From a9e5ae2ed13bffe82038291776ffa68f65becce6 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 10 六月 2019 10:57:18 +0800
Subject: [PATCH] 7145 【2.0】【后端】仙盟新增兑换活跃令功能

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py |   65 ++++++++++++++++++++++++++++++++
 1 files changed, 64 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index 5697e1b..74471cf 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -932,4 +932,67 @@
     clientPack = ChPyNetSendPack.tagMCFamilyDayAward()
     clientPack.GetState = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyDayAward)
     NetPackCommon.SendFakePack(curPlayer, clientPack)
-    return
\ No newline at end of file
+    return
+
+
+#// A6 06 家族兑换活跃令 #tagCMFamilyActivityExchange
+#
+#struct    tagCMFamilyActivityExchange
+#{
+#    tagHead        Head;
+#    BYTE        Count;        //材料所在背包索引的数量
+#    WORD        IndexList[Count];    //材料所在背包索引列表
+#    DWORD        ItemIDList[Count];    //材料所在背包物品ID列表
+#};
+## 家族兑换活跃令 
+#  @param playerIndex 玩家索引  
+#  @param clientData 客户端封包  
+#  @param tick 时间
+#  @return None
+def OnFamilyActivityExchange(index, clientData, tick):
+    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+    if not clientData.Count:
+        return
+    playerID = curPlayer.GetID()
+    eatIndexList = clientData.IndexList
+    eatItemIDList = clientData.ItemIDList
+    givePoint = 0 #分解得到活跃令
+    familyDonateDict = IpyGameDataPY.GetFuncEvalCfg('FamilyDonate', 1, {})
+    itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
+    for i, index in enumerate(eatIndexList):
+        eatItem = itemPack.GetAt(index)
+        if not ItemCommon.CheckItemCanUse(eatItem):
+            GameWorld.DebugLog("物品不可用,无法兑换!itemIndex=%s" % index)
+            continue
+        eatItemID = eatItem.GetItemTypeID()
+        if eatItemID != eatItemIDList[i]:
+            GameWorld.Log('家族兑换活跃令 发的物品ID不对应index=%s eatItemID=%s,ItemIDList[i]=%s' % (index, eatItemID, eatItemIDList[i]), playerID)
+            continue
+        if eatItem.GetIsBind():
+            GameWorld.DebugLog("装备已绑定,无法兑换!itemIndex=%s" % index)
+            continue
+        if eatItem.GetEndureReduceType():
+            GameWorld.DebugLog("有时效耐久物品,无法兑换!itemIndex=%s" % index)
+            continue
+        if not ItemCommon.CheckItemIsEquip(eatItem):
+            GameWorld.DebugLog("非装备,无法兑换!itemIndex=%s" % index)
+            continue
+        itemColor = eatItem.GetItemColor()
+        if str(itemColor) not in familyDonateDict:
+            continue
+        isSuite = eatItem.GetSuiteID()
+        addPoint = familyDonateDict[str(itemColor)][1 if isSuite else 0]
+        givePoint += addPoint
+        ItemCommon.DelItem(curPlayer, eatItem, 1, True, ChConfig.ItemDel_ZhuXianDecompose, {'addPoint':addPoint}, True)
+    
+    if not givePoint:
+        GameWorld.DebugLog("家族兑换活跃令,没有装备可兑换!")
+        return
+    PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_FamilyActivity, givePoint)
+    
+    #通知结果
+    packData = ChPyNetSendPack.tagMCFamilyActivityExchangeResult()
+    packData.Clear()
+    packData.Point = givePoint
+    NetPackCommon.SendFakePack(curPlayer, packData)
+    return

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