From acbbad4fb7e7aff47ce3066d0ec6eccc34b43d30 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 11 一月 2019 10:44:18 +0800
Subject: [PATCH] 5817 【后端】【1.5】限时抢购支持对应不同的职业

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py |    5 ++++-
 1 files changed, 4 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
index ac69927..964418c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
@@ -24,6 +24,7 @@
 import GameWorld
 import ChConfig
 import GameWorldProcess
+import PlayerWeekParty
 import PyGameData
 import ShareDefine
 import EventReport
@@ -105,7 +106,8 @@
     if not curPlayer.GetFamilyID():
         GameWorld.DebugLog("OnEnterFBEvent not family!")
         return False
-    
+    if curPlayer.GetFamilyLV() < IpyGameDataPY.GetFuncCfg('SWRHFamilyLV'):
+        return
 #    startTick = GameWorld.GetGameWorld().GetGameWorldDictByKey(Map_FamilyInvadeFB_StartTick)
 #    invadeCfg = GetFamilyInvadeCfg()
 #    if tick - startTick > invadeCfg[Def_Time_MapPrepare] * 1000:
@@ -172,6 +174,7 @@
         gameWorld.SetGameWorldDict(GameFBDict_LastEnterFbDay % playerID, openServerDay + 1)
         FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_FamilyInvade)
         EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_FamilyInvade, 0, ChConfig.CME_Log_Start)
+        PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_SWRH, 1)
         if familyID in PyGameData.g_swrhPlayerIDDict:
             if playerID not in PyGameData.g_swrhPlayerIDDict[familyID]:
                 PyGameData.g_swrhPlayerIDDict[familyID].append(playerID)

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