From acbbad4fb7e7aff47ce3066d0ec6eccc34b43d30 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 11 一月 2019 10:44:18 +0800
Subject: [PATCH] 5817 【后端】【1.5】限时抢购支持对应不同的职业

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/CalcNoLineEffect.py |    6 ------
 1 files changed, 0 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/CalcNoLineEffect.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/CalcNoLineEffect.py
index 67fea1e..ca8511d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/CalcNoLineEffect.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/CalcNoLineEffect.py
@@ -21,7 +21,6 @@
 import ChConfig
 import EffGetSet
 import GameWorld
-import ShareDefine
 #---------------------------------------------------------------------
 
 ## 给玩家添加非线性Buff效果 
@@ -69,11 +68,6 @@
             for mfpObj, attrDict in mfpObjAttrDict.items():
                 #if not attrDict.has_key(key): # 如果该模块没有增加该属性,则跳过
                 if key not in attrDict: # 如果该模块没有增加该属性,则跳过
-                    continue
-                #装备模块攻击、生命非线性属性提升的属性不计算战力,战力另外算
-                if mfpObj.mfpType == ShareDefine.Def_MFPType_Equip \
-                    and key in [ChConfig.TYPE_Calc_AttrATKMin, ChConfig.TYPE_Calc_AttrATKMax, ChConfig.TYPE_Calc_AttrMaxHP]:
-                    GameWorld.DebugLog("装备模块某些属性不计入战力计算: key=%s,value=%s" % (key, attrDict[key]))
                     continue
                 curMValue = attrDict[key]
                 curMAddValue = curValue * curMValue / ChConfig.Def_MaxRateValue # 相对增加值

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