From aac754e4abec25e2ea93c299a9122a2a5d4406e9 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 04 六月 2019 20:56:21 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 被动触发被动的处理

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
index 03a5c1c..04ca4cd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -725,7 +725,7 @@
                 skillList.extend(self.AffectSuperEquipSkillDict.get((triggerType, funcType), []))
         
         # 被动再触发被动限制为指定
-        if connSkill and SkillCommon.isPassiveSkill(connSkill):
+        if connSkill and SkillCommon.isPassiveSkill(connSkill) and not PassPassiveLimit(connSkill):
             return skillList
         
         if connSkillID != 0 and connSkillID != ChConfig.Def_SkillID_Somersault:

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