From ac075f45d61d73dcdd7188824b3ac87bd8695669 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 29 十二月 2018 05:39:24 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(修复后退出的玩家会收到两次退出时间同步bug)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py
index c9c6d2d..9c5f79f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py
@@ -198,7 +198,7 @@
     gameFB = GameWorld.GetGameFB()
     fbStep = gameFB.GetFBStep()
     
-    if fbStep <= FB_State_Waiting and fbStep >= FB_State_Leave:
+    if fbStep <= FB_State_Waiting or fbStep >= FB_State_Leave:
         return
     
     leavePlayerID = curPlayer.GetPlayerID()

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