From ac415b81547ada883896d409e2f83ab7faac819f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 28 九月 2024 15:29:51 +0800
Subject: [PATCH] 10253 【越南】【砍树】【英文】聚魂 和 古宝获得物品展示(支持多选)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py |   31 ++++--
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py              |  115 ++++++++++++++++++----
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py              |   21 +++
 ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py                                   |  115 ++++++++++++++++++----
 4 files changed, 223 insertions(+), 59 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
index e0356cc..975cb40 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
@@ -9902,20 +9902,15 @@
 #------------------------------------------------------
 # A3 23 使用物品 #tagCMUseItems
 
-class  tagCMUseItems(Structure):
+class  tagCMUseItemsSelect(Structure):
     _pack_ = 1
     _fields_ = [
-                  ("Cmd", c_ubyte),
-                  ("SubCmd", c_ubyte),
-                  ("ItemIndex", c_ubyte),    #物品在背包中索引
-                  ("UseCnt", c_ushort),    #使用个数,0表示全部使用
-                  ("ExData", c_int),    #使用扩展值, 默认0, 选择物品宝箱时发送选择的物品ID
+                  ("SelectID", c_int),    #选择项ID
+                  ("SelectCnt", c_ushort),    #选择数
                   ]
 
     def __init__(self):
         self.Clear()
-        self.Cmd = 0xA3
-        self.SubCmd = 0x23
         return
 
     def ReadData(self, stringData, _pos=0, _len=0):
@@ -9924,39 +9919,113 @@
         return _pos + self.GetLength()
 
     def Clear(self):
-        self.Cmd = 0xA3
-        self.SubCmd = 0x23
-        self.ItemIndex = 0
-        self.UseCnt = 0
-        self.ExData = 0
+        self.SelectID = 0
+        self.SelectCnt = 0
         return
 
     def GetLength(self):
-        return sizeof(tagCMUseItems)
+        return sizeof(tagCMUseItemsSelect)
 
     def GetBuffer(self):
         return string_at(addressof(self), self.GetLength())
 
     def OutputString(self):
         DumpString = '''// A3 23 使用物品 //tagCMUseItems:
-                                Cmd:%s,
-                                SubCmd:%s,
-                                ItemIndex:%d,
-                                UseCnt:%d,
-                                ExData:%d
+                                SelectID:%d,
+                                SelectCnt:%d
                                 '''\
                                 %(
-                                self.Cmd,
-                                self.SubCmd,
+                                self.SelectID,
+                                self.SelectCnt
+                                )
+        return DumpString
+
+
+class  tagCMUseItems(Structure):
+    Head = tagHead()
+    ItemIndex = 0    #(BYTE ItemIndex)//物品在背包中索引
+    UseCnt = 0    #(WORD UseCnt)//使用个数,0表示全部使用
+    ExData = 0    #(DWORD ExData)//使用扩展值, 默认0, 选择物品宝箱时发送选择的物品ID
+    SelectCount = 0    #(BYTE SelectCount)//指定选择项,当批量使用单个箱子需要同时选中多种选项时使用该值
+    SelectList = list()    #(vector<tagCMUseItemsSelect> SelectList)
+    data = None
+
+    def __init__(self):
+        self.Clear()
+        self.Head.Cmd = 0xA3
+        self.Head.SubCmd = 0x23
+        return
+
+    def ReadData(self, _lpData, _pos=0, _Len=0):
+        self.Clear()
+        _pos = self.Head.ReadData(_lpData, _pos)
+        self.ItemIndex,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        self.UseCnt,_pos = CommFunc.ReadWORD(_lpData, _pos)
+        self.ExData,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+        self.SelectCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        for i in range(self.SelectCount):
+            temSelectList = tagCMUseItemsSelect()
+            _pos = temSelectList.ReadData(_lpData, _pos)
+            self.SelectList.append(temSelectList)
+        return _pos
+
+    def Clear(self):
+        self.Head = tagHead()
+        self.Head.Clear()
+        self.Head.Cmd = 0xA3
+        self.Head.SubCmd = 0x23
+        self.ItemIndex = 0
+        self.UseCnt = 0
+        self.ExData = 0
+        self.SelectCount = 0
+        self.SelectList = list()
+        return
+
+    def GetLength(self):
+        length = 0
+        length += self.Head.GetLength()
+        length += 1
+        length += 2
+        length += 4
+        length += 1
+        for i in range(self.SelectCount):
+            length += self.SelectList[i].GetLength()
+
+        return length
+
+    def GetBuffer(self):
+        data = ''
+        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+        data = CommFunc.WriteBYTE(data, self.ItemIndex)
+        data = CommFunc.WriteWORD(data, self.UseCnt)
+        data = CommFunc.WriteDWORD(data, self.ExData)
+        data = CommFunc.WriteBYTE(data, self.SelectCount)
+        for i in range(self.SelectCount):
+            data = CommFunc.WriteString(data, self.SelectList[i].GetLength(), self.SelectList[i].GetBuffer())
+        return data
+
+    def OutputString(self):
+        DumpString = '''
+                                Head:%s,
+                                ItemIndex:%d,
+                                UseCnt:%d,
+                                ExData:%d,
+                                SelectCount:%d,
+                                SelectList:%s
+                                '''\
+                                %(
+                                self.Head.OutputString(),
                                 self.ItemIndex,
                                 self.UseCnt,
-                                self.ExData
+                                self.ExData,
+                                self.SelectCount,
+                                "..."
                                 )
         return DumpString
 
 
 m_NAtagCMUseItems=tagCMUseItems()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMUseItems.Cmd,m_NAtagCMUseItems.SubCmd))] = m_NAtagCMUseItems
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMUseItems.Head.Cmd,m_NAtagCMUseItems.Head.SubCmd))] = m_NAtagCMUseItems
 
 
 #------------------------------------------------------
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
index e0356cc..975cb40 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -9902,20 +9902,15 @@
 #------------------------------------------------------
 # A3 23 使用物品 #tagCMUseItems
 
-class  tagCMUseItems(Structure):
+class  tagCMUseItemsSelect(Structure):
     _pack_ = 1
     _fields_ = [
-                  ("Cmd", c_ubyte),
-                  ("SubCmd", c_ubyte),
-                  ("ItemIndex", c_ubyte),    #物品在背包中索引
-                  ("UseCnt", c_ushort),    #使用个数,0表示全部使用
-                  ("ExData", c_int),    #使用扩展值, 默认0, 选择物品宝箱时发送选择的物品ID
+                  ("SelectID", c_int),    #选择项ID
+                  ("SelectCnt", c_ushort),    #选择数
                   ]
 
     def __init__(self):
         self.Clear()
-        self.Cmd = 0xA3
-        self.SubCmd = 0x23
         return
 
     def ReadData(self, stringData, _pos=0, _len=0):
@@ -9924,39 +9919,113 @@
         return _pos + self.GetLength()
 
     def Clear(self):
-        self.Cmd = 0xA3
-        self.SubCmd = 0x23
-        self.ItemIndex = 0
-        self.UseCnt = 0
-        self.ExData = 0
+        self.SelectID = 0
+        self.SelectCnt = 0
         return
 
     def GetLength(self):
-        return sizeof(tagCMUseItems)
+        return sizeof(tagCMUseItemsSelect)
 
     def GetBuffer(self):
         return string_at(addressof(self), self.GetLength())
 
     def OutputString(self):
         DumpString = '''// A3 23 使用物品 //tagCMUseItems:
-                                Cmd:%s,
-                                SubCmd:%s,
-                                ItemIndex:%d,
-                                UseCnt:%d,
-                                ExData:%d
+                                SelectID:%d,
+                                SelectCnt:%d
                                 '''\
                                 %(
-                                self.Cmd,
-                                self.SubCmd,
+                                self.SelectID,
+                                self.SelectCnt
+                                )
+        return DumpString
+
+
+class  tagCMUseItems(Structure):
+    Head = tagHead()
+    ItemIndex = 0    #(BYTE ItemIndex)//物品在背包中索引
+    UseCnt = 0    #(WORD UseCnt)//使用个数,0表示全部使用
+    ExData = 0    #(DWORD ExData)//使用扩展值, 默认0, 选择物品宝箱时发送选择的物品ID
+    SelectCount = 0    #(BYTE SelectCount)//指定选择项,当批量使用单个箱子需要同时选中多种选项时使用该值
+    SelectList = list()    #(vector<tagCMUseItemsSelect> SelectList)
+    data = None
+
+    def __init__(self):
+        self.Clear()
+        self.Head.Cmd = 0xA3
+        self.Head.SubCmd = 0x23
+        return
+
+    def ReadData(self, _lpData, _pos=0, _Len=0):
+        self.Clear()
+        _pos = self.Head.ReadData(_lpData, _pos)
+        self.ItemIndex,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        self.UseCnt,_pos = CommFunc.ReadWORD(_lpData, _pos)
+        self.ExData,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+        self.SelectCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        for i in range(self.SelectCount):
+            temSelectList = tagCMUseItemsSelect()
+            _pos = temSelectList.ReadData(_lpData, _pos)
+            self.SelectList.append(temSelectList)
+        return _pos
+
+    def Clear(self):
+        self.Head = tagHead()
+        self.Head.Clear()
+        self.Head.Cmd = 0xA3
+        self.Head.SubCmd = 0x23
+        self.ItemIndex = 0
+        self.UseCnt = 0
+        self.ExData = 0
+        self.SelectCount = 0
+        self.SelectList = list()
+        return
+
+    def GetLength(self):
+        length = 0
+        length += self.Head.GetLength()
+        length += 1
+        length += 2
+        length += 4
+        length += 1
+        for i in range(self.SelectCount):
+            length += self.SelectList[i].GetLength()
+
+        return length
+
+    def GetBuffer(self):
+        data = ''
+        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+        data = CommFunc.WriteBYTE(data, self.ItemIndex)
+        data = CommFunc.WriteWORD(data, self.UseCnt)
+        data = CommFunc.WriteDWORD(data, self.ExData)
+        data = CommFunc.WriteBYTE(data, self.SelectCount)
+        for i in range(self.SelectCount):
+            data = CommFunc.WriteString(data, self.SelectList[i].GetLength(), self.SelectList[i].GetBuffer())
+        return data
+
+    def OutputString(self):
+        DumpString = '''
+                                Head:%s,
+                                ItemIndex:%d,
+                                UseCnt:%d,
+                                ExData:%d,
+                                SelectCount:%d,
+                                SelectList:%s
+                                '''\
+                                %(
+                                self.Head.OutputString(),
                                 self.ItemIndex,
                                 self.UseCnt,
-                                self.ExData
+                                self.ExData,
+                                self.SelectCount,
+                                "..."
                                 )
         return DumpString
 
 
 m_NAtagCMUseItems=tagCMUseItems()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMUseItems.Cmd,m_NAtagCMUseItems.SubCmd))] = m_NAtagCMUseItems
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMUseItems.Head.Cmd,m_NAtagCMUseItems.Head.SubCmd))] = m_NAtagCMUseItems
 
 
 #------------------------------------------------------
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
index d5a8d3c..7b83cd9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -1534,20 +1534,37 @@
 
 #// A3 23 使用物品 #tagCMUseItems
 #
+#struct    tagCMUseItemsSelect
+#{
+#    DWORD        SelectID;        //选择项ID
+#    WORD        SelectCnt;    //选择数
+#};
+#
 #struct    tagCMUseItems
 #{
 #    tagHead        Head;
 #    BYTE        ItemIndex;    //物品在背包中索引
 #    WORD        UseCnt;        //使用个数,0表示全部使用
 #    DWORD        ExData;        //使用扩展值, 默认0, 选择物品宝箱时发送选择的物品ID
+#    BYTE        SelectCount;    //指定选择项,当批量使用单个箱子需要同时选中多种选项时使用该值
+#    tagCMUseItemsSelect    SelectList[SelectCount];
 #};
 def OnUseItems(index, packData, tick):
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
     itemIndex = packData.ItemIndex
     useCnt = packData.UseCnt
     exData = packData.ExData
-    GameWorld.DebugLog("OnUseItems itemIndex=%s,useCnt=%s,exData=%s" % (itemIndex, useCnt, exData), curPlayer.GetPlayerID())
-    
+    selectDict = {}
+    if packData.SelectCount:
+        for selectInfo in packData.SelectList:
+            selectDict[selectInfo.SelectID] = selectInfo.SelectCnt
+    GameWorld.DebugLog("OnUseItems itemIndex=%s,useCnt=%s,exData=%s,selectDict=%s" % (itemIndex, useCnt, exData, selectDict), curPlayer.GetPlayerID())
+    if selectDict:
+        exData = selectDict
+        GameWorld.DebugLog("    使用多项选择,以多选为准! exData=%s" % exData)
+    elif exData:
+        GameWorld.DebugLog("    使用单项选择,兼容旧模式! exData=%s" % exData)
+        
     backPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
     curItem = backPack.GetAt(itemIndex)
     
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py
index 33234d4..a1365d3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py
@@ -140,24 +140,33 @@
     jobItemList = awardIpyData.GetJobItemList()
     # 选择物品
     if awardIpyData.GetSelectItemDict():
-        if not exData:
-            GameWorld.ErrLog("选择的物品错误, 需要指定一个选择物品ID!chestsItemID=%s,selectItemID=%s" % (chestsItemID, exData))
+        if isinstance(exData, int):
+            selectDict = {exData:useCount} # 兼容旧的单选模式
+        elif isinstance(exData, dict):
+            selectDict = exData
+        else:
+            GameWorld.ErrLog("选择的物品错误, 需要指定选择物品ID!chestsItemID=%s,exData=%s" % (chestsItemID, exData))
             return
-        selectItemID = exData
-        
-        isSelectOK = False
+        GameWorld.DebugLog("    自选项信息: %s" % selectDict)
+        selectCountTotal = 0
         for cfgItemID, itemCount in awardIpyData.GetSelectItemDict().items():
             # 支持按职业选择,前端无论发职业对应物品ID或者配置的物品ID均可获得
             jobItemID = __GetChestsJobItem(chestsItemID, job, cfgItemID, jobItemList)
             if not jobItemID:
                 return
-            if selectItemID == cfgItemID or selectItemID == jobItemID:
-                __AddAwardItem(awardItemDict, jobItemID, itemCount * useCount)
-                isSelectOK = True
+            if cfgItemID in selectDict:
+                selectCount = selectDict.pop(cfgItemID)
+            elif jobItemID in selectDict:
+                selectCount = selectDict.pop(jobItemID)
+            else:
+                continue
+            selectCountTotal += selectCount
+            GameWorld.DebugLog("    可选自选项: cfgItemID=%s,jobItemID=%s,selectCount=%s" % (cfgItemID, jobItemID, selectCount))
+            __AddAwardItem(awardItemDict, jobItemID, itemCount * selectCount)
+            if not selectDict:
                 break
-            
-        if not isSelectOK:
-            GameWorld.ErrLog("选择的物品错误, 该宝箱没有该物品!chestsItemID=%s,selectItemID=%s" % (chestsItemID, selectItemID))
+        if selectCountTotal != useCount:
+            GameWorld.ErrLog("选择的物品错误!chestsItemID=%s,selectCountTotal=%s != %s" % (chestsItemID, selectCountTotal, useCount))
             return
         
     # 固定产出物品

--
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