From acbbad4fb7e7aff47ce3066d0ec6eccc34b43d30 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期五, 11 一月 2019 10:44:18 +0800 Subject: [PATCH] 5817 【后端】【1.5】限时抢购支持对应不同的职业 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py index 38c0480..9fc1d3b 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py @@ -33,6 +33,7 @@ import ChPlayer import FBHelpBattle import IpyGameDataPY +import PlayerWeekParty #阶段时间 @@ -520,6 +521,7 @@ else: GameWorld.DebugLog("副本中过天,不增加挑战次数!", playerID) PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelicsEx, 1) + PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_QueenRelices, 1) # 不可再挑战下一关了 if not nextLineID: curPlayer.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, fbLineTime[Def_LeaveTime] * 1000, True) -- Gitblit v1.8.0