = [
- ("PlayerID", c_int),
+ ("PlayerID", c_int),
("PrepareState", c_ubyte), # 状态,0-未准备,1-已准备,2-拒绝
]
@@ -9469,9 +9469,9 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("PlayerID", c_int),
+ ("PlayerID", c_int),
("RefreshType", c_ubyte), #刷新类型,同0418属性类型
- ("Value", c_int),
+ ("Value", c_int),
]
def __init__(self):
@@ -9741,8 +9741,8 @@
class tagGCCrossRealmPKBillboardInfo(Structure):
Head = tagHead()
- ZoneID = 0 #(BYTE ZoneID)// 赛区ID
- SeasonID = 0 #(BYTE SeasonID)// 赛季ID
+ ZoneID = 0 #(BYTE ZoneID)// 赛区ID
+ SeasonID = 0 #(BYTE SeasonID)// 赛季ID
Count = 0 #(WORD Count)
PKBillboardList = list() #(vector<tagGCCrossRealmPKBillboardData> PKBillboardList)
data = None
@@ -10519,7 +10519,7 @@
class tagMCCoinToGoldCount(Structure):
_pack_ = 1
_fields_ = [
- ("RecordID", c_ubyte),
+ ("RecordID", c_ubyte),
("TodayPayCount", c_ushort), # 今日已购买次数
("TotalPayCount", c_int), # 累计总购买次数
]
@@ -10755,7 +10755,7 @@
BackpackLV = 0 #(BYTE BackpackLV)//背包等级
WarehouseLV = 0 #(BYTE WarehouseLV)//仓库等级
TeamID = 0 #(DWORD TeamID)//队伍ID
- UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
+ UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
UseSilverType = 0 #(BYTE UseSilverType)//默认用的银子/银票
AttackMode = 0 #(BYTE AttackMode)//攻击模式
LastWeekOnlineTime = 0 #(DWORD LastWeekOnlineTime)//上周在线时间
@@ -11748,7 +11748,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("MapID", c_ushort),
+ ("MapID", c_ushort),
("FuncLineID", c_ushort), #功能线路ID
]
@@ -11804,7 +11804,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("MapID", c_int),
+ ("MapID", c_int),
("FuncLineID", c_ushort), #功能线路ID
]
@@ -11912,7 +11912,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("Mode", c_ubyte),
+ ("Mode", c_ubyte),
]
def __init__(self):
@@ -12209,7 +12209,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("LockState", c_ubyte),
+ ("LockState", c_ubyte),
]
def __init__(self):
@@ -13577,7 +13577,7 @@
Seting = 0 #(DWORD Seting)// 操作数据记录
DecomposeCnt = 0 #(BYTE DecomposeCnt)// 分解件数进度
GetItemLen = 0 #(WORD GetItemLen)
- GetItemData = "" #(String GetItemData)// 获得物品信息 [[itemID,itemCount,isBind], [或itemID,itemCount,isBind,isAppoint], {或物品信息字典}, ...]
+ GetItemData = "" #(String GetItemData)// 获得物品信息 [[itemID,itemCount,isBind], [或itemID,itemCount,isBind,isAppoint], {或物品信息字典}, ...]
data = None
def __init__(self):
@@ -13665,8 +13665,8 @@
class tagMCEquipPartStar(Structure):
_pack_ = 1
_fields_ = [
- ("EquipPackIndex", c_ushort),
- ("Star", c_ubyte),
+ ("EquipPackIndex", c_ushort),
+ ("Star", c_ubyte),
]
def __init__(self):
@@ -13810,7 +13810,7 @@
class tagMCEquipPartXLAttr(Structure):
- EquipPlace = 0 #(BYTE EquipPlace)// 装备位
+ EquipPlace = 0 #(BYTE EquipPlace)// 装备位
XLAttrLV = 0 #(BYTE XLAttrLV)// 洗练等级
XLAttrCnt = 0 #(BYTE XLAttrCnt)// 属性条数
XLAttrList = list() #(vector<tagMCEquipPartXLAttrValue> XLAttrList)// 属性列表,索引0的代表属性1,依次递增
@@ -13945,7 +13945,7 @@
class tagMCFairyAdventuresData(Structure):
_pack_ = 1
_fields_ = [
- ("EventID", c_ubyte),
+ ("EventID", c_ubyte),
("Gear", c_ubyte), #第几档
("Condition", c_int), #条件
]
@@ -14346,7 +14346,7 @@
class tagMCFBEncourageInfo(Structure):
Head = tagHead()
- Cnt = 0 #(BYTE Cnt)//
+ Cnt = 0 #(BYTE Cnt)//
InfoList = list() #(vector<tagMCFBEncourageCnt> InfoList)// 次数信息
data = None
@@ -15136,7 +15136,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("Cnt", c_int),
+ ("Cnt", c_int),
]
def __init__(self):
@@ -15186,9 +15186,9 @@
class tagMCMagicWeaponInfo(Structure):
_pack_ = 1
_fields_ = [
- ("MWID", c_int),
- ("LV", c_ubyte),
- ("Exp", c_int),
+ ("MWID", c_int),
+ ("LV", c_ubyte),
+ ("Exp", c_int),
("FBPassLV", c_ubyte), #副本关卡
("IsWear", c_ubyte), #是否佩戴(仅适用王者法宝)
]
@@ -15426,11 +15426,11 @@
class tagMCEquipPartPlusLV(Structure):
_pack_ = 1
_fields_ = [
- ("PackType", c_ubyte),
- ("EquipIndex", c_ubyte),
- ("EquipPartStarLV", c_ushort),
- ("Proficiency", c_int),
- ("EvolveLV", c_ubyte),
+ ("PackType", c_ubyte),
+ ("EquipIndex", c_ubyte),
+ ("EquipPartStarLV", c_ushort),
+ ("Proficiency", c_int),
+ ("EvolveLV", c_ubyte),
]
def __init__(self):
@@ -15725,7 +15725,7 @@
class tagMCNPCAttackCount(Structure):
_pack_ = 1
_fields_ = [
- ("NPCID", c_int),
+ ("NPCID", c_int),
("AttackCount", c_ubyte), #已攻击次数
]
@@ -16017,7 +16017,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("Record", c_ubyte), #0-未领取 1-已领取
+ ("Record", c_ubyte), #0-未领取 1-已领取
]
def __init__(self):
@@ -16270,8 +16270,8 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("PrizeItem", c_int),
- ("ItemCount", c_ubyte),
+ ("PrizeItem", c_int),
+ ("ItemCount", c_ubyte),
]
def __init__(self):
@@ -16317,7 +16317,7 @@
class tagMCPlayerOnlinePrizeInfo(Structure):
Head = tagHead()
RemaindTime = 0 #(DWORD RemaindTime)//产生奖励剩余时间
- HasPrize = 0 #(BYTE HasPrize)//是否可以领取
+ HasPrize = 0 #(BYTE HasPrize)//是否可以领取
PrizeType = 0 #(BYTE PrizeType)//在线奖励类型
PrizeCnt = 0 #(BYTE PrizeCnt)//在线奖励类型
PrizeInfo = list() #(vector<tagMCOnlinePrizeItem> PrizeInfo)//在线奖励类型
@@ -16464,7 +16464,7 @@
_pack_ = 1
_fields_ = [
("AlchemyID", c_int), # 丹 ID
- ("StartTime", c_int), # 开始炼的时间
+ ("StartTime", c_int), # 开始炼的时间
("AlchemyTimes", c_ushort), # 炼的次数
]
@@ -17147,7 +17147,7 @@
# A3 BC 通知装备位孔位宝石ID #tagMCStoneInfo
class tagMCStoneMsg(Structure):
- EquipPlace = 0 #(BYTE EquipPlace)// 装备位
+ EquipPlace = 0 #(BYTE EquipPlace)// 装备位
MaxStoneCount = 0 #(BYTE MaxStoneCount)// 最大孔数
StoneInfo = list() #(vector<DWORD> StoneInfo)// 孔内宝石信息
StoneBind = list() #(vector<BYTE> StoneBind)// 孔内宝石是否绑定
@@ -18135,8 +18135,8 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("PassLV", c_int),
- ("YesterDayPassLV", c_int),
+ ("PassLV", c_int),
+ ("YesterDayPassLV", c_int),
]
def __init__(self):
@@ -18543,6 +18543,58 @@
m_NAtagMCChampionFamilyDailyReward=tagMCChampionFamilyDailyReward()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCChampionFamilyDailyReward.Cmd,m_NAtagMCChampionFamilyDailyReward.SubCmd))] = m_NAtagMCChampionFamilyDailyReward
+
+
+#------------------------------------------------------
+# A5 02 家族活跃令兑换结果 #tagMCFamilyActivityExchangeResult
+
+class tagMCFamilyActivityExchangeResult(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("Cmd", c_ubyte),
+ ("SubCmd", c_ubyte),
+ ("Point", c_int), # 活跃令
+ ]
+
+ def __init__(self):
+ self.Clear()
+ self.Cmd = 0xA5
+ self.SubCmd = 0x02
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.Cmd = 0xA5
+ self.SubCmd = 0x02
+ self.Point = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCFamilyActivityExchangeResult)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// A5 02 家族活跃令兑换结果 //tagMCFamilyActivityExchangeResult:
+ Cmd:%s,
+ SubCmd:%s,
+ Point:%d
+ '''\
+ %(
+ self.Cmd,
+ self.SubCmd,
+ self.Point
+ )
+ return DumpString
+
+
+m_NAtagMCFamilyActivityExchangeResult=tagMCFamilyActivityExchangeResult()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyActivityExchangeResult.Cmd,m_NAtagMCFamilyActivityExchangeResult.SubCmd))] = m_NAtagMCFamilyActivityExchangeResult
#------------------------------------------------------
@@ -19118,7 +19170,7 @@
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
("Exp", c_int), # 当前VIP等级经验
- ("VIPLV", c_int), #vip等级
+ ("VIPLV", c_int), #vip等级
]
def __init__(self):
@@ -19444,8 +19496,8 @@
class tagMCCollectAwardItem(Structure):
_pack_ = 1
_fields_ = [
- ("ItemID", c_int),
- ("Count", c_ubyte),
+ ("ItemID", c_int),
+ ("Count", c_ubyte),
("IsAuctionItem", c_ubyte), #是否拍品
]
@@ -19563,11 +19615,11 @@
class tagMCDynamicBarrier(Structure):
_pack_ = 1
_fields_ = [
- ("APosX", c_ushort),
- ("APosY", c_ushort),
- ("BPosX", c_ushort),
- ("BPosY", c_ushort),
- ("Angle", c_ushort),
+ ("APosX", c_ushort),
+ ("APosY", c_ushort),
+ ("BPosX", c_ushort),
+ ("BPosY", c_ushort),
+ ("Angle", c_ushort),
]
def __init__(self):
@@ -20170,8 +20222,8 @@
class tagMCNPCCntInfo(Structure):
_pack_ = 1
_fields_ = [
- ("NPCID", c_int),
- ("Cnt", c_int),
+ ("NPCID", c_int),
+ ("Cnt", c_int),
]
def __init__(self):
@@ -20345,13 +20397,13 @@
class tagMCNPCInfo(Structure):
_pack_ = 1
_fields_ = [
- ("ObjID", c_int),
- ("NPCID", c_int),
- ("NPCHP", c_int),
- ("MaxHP", c_int),
+ ("ObjID", c_int),
+ ("NPCID", c_int),
+ ("NPCHP", c_int),
+ ("MaxHP", c_int),
("IsActive", c_ubyte), #这个NPC是否活着
- ("PosX", c_ushort),
- ("PosY", c_ushort),
+ ("PosX", c_ushort),
+ ("PosY", c_ushort),
("RefreshSecond", c_int), # 剩余多少秒刷新
]
@@ -20493,9 +20545,9 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("NPCID", c_int),
- ("PosX", c_ushort),
- ("PosY", c_ushort),
+ ("NPCID", c_int),
+ ("PosX", c_ushort),
+ ("PosY", c_ushort),
]
def __init__(self):
@@ -20553,7 +20605,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("NPCID", c_int),
+ ("NPCID", c_int),
]
def __init__(self):
@@ -20605,7 +20657,7 @@
PlayerID = 0 #(DWORD PlayerID)//玩家ID
EquipClassLV = 0 #(BYTE EquipClassLV)
ItemDataSize = 0 #(WORD ItemDataSize)
- ItemData = "" #(String ItemData)//物品记录
+ ItemData = "" #(String ItemData)//物品记录
data = None
def __init__(self):
@@ -20787,9 +20839,9 @@
class tagMCRunTaskAwardRecord(Structure):
_pack_ = 1
_fields_ = [
- ("Type", c_ubyte),
- ("Num", c_int),
- ("AwardState", c_ubyte),
+ ("Type", c_ubyte),
+ ("Num", c_int),
+ ("AwardState", c_ubyte),
]
def __init__(self):
@@ -20904,7 +20956,7 @@
ItemDataSize = 0 #(DWORD ItemDataSize)
ItemData = "" #(String ItemData)//物品记录
PlusDataSize = 0 #(DWORD PlusDataSize)
- PlusData = "" #(String PlusData)//扩展记录
+ PlusData = "" #(String PlusData)//扩展记录
data = None
def __init__(self):
@@ -21000,7 +21052,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("GuideID", c_ushort),
+ ("GuideID", c_ushort),
]
def __init__(self):
@@ -21050,8 +21102,8 @@
class tagRefreshType(Structure):
_pack_ = 1
_fields_ = [
- ("RefreshType", c_ubyte),
- ("Value", c_int),
+ ("RefreshType", c_ubyte),
+ ("Value", c_int),
]
def __init__(self):
@@ -21239,7 +21291,7 @@
class tagMCItemDayUseCnt(Structure):
_pack_ = 1
_fields_ = [
- ("ItemID", c_int),
+ ("ItemID", c_int),
("UseCnt", c_ushort), # 今日已使用次数
]
@@ -21349,7 +21401,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("MakeType", c_ubyte), #类型 TMakeItemType
+ ("MakeType", c_ubyte), #类型 TMakeItemType
("Result", c_ubyte), #是否成功
("MakeItemID", c_int), #合成的物品ID
]
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
index f97cd5b..d00e85e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -157,7 +157,7 @@
Writer = alee
Releaser = alee
RegType = 0
-RegisterPackCount = 4
+RegisterPackCount = 5
PacketCMD_1=0xA6
PacketSubCMD_1=0x01
@@ -175,6 +175,10 @@
PacketSubCMD_4=0x11
PacketCallFunc_4=UpdateFamilyName
+PacketCMD_5=0xA6
+PacketSubCMD_5=0x06
+PacketCallFunc_5=OnFamilyActivityExchange
+
;家族仓库
[PlayerFamilyStore]
ScriptName = Player\PlayerFamilyStore.py
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
index aa0e755..82e2247 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -2228,7 +2228,7 @@
class tagCGVoiceChat(Structure):
Head = tagHead()
- ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 -------查看封包tagCMVoiceChat 5 区域
+ ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 -------查看封包tagCMVoiceChat 5 区域
TargetNameLen = 0 #(BYTE TargetNameLen)
TargetName = "" #(String TargetName)//size = TargetNameLen
TargetID = 0 #(DWORD TargetID)// 默认发玩家ID,没有ID才发名称
@@ -2326,7 +2326,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("TagID", c_int),
+ ("TagID", c_int),
("Answer", c_ubyte), #0: 拒绝 1: 接受
]
@@ -2382,7 +2382,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("ItemID", c_int),
+ ("ItemID", c_int),
("IsAttention", c_ubyte), #是否关注,取消关注发0
]
@@ -3396,8 +3396,8 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("ZoneID", c_ubyte), # 赛区ID
- ("SeasonID", c_ubyte), # 赛季ID
+ ("ZoneID", c_ubyte), # 赛区ID
+ ("SeasonID", c_ubyte), # 赛季ID
]
def __init__(self):
@@ -3676,7 +3676,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("Adult", c_ubyte),
+ ("Adult", c_ubyte),
]
def __init__(self):
@@ -4029,7 +4029,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("MapID", c_int),
+ ("MapID", c_int),
]
def __init__(self):
@@ -4129,8 +4129,8 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("MapID", c_int),
- ("FuncLineID", c_ushort),
+ ("MapID", c_int),
+ ("FuncLineID", c_ushort),
]
def __init__(self):
@@ -4185,7 +4185,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("ObjID", c_int),
+ ("ObjID", c_int),
]
def __init__(self):
@@ -4341,7 +4341,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("TaskID", c_int),
+ ("TaskID", c_int),
("RewardPer", c_ushort), # 奖励百分比, 默认100; 150则代表1.5倍
]
@@ -4397,7 +4397,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("NPCID", c_int),
+ ("NPCID", c_int),
("EndType", c_ubyte), # 0-默认;1-跳过
]
@@ -4781,8 +4781,8 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("ObjID", c_int),
- ("BossID", c_int),
+ ("ObjID", c_int),
+ ("BossID", c_int),
]
def __init__(self):
@@ -4837,8 +4837,8 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("ObjID", c_int),
- ("NPCID", c_int),
+ ("ObjID", c_int),
+ ("NPCID", c_int),
("QueryType", c_ubyte), # 0-实时仙盟伤血,1-历史仙盟伤血,2-实时玩家伤血,3-历史玩家伤血
]
@@ -5119,7 +5119,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("MissionID", c_int),
+ ("MissionID", c_int),
("DoType", c_ubyte), # 0-只完成本次;1-完成所有环任务
]
@@ -5336,7 +5336,7 @@
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
("GuideIndex", c_ubyte), # 记录位索引, 发送255时,代表设置全部
- ("IsOK", c_ubyte),
+ ("IsOK", c_ubyte),
]
def __init__(self):
@@ -5467,7 +5467,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("MissionID", c_int),
+ ("MissionID", c_int),
]
def __init__(self):
@@ -5666,7 +5666,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("PlayerID", c_int),
+ ("PlayerID", c_int),
("EquipClassLV", c_ubyte), #大于0为查看指定境界阶装备信息, 0为查看默认信息
]
@@ -5898,7 +5898,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("Seting", c_int),
+ ("Seting", c_int),
]
def __init__(self):
@@ -5953,7 +5953,7 @@
("SrcBackpack", c_ubyte), #源背包类型
("DesBackPack", c_ubyte), #目标背包类型
("SrcIndex", c_ushort), #转移物品索引位置;当全部转移时此值无效
- ("IsAll", c_ubyte), #是否全部转移
+ ("IsAll", c_ubyte), #是否全部转移
]
def __init__(self):
@@ -6839,7 +6839,7 @@
("SubCmd", c_ubyte),
("PackType", c_ubyte), #背包类型
("ItemIndex", c_ushort), #物品在背包中索引
- ("DropPosX", c_ushort),
+ ("DropPosX", c_ushort),
("DropPosY", c_ushort), #掉落物品
]
@@ -7895,8 +7895,8 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("MapID", c_int),
- ("LineID", c_ushort),
+ ("MapID", c_int),
+ ("LineID", c_ushort),
("Cnt", c_ubyte), # 扫荡次数
("IsFinish", c_ubyte), # 是否立即完成; 0-否;1-花钱立即完成;2-客户端自行倒计时间到后发送2代表领取扫荡完成奖励
("DataEx", c_int), #附带信息
@@ -10073,7 +10073,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("MWID", c_int),
+ ("MWID", c_int),
]
def __init__(self):
@@ -11660,6 +11660,83 @@
#------------------------------------------------------
+# A6 06 家族兑换活跃令 #tagCMFamilyActivityExchange
+
+class tagCMFamilyActivityExchange(Structure):
+ Head = tagHead()
+ Count = 0 #(BYTE Count)//材料所在背包索引的数量
+ IndexList = list() #(vector<WORD> IndexList)//材料所在背包索引列表
+ ItemIDList = list() #(vector<DWORD> ItemIDList)//材料所在背包物品ID列表
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xA6
+ self.Head.SubCmd = 0x06
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ value,_pos=CommFunc.ReadWORD(_lpData,_pos)
+ self.IndexList.append(value)
+ for i in range(self.Count):
+ value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+ self.ItemIDList.append(value)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xA6
+ self.Head.SubCmd = 0x06
+ self.Count = 0
+ self.IndexList = list()
+ self.ItemIDList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ length += 2 * self.Count
+ length += 4 * self.Count
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteWORD(data, self.IndexList[i])
+ for i in range(self.Count):
+ data = CommFunc.WriteDWORD(data, self.ItemIDList[i])
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ Count:%d,
+ IndexList:%s,
+ ItemIDList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.Count,
+ "...",
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagCMFamilyActivityExchange=tagCMFamilyActivityExchange()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMFamilyActivityExchange.Head.Cmd,m_NAtagCMFamilyActivityExchange.Head.SubCmd))] = m_NAtagCMFamilyActivityExchange
+
+
+#------------------------------------------------------
# A6 05 家族捐献兽粮 #tagCMFamilyDonate
class tagCMFamilyDonate(Structure):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index 10ec851..53f7a9d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -829,7 +829,7 @@
Head = tagHead()
Type = 0 #(BYTE Type)//类型
Count = 0 #(WORD Count)//数量
- UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count
+ UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count
data = None
def __init__(self):
@@ -1133,7 +1133,7 @@
FamilyID = 0 #(DWORD FamilyID)//家族ID
ActionType = 0 #(BYTE ActionType)//类型
Count = 0 #(WORD Count)//数量
- FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count
+ FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count
data = None
def __init__(self):
@@ -2981,8 +2981,8 @@
IsAlive = 0 #(BYTE IsAlive)// 是否存活
RecordLen = 0 #(WORD RecordLen)// 长度
KillRecord = "" #(String KillRecord)// 最近击杀记录时间玩家名size = RecordLen
- RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒
- RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒
+ RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒
+ RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒
data = None
def __init__(self):
@@ -3947,7 +3947,7 @@
Count = 0 #(DWORD Count)//数量
IsBind = 0 #(BYTE IsBind)//是否绑定
UserDataLen = 0 #(DWORD UserDataLen)
- UserData = "" #(String UserData)//自定义数据
+ UserData = "" #(String UserData)//自定义数据
data = None
def __init__(self):
@@ -4188,7 +4188,7 @@
Name = "" #(char Name[33])
LV = 0 #(DWORD LV)//等级
Job = 0 #(BYTE Job)
- RealmLV = 0 #(WORD RealmLV)//境界
+ RealmLV = 0 #(WORD RealmLV)//境界
data = None
def __init__(self):
@@ -5738,7 +5738,7 @@
class tagFamilyArrestOverStateInfo(Structure):
Head = tagHead()
Count = 0 #(WORD Count)
- ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count
+ ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count
data = None
def __init__(self):
@@ -6487,7 +6487,7 @@
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
("PlayerID", c_int),
- ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__
+ ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__
("Value", c_int),
]
@@ -6543,7 +6543,7 @@
class tagGCVoiceChat(Structure):
Head = tagHead()
- ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域
+ ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域
SrcNameLen = 0 #(BYTE SrcNameLen)
SrcName = "" #(String SrcName)//size = SrcNameLen
PlayerID = 0 #(DWORD PlayerID)
@@ -8059,7 +8059,7 @@
ItemGUID = "" #(char ItemGUID[40])
AuctionType = 0 #(BYTE AuctionType)//拍品类型,0-全服拍品,1-仙盟拍品
AddTime = "" #(char AddTime[19])//上架时间
- BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID
+ BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID
BidderPrice = 0 #(DWORD BidderPrice)//最高竞拍价格
BiddingTime = "" #(char BiddingTime[19])//竞价时间 yyyy-MM-dd hh:mm:ss
data = None
@@ -9741,8 +9741,8 @@
class tagGCCrossRealmPKBillboardInfo(Structure):
Head = tagHead()
- ZoneID = 0 #(BYTE ZoneID)// 赛区ID
- SeasonID = 0 #(BYTE SeasonID)// 赛季ID
+ ZoneID = 0 #(BYTE ZoneID)// 赛区ID
+ SeasonID = 0 #(BYTE SeasonID)// 赛季ID
Count = 0 #(WORD Count)
PKBillboardList = list() #(vector<tagGCCrossRealmPKBillboardData> PKBillboardList)
data = None
@@ -10755,7 +10755,7 @@
BackpackLV = 0 #(BYTE BackpackLV)//背包等级
WarehouseLV = 0 #(BYTE WarehouseLV)//仓库等级
TeamID = 0 #(DWORD TeamID)//队伍ID
- UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
+ UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
UseSilverType = 0 #(BYTE UseSilverType)//默认用的银子/银票
AttackMode = 0 #(BYTE AttackMode)//攻击模式
LastWeekOnlineTime = 0 #(DWORD LastWeekOnlineTime)//上周在线时间
@@ -13810,7 +13810,7 @@
class tagMCEquipPartXLAttr(Structure):
- EquipPlace = 0 #(BYTE EquipPlace)// 装备位
+ EquipPlace = 0 #(BYTE EquipPlace)// 装备位
XLAttrLV = 0 #(BYTE XLAttrLV)// 洗练等级
XLAttrCnt = 0 #(BYTE XLAttrCnt)// 属性条数
XLAttrList = list() #(vector<tagMCEquipPartXLAttrValue> XLAttrList)// 属性列表,索引0的代表属性1,依次递增
@@ -16017,7 +16017,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("Record", c_ubyte), #0-未领取 1-已领取
+ ("Record", c_ubyte), #0-未领取 1-已领取
]
def __init__(self):
@@ -18546,6 +18546,58 @@
#------------------------------------------------------
+# A5 02 家族活跃令兑换结果 #tagMCFamilyActivityExchangeResult
+
+class tagMCFamilyActivityExchangeResult(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("Cmd", c_ubyte),
+ ("SubCmd", c_ubyte),
+ ("Point", c_int), # 活跃令
+ ]
+
+ def __init__(self):
+ self.Clear()
+ self.Cmd = 0xA5
+ self.SubCmd = 0x02
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.Cmd = 0xA5
+ self.SubCmd = 0x02
+ self.Point = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCFamilyActivityExchangeResult)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// A5 02 家族活跃令兑换结果 //tagMCFamilyActivityExchangeResult:
+ Cmd:%s,
+ SubCmd:%s,
+ Point:%d
+ '''\
+ %(
+ self.Cmd,
+ self.SubCmd,
+ self.Point
+ )
+ return DumpString
+
+
+m_NAtagMCFamilyActivityExchangeResult=tagMCFamilyActivityExchangeResult()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyActivityExchangeResult.Cmd,m_NAtagMCFamilyActivityExchangeResult.SubCmd))] = m_NAtagMCFamilyActivityExchangeResult
+
+
+#------------------------------------------------------
# A5 06 仙盟每日福利领取状态 #tagMCFamilyDayAward
class tagMCFamilyDayAward(Structure):
@@ -20605,7 +20657,7 @@
PlayerID = 0 #(DWORD PlayerID)//玩家ID
EquipClassLV = 0 #(BYTE EquipClassLV)
ItemDataSize = 0 #(WORD ItemDataSize)
- ItemData = "" #(String ItemData)//物品记录
+ ItemData = "" #(String ItemData)//物品记录
data = None
def __init__(self):
@@ -20904,7 +20956,7 @@
ItemDataSize = 0 #(DWORD ItemDataSize)
ItemData = "" #(String ItemData)//物品记录
PlusDataSize = 0 #(DWORD PlusDataSize)
- PlusData = "" #(String PlusData)//扩展记录
+ PlusData = "" #(String PlusData)//扩展记录
data = None
def __init__(self):
@@ -21349,7 +21401,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("MakeType", c_ubyte), #类型 TMakeItemType
+ ("MakeType", c_ubyte), #类型 TMakeItemType
("Result", c_ubyte), #是否成功
("MakeItemID", c_int), #合成的物品ID
]
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index 5697e1b..74471cf 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -932,4 +932,67 @@
clientPack = ChPyNetSendPack.tagMCFamilyDayAward()
clientPack.GetState = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyDayAward)
NetPackCommon.SendFakePack(curPlayer, clientPack)
- return
\ No newline at end of file
+ return
+
+
+#// A6 06 家族兑换活跃令 #tagCMFamilyActivityExchange
+#
+#struct tagCMFamilyActivityExchange
+#{
+# tagHead Head;
+# BYTE Count; //材料所在背包索引的数量
+# WORD IndexList[Count]; //材料所在背包索引列表
+# DWORD ItemIDList[Count]; //材料所在背包物品ID列表
+#};
+## 家族兑换活跃令
+# @param playerIndex 玩家索引
+# @param clientData 客户端封包
+# @param tick 时间
+# @return None
+def OnFamilyActivityExchange(index, clientData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ if not clientData.Count:
+ return
+ playerID = curPlayer.GetID()
+ eatIndexList = clientData.IndexList
+ eatItemIDList = clientData.ItemIDList
+ givePoint = 0 #分解得到活跃令
+ familyDonateDict = IpyGameDataPY.GetFuncEvalCfg('FamilyDonate', 1, {})
+ itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
+ for i, index in enumerate(eatIndexList):
+ eatItem = itemPack.GetAt(index)
+ if not ItemCommon.CheckItemCanUse(eatItem):
+ GameWorld.DebugLog("物品不可用,无法兑换!itemIndex=%s" % index)
+ continue
+ eatItemID = eatItem.GetItemTypeID()
+ if eatItemID != eatItemIDList[i]:
+ GameWorld.Log('家族兑换活跃令 发的物品ID不对应index=%s eatItemID=%s,ItemIDList[i]=%s' % (index, eatItemID, eatItemIDList[i]), playerID)
+ continue
+ if eatItem.GetIsBind():
+ GameWorld.DebugLog("装备已绑定,无法兑换!itemIndex=%s" % index)
+ continue
+ if eatItem.GetEndureReduceType():
+ GameWorld.DebugLog("有时效耐久物品,无法兑换!itemIndex=%s" % index)
+ continue
+ if not ItemCommon.CheckItemIsEquip(eatItem):
+ GameWorld.DebugLog("非装备,无法兑换!itemIndex=%s" % index)
+ continue
+ itemColor = eatItem.GetItemColor()
+ if str(itemColor) not in familyDonateDict:
+ continue
+ isSuite = eatItem.GetSuiteID()
+ addPoint = familyDonateDict[str(itemColor)][1 if isSuite else 0]
+ givePoint += addPoint
+ ItemCommon.DelItem(curPlayer, eatItem, 1, True, ChConfig.ItemDel_ZhuXianDecompose, {'addPoint':addPoint}, True)
+
+ if not givePoint:
+ GameWorld.DebugLog("家族兑换活跃令,没有装备可兑换!")
+ return
+ PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_FamilyActivity, givePoint)
+
+ #通知结果
+ packData = ChPyNetSendPack.tagMCFamilyActivityExchangeResult()
+ packData.Clear()
+ packData.Point = givePoint
+ NetPackCommon.SendFakePack(curPlayer, packData)
+ return
--
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