From a9f55b1be431e71c9be021f7484c2e45e34b9586 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 22 十二月 2023 18:12:19 +0800 Subject: [PATCH] 10019 【砍树】回合战斗(NPC战斗属性统一放到NPC扩展表;每回合开始处理减技能CD、buff持续时间、刷新buff,每回合等同于常规时间1秒;NPC支持击晕;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py index 27250ba..790207b 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py @@ -523,8 +523,9 @@ #GameWorld.DebugLog('技能使用顺序 = useSkillList%s' % str(useSkillList), curNPC.GetID()) for useCnt, index, useSkill in useSkillList: + skillID = useSkill.GetSkillID() if DoNPCUseSkill(curNPC, curTag, useSkill, tagDist, tick): - return True + return skillID #无技能可以释放 return False -- Gitblit v1.8.0