From ad46a0c520f5b6e8e432c97bb2416e80a5b6eceb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 19 一月 2019 00:42:20 +0800
Subject: [PATCH] 5722 【后端】【1.5】跨服BOSS开发(跨服PK重复领取赛季奖励防范)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py |   46 ++++++----------------------------------------
 1 files changed, 6 insertions(+), 40 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
index 3f4b0f6..b519da0 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -39,6 +39,7 @@
 import PlayerCompensation
 import IpyGameDataPY
 import PyGameDataStruct
+import CrossRealmPlayer
 import PyDataManager
 import PlayerControl
 import CrossRealmMsg
@@ -502,7 +503,6 @@
     state = gameWorld.GetDictByKey(ChConfig.Def_WorldKey_OperationActionState % ShareDefine.OperationActionName_BossReborn)
     if state:
         Sync_BossRebornPoint(curPlayer)
-    Sync_DogzNPCRefreshTime(curPlayer)
     return
 
 ## 地图启动ok通知
@@ -517,10 +517,6 @@
     if IsMapNeedBossShunt(0):
         GameWorld.SendCommMapServerMsg(ShareDefine.Def_Notify_WorldKey_BossShuntPlayer, PyGameData.g_bossShuntPlayerInfo)
         GameWorld.SendCommMapServerMsg(ShareDefine.Def_Notify_WorldKey_BossShuntLineState, PyGameData.g_bossShuntLineState)
-    #通知一个参数
-    bossID = IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2)
-    onlineCnt = __GetBossOnlineHeroCnt(bossID)[0]
-    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt % bossID, onlineCnt)
     
     #仙盟击杀骑宠boss数
     if PyGameData.g_familyKillHorsePetRobBossCntDict:
@@ -554,7 +550,11 @@
         # 同步到玩家对应子服
         if not serverGroupID:
             return
-        CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_DropGoodItem, msgList, [serverGroupID])
+        zoneIpyData = CrossRealmPlayer.GetServerCrossZoneIpyData(mapID, serverGroupID)
+        if not zoneIpyData:
+            return
+        serverGroupIDList = zoneIpyData.GetServerGroupIDList()
+        CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_DropGoodItem, msgList, serverGroupIDList)
         return
     
     recType = ShareDefine.Def_UniversalGameRecType_BossDropGoodItemInfo
@@ -655,8 +655,6 @@
     
     newNum = newOnlieCnt * 100 + unUpdataCnt
     PlayerDBGSEvent.SetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_GameWorldBossOnlineCnt % bossid, newNum)
-    if bossid == IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2):
-        GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt % bossid, newOnlieCnt)
     GameWorld.DebugLog("设置计算boss刷新时间用的在线人数 Change:bossid=%s, beforeOnlineCnt = %s, newOnlieCnt = %s, unUpdataCnt=%s" % (bossid, beforeOnlineCnt, newOnlieCnt, unUpdataCnt))
     return
 
@@ -1080,38 +1078,6 @@
     packData.RebornCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt)
     playerManager = GameWorld.GetPlayerManager()
     if not curPlayer:
-        for i in xrange(playerManager.GetActivePlayerCount()):
-            curPlayer = playerManager.GetActivePlayerAt(i)
-            if curPlayer == None or not curPlayer.GetInitOK():
-                continue
-            if PlayerControl.GetIsTJG(curPlayer):
-                continue
-            NetPackCommon.SendFakePack(curPlayer, packData)
-    else:
-        if PlayerControl.GetIsTJG(curPlayer):
-            return
-        NetPackCommon.SendFakePack(curPlayer, packData)
-    return
-
-def Sync_DogzNPCRefreshTime(curPlayer=None):
-    #同步神兽副本NPC刷新时间
-    refreshTimeDict = PyGameData.g_dogzNPCRefreshTimeDict
-
-    if not refreshTimeDict:
-        return
-    curTime = int(time.time())
-    packData = ChPyNetSendPack.tagGCDogzNPCRefreshTime()
-    packData.InfoList=[]
-    for npcid, timeinfo in refreshTimeDict.items():
-        lastRefreshTime, nextNeedTime = timeinfo
-        remainTime = max(0, nextNeedTime - curTime + lastRefreshTime)
-        timeInfo = ChPyNetSendPack.tagDogzTimeInfoObj()
-        timeInfo.NPCID = npcid
-        timeInfo.RefreshSecond = remainTime
-        packData.InfoList.append(timeInfo)
-    packData.Cnt = len(packData.InfoList)
-    if not curPlayer:
-        playerManager = GameWorld.GetPlayerManager()
         for i in xrange(playerManager.GetActivePlayerCount()):
             curPlayer = playerManager.GetActivePlayerAt(i)
             if curPlayer == None or not curPlayer.GetInitOK():

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