From acd1649429df17b675122b3708704625b61c4b08 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 01 十一月 2018 16:33:45 +0800 Subject: [PATCH] 2260 【1.2】【bug】私有掉落不受掉落等级上限限制 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 14 +++++++++++--- 1 files changed, 11 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py index 6ecda8d..d479a12 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py @@ -426,9 +426,17 @@ # @remarks 函数详细说明. def GameServer_InitOK(index, tick): curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) - #通知BServer自己OK了 - curPlayer.SendToBServerServerInitOK() - ChPlayer.OnAllServerInitOK(curPlayer, tick) + try: + #通知BServer自己OK了 + curPlayer.SendToBServerServerInitOK() + ChPlayer.OnAllServerInitOK(curPlayer, tick) + except: + curPlayer.Kick(IPY_GameWorld.disWaitForPlayerLoinError) + import traceback + GameWorld.ErrLog("玩家上线逻辑错误~~~~~\r\n%s" % traceback.format_exc()) + if GameWorld.GetGameWorld().GetDebugLevel(): + raise Exception("玩家上线逻辑错误~~~~\r\n%s" % traceback.format_exc()) + return #-------------------------------------------------------- def PlayerOnDay(curPlayer): -- Gitblit v1.8.0